Player Matchup

Yemoja
Yemoja
A 7inch flex
Yemoja
Level 157
God Stats
13W - 4L
1,491 SR
Queue Stats
31W - 11L
1,801 Elo+
Party 2
Cerberus
Cerberus
Byoin
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jonnie Christ
Discordia
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,621 Elo+
Party 2
Xbalanque
Xbalanque
Morgurr
Xbalanque
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 13L
1,715 Elo+
Party 2
Ao Kuang
Ao Kuang
MrTrqfql
Ao Kuang
Level 158
God Stats
2W - 2L
1,702 SR
Queue Stats
40W - 20L
1,746 Elo+
Party 2
Team Averages
Level 148
1,539 SR
1,677 Elo+

VS

Team Averages
Level 133
1,433 SR
1,562 Elo+
King Arthur
King Arthur
CHendr0
King Arthur
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 165L
1,529 Elo+
Party 1
Cupid
Cupid
Featherlite
Cupid
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
215W - 186L
1,526 Elo+
Party 1
Terra
Terra
Quaint_MF_bird
Terra
Level 146
God Stats
12W - 26L
1,500 SR
Queue Stats
326W - 289L
1,636 Elo+
Party 3
Poseidon
Poseidon
ZeroTactiful
Poseidon
Level 124
God Stats
127W - 122L
1,477 SR
Queue Stats
263W - 241L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hawkblade100
Tsukuyomi
Level 136
God Stats
12W - 14L
1,185 SR
Queue Stats
315W - 289L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 7 / 7
9,200
418
6,177
16,400
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Byoin
Cerberus
18
4 / 7 / 3
12,187
554
7,119
25,854
28,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Jonnie Christ
Discordia
15
4 / 6 / 4
10,069
458
7,936
11,212
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Morgurr
Xbalanque
18
3 / 6 / 4
10,997
500
10,013
17,770
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
MrTrqfql
Ao Kuang
17
7 / 6 / 7
11,256
512
14,279
21,778
8,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHendr0
King Arthur
18
4 / 5 / 9
12,675
576
16,369
16,780
13,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

18
4 / 2 / 9
12,025
547
10,997
13,882
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
1 / 6 / 10
10,499
477
4,219
19,773
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
ZeroTactiful
Poseidon
20
8 / 2 / 6
13,921
633
13,434
10,712
5,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tsukuyomi
hawkblade100
Tsukuyomi
20
15 / 4 / 5
14,549
661
26,719
20,396
8,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
18
Kills
32
32
Deaths
19
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
7
0.5
L
Cerberus
Byoin
Cerberus
4
7
3
0.79
W
King Arthur
CHendr0
King Arthur
4
5
9
1.7
W
4
2
9
4.25
L
Discordia
Jonnie Christ
Discordia
4
6
4
1
L
Xbalanque
Morgurr
Xbalanque
3
6
4
0.83
L
Ao Kuang
MrTrqfql
Ao Kuang
7
6
7
1.75
W
1
6
10
1
W
Poseidon
ZeroTactiful
Poseidon
8
2
6
5.5
W
Tsukuyomi
hawkblade100
Tsukuyomi
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
71,738
93,014
Taken
81,543
61,464
Mitigated
52,284
25,027
Healing
31,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,177
1,212
502
1,782
16,400
14,557
0
4,728
11,672
38,417
0
L
Cerberus
Byoin
Cerberus
7,119
750
0
7,086
25,854
28,264
373
3,990
21,144
64,192
0
W
King Arthur
CHendr0
King Arthur
16,369
2,481
0
3,337
16,780
13,655
2,343
9,411
7,369
382
72,040
W
10,997
6,380
559
7,852
13,882
7,947
4,490
4,258
9,624
9,174
80,322
L
Discordia
Jonnie Christ
Discordia
7,936
480
0
577
11,212
3,746
0
1,220
9,992
53,258
0
L
Xbalanque
Morgurr
Xbalanque
10,013
5,859
0
6,120
17,770
6,637
926
4,036
13,654
0
77,605
L
Ao Kuang
MrTrqfql
Ao Kuang
14,279
2,349
0
8,960
21,778
8,260
0
4,919
16,699
74,114
0
W
4,219
398
2,491
7,234
19,773
17,317
800
8,689
11,084
26,415
0
W
Poseidon
ZeroTactiful
Poseidon
13,434
1,047
0
3,895
10,712
5,021
1,110
6,832
3,880
123,516
0
W
Tsukuyomi
hawkblade100
Tsukuyomi
26,719
8,205
0
6,362
20,396
8,344
0
9,345
11,051
0
110,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
63,669
600
Minions Killed
632
0
Camps Cleared
0
1,797,678
Distance Traveled
2,066,882
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,200
418
42
2
0
380,431
5
L
Cerberus
12,187
554
202
9
0
349,701
1
W
King Arthur
12,675
576
107
5
0
403,823
1
W
Cupid
12,025
547
133
6
0
381,558
7
L
Discordia
10,069
458
97
4
0
349,473
4
L
Xbalanque
10,997
500
134
6
0
345,542
4
L
Ao Kuang
11,256
512
125
6
0
372,531
3
W
Terra
10,499
477
33
2
0
396,697
5
W
Poseidon
13,921
633
203
9
0
434,146
6
W
Tsukuyomi
14,549
661
156
7
0
450,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role