Player Matchup

Neith
Neith
Corvo920
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,114 Elo+
Solo
Bakasura
Bakasura
IsRomerZ
Bakasura
Level 10
God Stats
7W - 7L
1,698 SR
Queue Stats
15W - 12L
1,960 Elo+
Party 1
Zeus
Zeus
LegueBo
Zeus
Level 19
God Stats
1W - 1L
1,245 SR
Queue Stats
18W - 20L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
jamesapple9
Danzaburou
Level 15
God Stats
4W - 4L
1,595 SR
Queue Stats
11W - 14L
1,743 Elo+
Solo
Odin
Odin
katlana99
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,780 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,622 Elo+

VS

Team Averages
Level 8
1,562 SR
1,659 Elo+
Loki
Loki
Lobito522
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,791 Elo+
Solo
Cthulhu
Cthulhu
Murossy
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,815 Elo+
Solo
Sol
Sol
inciensos
Sol
Level 16
God Stats
8W - 14L
1,810 SR
Queue Stats
213W - 218L
1,688 Elo+
Solo
Ares
Ares
oceancakin101
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
shiguangtongchen
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corvo920
Neith
9
1 / 0 / 1
5,148
572
3,537
5,033
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
IsRomerZ
Bakasura
9
1 / 2 / 1
5,152
572
827
6,473
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
LegueBo
Zeus
10
4 / 0 / 0
5,540
616
2,267
3,307
862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
jamesapple9
Danzaburou
8
4 / 1 / 3
5,746
638
4,535
4,307
1,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
9
3 / 0 / 3
5,782
642
2,737
2,550
2,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
4
0 / 2 / 1
3,841
427
522
2,104
464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Murossy
Cthulhu
7
0 / 2 / 0
4,463
496
2,798
4,476
3,517
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
4,537
504
1,698
2,753
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 1
4,400
489
1,331
5,890
2,644
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 4 / 1
4,345
483
1,264
4,254
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Corvo920
Neith
1
0
1
1.5
W
Bakasura
IsRomerZ
Bakasura
1
2
1
0.75
W
Zeus
LegueBo
Zeus
4
0
0
4
L
Loki
0
2
1
0.25
L
Cthulhu
Murossy
Cthulhu
0
2
0
0
L
1
2
0
0.5
W
Danzaburou
jamesapple9
Danzaburou
4
1
3
5.5
W
Odin
3
0
3
4.5
L
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
7,613
21,670
Taken
19,477
7,885
Mitigated
8,336
9,162
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Corvo920
Neith
3,537
1,463
0
2,887
5,033
1,401
1,042
2,227
2,506
0
16,542
W
Bakasura
IsRomerZ
Bakasura
827
404
0
2,732
6,473
1,894
0
1,088
5,308
0
17,759
W
Zeus
LegueBo
Zeus
2,267
454
0
1,704
3,307
862
680
1,369
1,834
19,128
0
L
Loki
522
67
0
0
2,104
464
0
0
2,104
0
4,537
L
Cthulhu
Murossy
Cthulhu
2,798
151
0
550
4,476
3,517
0
0
4,476
13,707
0
L
1,698
226
0
945
2,753
778
287
1,707
1,046
12,821
0
W
Danzaburou
jamesapple9
Danzaburou
4,535
1,115
147
1,210
4,307
1,458
527
572
3,735
0
19,985
W
Odin
2,737
782
0
482
2,550
2,270
128
90
2,460
0
24,578
L
1,331
357
0
1,016
5,890
2,644
22
367
5,398
9,942
0
L
1,264
428
0
562
4,254
933
20
193
3,961
0
7,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
21,586
206
Minions Killed
86
0
Camps Cleared
0
805,308
Distance Traveled
634,734
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,148
572
30
3
0
139,899
0
W
Bakasura
5,152
572
54
6
0
188,968
0
W
Zeus
5,540
616
44
5
0
168,949
0
L
Loki
3,841
427
5
1
0
97,404
0
L
Cthulhu
4,463
496
26
3
0
144,363
0
L
Sol
4,537
504
26
3
0
112,722
3
W
Danzaburou
5,746
638
28
3
0
150,408
0
W
Odin
5,782
642
50
6
0
157,084
0
L
Ares
4,400
489
17
2
0
167,478
3
L
Artemis
4,345
483
12
1
0
112,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role