Player Matchup

Hercules
Hercules
EMP Logan
Hercules
Level 16
God Stats
2W - 5L
1,267 SR
Queue Stats
5W - 8L
1,374 Elo+
Solo
Merlin
Merlin
FawnErmine79753
Merlin
Level 23
God Stats
9W - 5L
1,500 SR
Queue Stats
30W - 30L
1,373 Elo+
Party 2
Anubis
Anubis
RankGosling2347
Anubis
Level 24
God Stats
2W - 2L
1,715 SR
Queue Stats
33W - 25L
1,472 Elo+
Party 2
Izanami
Izanami
VisionZGrim
Izanami
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
xXTh3LvstK1ngXx
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 19
1,496 SR
1,444 Elo+

VS

Team Averages
Level 21
1,462 SR
1,490 Elo+
Hades
Hades
Mr_Boy743
Hades
Level 24
God Stats
74W - 51L
1,430 SR
Queue Stats
94W - 95L
1,381 Elo+
Party 1
Hercules
Hercules
bulldogy789
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Rama
Rama
drop top luwop
Rama
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Solo
Merlin
Merlin
pibs_589
Merlin
Level 19
God Stats
4W - 2L
1,374 SR
Queue Stats
109W - 84L
1,650 Elo+
Solo
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 21
God Stats
128W - 129L
1,506 SR
Queue Stats
137W - 139L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EMP Logan
Hercules
16
6 / 1 / 0
9,977
434
8,784
16,213
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 4 / 2
9,822
427
6,851
17,025
9,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 7 / 5
11,252
489
14,483
15,790
7,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
VisionZGrim
Izanami
15
2 / 11 / 7
9,417
409
11,286
24,549
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 13 / 7
8,911
387
7,987
20,816
10,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mr_Boy743
Hades
17
7 / 5 / 3
11,811
514
12,220
21,531
11,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
bulldogy789
Hercules
17
3 / 2 / 5
11,601
504
6,348
18,825
8,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 8 / 3
11,081
482
6,213
12,794
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
pibs_589
Merlin
20
16 / 0 / 4
15,519
675
27,349
11,019
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
smutny_plays
Danzaburou
16
3 / 8 / 9
11,536
502
16,408
13,540
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
22
Kills
33
36
Deaths
23
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
EMP Logan
Hercules
6
1
0
6
L
4
4
2
1.25
W
Hades
Mr_Boy743
Hades
7
5
3
1.7
L
9
7
5
1.64
L
Izanami
VisionZGrim
Izanami
2
11
7
0.5
W
Hercules
bulldogy789
Hercules
3
2
5
2.75
W
4
8
3
0.69
W
Merlin
pibs_589
Merlin
16
0
4
18
W
Danzaburou
smutny_plays
Danzaburou
3
8
9
0.94
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
68,538
94,393
Taken
77,709
56,496
Mitigated
33,478
24,053
Healing
25,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EMP Logan
Hercules
8,784
3,023
0
4,697
16,213
20,388
501
6,076
10,137
0
35,417
L
6,851
1,521
0
6,136
17,025
9,546
153
4,484
12,541
62,099
0
W
Hades
Mr_Boy743
Hades
12,220
2,161
564
8,546
21,531
11,590
2,359
9,849
11,659
61,848
0
L
14,483
1,358
0
5,449
15,790
7,513
881
4,643
11,147
37,735
0
L
Izanami
VisionZGrim
Izanami
11,286
8,083
0
7,345
24,549
8,309
1,826
12,980
11,569
0
51,030
W
Hercules
bulldogy789
Hercules
6,348
2,711
0
8,126
18,825
8,844
2,814
3,860
14,840
0
64,777
W
6,213
4,228
0
1,783
12,794
3,712
2,494
4,483
8,061
0
48,922
W
Merlin
pibs_589
Merlin
27,349
1,520
191
5,901
11,019
5,233
3,732
2,239
8,705
125,881
0
W
Danzaburou
smutny_plays
Danzaburou
16,408
9,724
0
99
13,540
4,099
1,277
8,890
4,650
0
50,209
L
7,987
771
201
225
20,816
10,740
0
11,386
9,430
29,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
61,548
342
Minions Killed
541
0
Camps Cleared
0
1,836,948
Distance Traveled
1,835,330
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,977
434
72
3
0
469,377
0
L
Merlin
9,822
427
84
4
0
279,865
3
W
Hades
11,811
514
102
4
0
338,169
0
L
Anubis
11,252
489
49
2
0
327,157
0
L
Izanami
9,417
409
89
4
0
342,097
2
W
Hercules
11,601
504
91
4
0
395,638
0
W
Rama
11,081
482
85
4
0
323,838
0
W
Merlin
15,519
675
202
9
0
443,338
10
W
Danzaburou
11,536
502
61
3
0
334,347
0
L
Cthulhu
8,911
387
48
2
0
418,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role