Player Matchup

Bellona
Bellona
CoveredGibbon13
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,485 Elo+
Party 2
Anubis
Anubis
I Cheese Pie
Anubis
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 177L
1,546 Elo+
Party 3
Hachiman
Hachiman
Nilafacekiller
Hachiman
Level 149
God Stats
3W - 3L
1,715 SR
Queue Stats
231W - 216L
1,508 Elo+
Party 3
The Morrigan
The Morrigan
oiciruam 117
The Morrigan
Level 128
God Stats
0W - 2L
1,317 SR
Queue Stats
20W - 30L
1,485 Elo+
Party 2
Team Averages
Level 145
1,508 SR
1,506 Elo+

VS

Team Averages
Level 128
1,389 SR
1,481 Elo+
Artio
Artio
BigBodyGhostt
Artio
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,736 Elo+
Party 1
Janus
Janus
DRIX02
Janus
Level 83
God Stats
17W - 12L
1,285 SR
Queue Stats
70W - 70L
1,188 Elo+
Solo
Ne Zha
Ne Zha
JOEJOESMOOTH
Ne Zha
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Nike
Nike
Warbeast83
Nike
Level 158
God Stats
1W - 0L
1,486 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,217
747
10,726
16,129
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
0 / 4 / 3
7,452
677
5,890
8,913
4,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
2 / 4 / 0
7,853
714
6,832
8,292
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
oiciruam 117
The Morrigan
13
1 / 7 / 2
7,768
706
7,543
8,343
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
10,124
920
11,010
15,396
14,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
DRIX02
Janus
15
5 / 2 / 6
9,610
874
12,739
7,208
2,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
3 / 1 / 9
9,228
839
7,372
12,033
7,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 8
9,685
880
6,546
13,488
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
20
20
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
2
5
2
0.6
W
Janus
DRIX02
Janus
5
2
6
4
L
Anubis
0
4
3
0.38
W
Ne Zha
3
1
9
7.5
L
Hachiman
2
4
0
0.5
W
8
1
8
12
L
The Morrigan
oiciruam 117
The Morrigan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
37,667
41,677
Taken
48,125
21,528
Mitigated
35,416
5,091
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,010
744
2,804
6,924
15,396
14,638
253
3,721
11,399
37,260
0
L
10,726
3,556
0
2,356
16,129
10,833
0
9,615
6,212
172
25,735
W
Janus
DRIX02
Janus
12,739
1,223
0
2,192
7,208
2,363
2,143
2,297
4,827
40,191
0
L
Anubis
5,890
330
0
1,950
8,913
4,458
0
4,471
4,242
24,823
0
W
Ne Zha
7,372
2,092
0
3,721
12,033
7,210
1,774
4,299
7,609
0
27,362
L
Hachiman
6,832
2,439
0
415
8,292
2,881
0
5,863
2,354
0
23,908
W
6,546
545
0
1,050
13,488
11,205
398
3,068
9,980
0
22,656
L
The Morrigan
oiciruam 117
The Morrigan
7,543
1,170
0
370
8,343
3,356
0
4,083
4,085
19,983
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
38,647
150
Minions Killed
197
8
Camps Cleared
12
710,831
Distance Traveled
887,759
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,124
920
50
5
4
206,939
0
L
Bellona
8,217
747
31
3
2
202,869
1
W
Janus
9,610
874
72
7
1
217,522
1
L
Anubis
7,452
677
37
3
1
168,413
2
W
Ne Zha
9,228
839
43
4
4
218,815
2
L
Hachiman
7,853
714
44
4
4
173,375
0
W
Nike
9,685
880
32
3
3
244,483
1
L
The Morrigan
7,768
706
38
3
1
166,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role