Player Matchup

Jormungandr
Jormungandr
BoomThouAreDead
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,909 Elo+
Party 1
Horus
Horus
FIaming64
Horus
Level 17
God Stats
219W - 165L
2,042 SR
Queue Stats
381W - 362L
1,991 Elo+
Party 1
Skadi
Skadi
O0CrazySniper0O
Skadi
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 91L
1,909 Elo+
Party 1
Arachne
Arachne
Pie725
Arachne
Level 15
God Stats
3W - 2L
1,761 SR
Queue Stats
112W - 113L
1,673 Elo+
Party 1
Merlin
Merlin
ZeroG Goated
Merlin
Level 16
God Stats
22W - 26L
1,812 SR
Queue Stats
259W - 273L
1,991 Elo+
Party 1
Team Averages
Level 13
1,723 SR
1,895 Elo+

VS

Team Averages
Level 17
1,415 SR
1,347 Elo+
Poseidon
Poseidon
Cbett0712
Poseidon
Level 19
God Stats
20W - 14L
1,505 SR
Queue Stats
308W - 299L
1,374 Elo+
Solo
Medusa
Medusa
El KACH0ND0
Medusa
Level 17
God Stats
3W - 8L
1,313 SR
Queue Stats
3W - 8L
1,139 Elo+
Solo
Danzaburou
Danzaburou
El_zodiac29
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Italian Molly
King Arthur
Level 17
God Stats
7W - 1L
1,465 SR
Queue Stats
15W - 5L
1,557 Elo+
Solo
Neith
Neith
bigbear8225
Neith
Level 17
God Stats
8W - 13L
1,290 SR
Queue Stats
61W - 130L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomThouAreDead
Jormungandr
15
3 / 11 / 10
11,405
496
10,684
26,548
26,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Horus
FIaming64
Horus
15
2 / 6 / 14
10,464
455
4,692
23,935
29,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 6 / 2
14,094
613
15,353
17,487
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Pie725
Arachne
18
13 / 5 / 7
12,739
554
14,383
16,733
10,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
6 / 8 / 9
10,775
468
13,365
17,756
9,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cbett0712
Poseidon
19
5 / 3 / 9
12,274
534
10,710
10,037
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
17
9 / 7 / 8
11,129
484
14,923
14,050
6,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
El_zodiac29
Danzaburou
15
7 / 11 / 10
10,420
453
16,991
18,649
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Italian Molly
King Arthur
19
11 / 4 / 4
12,036
523
15,960
20,013
14,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 13
9,990
434
12,147
15,012
5,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
80
31
Kills
36
36
Deaths
32
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoomThouAreDead
Jormungandr
3
11
10
0.73
L
Poseidon
Cbett0712
Poseidon
5
3
9
3.17
L
Medusa
9
7
8
1.86
L
Danzaburou
El_zodiac29
Danzaburou
7
11
10
1.09
W
Horus
FIaming64
Horus
2
6
14
1.5
L
King Arthur
Italian Molly
King Arthur
11
4
4
3.25
W
7
6
2
1.33
W
Arachne
Pie725
Arachne
13
5
7
3.3
W
Merlin
6
8
9
1.31
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,477
Damage
70,731
102,459
Taken
77,761
82,537
Mitigated
41,956
28,570
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoomThouAreDead
Jormungandr
10,684
2,637
0
820
26,548
26,050
853
1,816
24,503
53,297
0
L
Poseidon
Cbett0712
Poseidon
10,710
1,305
0
0
10,037
3,806
2,389
2,497
7,540
80,133
0
L
Medusa
14,923
8,243
0
0
14,050
6,118
1,496
4,897
9,153
0
47,350
L
Danzaburou
El_zodiac29
Danzaburou
16,991
8,858
0
2,473
18,649
11,710
1,512
8,112
10,537
0
43,875
W
Horus
FIaming64
Horus
4,692
2,313
5,218
8,005
23,935
29,358
1,238
2,520
20,955
0
17,899
L
King Arthur
Italian Molly
King Arthur
15,960
1,842
0
1,803
20,013
14,422
0
3,550
16,463
0
65,223
W
15,353
8,130
0
4,911
17,487
7,551
9,202
3,264
14,223
0
96,854
W
Arachne
Pie725
Arachne
14,383
10,901
850
4,752
16,733
10,569
859
1,061
15,292
0
33,978
W
Merlin
13,365
1,427
805
3,209
17,756
9,009
947
2,049
15,507
45,449
0
L
12,147
6,661
0
2,664
15,012
5,900
1,310
4,993
10,019
0
30,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
55,849
396
Minions Killed
451
0
Camps Cleared
0
1,932,478
Distance Traveled
1,871,020
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,405
496
76
3
0
351,529
0
L
Poseidon
12,274
534
149
6
0
452,149
0
L
Medusa
11,129
484
65
3
0
346,963
1
L
Danzaburou
10,420
453
71
3
0
315,951
0
W
Horus
10,464
455
23
1
0
378,288
2
L
King Arthur
12,036
523
117
5
0
412,473
2
W
Skadi
14,094
613
181
8
0
387,237
1
W
Arachne
12,739
554
48
2
0
458,223
5
W
Merlin
10,775
468
68
3
0
357,201
1
L
Neith
9,990
434
49
2
0
343,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role