Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DrPlatypus22
Chaac
Level 63
God Stats
13W - 8L
1,833 SR
Queue Stats
35W - 33L
1,772 Elo+
Party 1
Erlang Shen
Erlang Shen
MuslimWhale
Erlang Shen
Level 146
God Stats
2W - 1L
1,767 SR
Queue Stats
408W - 434L
1,543 Elo+
Party 1
Cerberus
Cerberus
Rhino735891
Cerberus
Level 58
God Stats
19W - 19L
1,491 SR
Queue Stats
24W - 34L
1,423 Elo+
Party 1
Izanami
Izanami
bkingman16
Izanami
Level 109
God Stats
10W - 3L
1,500 SR
Queue Stats
198W - 222L
1,528 Elo+
Party 1
Team Averages
Level 105
1,618 SR
1,553 Elo+

VS

Team Averages
Level 137
1,500 SR
1,606 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BrokenApple98
Guan Yu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 105L
1,773 Elo+
Party 2
Sobek
Sobek
MaterYata12
Sobek
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 45L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
TraceNo
Erlang Shen
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 198L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 3 / 2
9,570
504
8,147
7,939
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 6
9,392
494
8,971
11,388
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
MuslimWhale
Erlang Shen
15
3 / 3 / 4
9,608
506
7,342
14,205
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Rhino735891
Cerberus
15
2 / 2 / 5
8,727
459
5,287
14,057
9,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bkingman16
Izanami
15
5 / 1 / 4
9,722
512
11,776
11,638
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 2 / 5
9,861
519
16,486
9,869
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
 
Hou Yi
8
1 / 1 / 1
6,414
338
2,926
5,299
1,082
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
14
1 / 5 / 6
8,563
451
6,364
13,693
13,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 5 / 4
8,273
435
2,812
17,518
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
TraceNo
Erlang Shen
15
3 / 2 / 4
9,249
487
7,199
15,237
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
15
Kills
10
10
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
2
1.33
L
Ah Puch
 
Ah Puch
4
2
5
3.25
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
Guan Yu
1
5
6
0.8
W
2
1
6
5
L
1
5
4
0.6
W
Erlang Shen
MuslimWhale
Erlang Shen
3
3
4
1.67
W
Cerberus
Rhino735891
Cerberus
2
2
5
2.25
L
Erlang Shen
TraceNo
Erlang Shen
3
2
4
2.5
W
Izanami
bkingman16
Izanami
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
35,787
59,227
Taken
61,616
37,646
Mitigated
36,801
19,488
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,147
2,425
0
1,467
7,939
3,115
768
3,324
4,615
61,447
0
L
Ah Puch
 
Ah Puch
16,486
526
0
3,995
9,869
3,469
100
3,313
6,404
79,731
0
L
Hou Yi
 
Hou Yi
2,926
2,184
0
1,998
5,299
1,082
128
969
4,290
0
19,810
L
Guan Yu
6,364
1,166
545
2,302
13,693
13,085
152
1,821
11,288
0
39,929
W
8,971
1,622
621
6,126
11,388
12,820
63
3,325
8,063
121
41,488
L
2,812
163
0
4,018
17,518
11,457
0
4,627
12,659
17,341
0
W
Erlang Shen
MuslimWhale
Erlang Shen
7,342
3,294
0
1,785
14,205
8,559
396
5,345
8,860
11,459
59,275
W
Cerberus
Rhino735891
Cerberus
5,287
333
588
2,452
14,057
9,541
217
4,574
9,483
25,953
0
L
Erlang Shen
TraceNo
Erlang Shen
7,199
3,467
0
7,774
15,237
7,708
0
2,847
12,273
0
62,425
W
Izanami
bkingman16
Izanami
11,776
7,809
0
6,449
11,638
3,611
2,344
2,730
8,908
0
86,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,019
Gold Earned
42,360
488
Minions Killed
407
0
Camps Cleared
0
1,811,277
Distance Traveled
1,664,319
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,570
504
113
6
0
382,707
2
L
Ah Puch
9,861
519
139
7
0
367,891
0
L
Hou Yi
6,414
338
41
2
0
201,437
1
L
Guan Yu
8,563
451
86
5
0
342,226
6
W
Chaac
9,392
494
86
5
0
352,959
4
L
Sobek
8,273
435
28
1
0
356,262
3
W
Erlang Shen
9,608
506
103
5
0
388,230
2
W
Cerberus
8,727
459
50
3
0
364,511
2
L
Erlang Shen
9,249
487
113
6
0
396,503
4
W
Izanami
9,722
512
136
7
0
322,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role