Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Big_Buzz19
Thanatos
Level 16
God Stats
9W - 1L
1,500 SR
Queue Stats
43W - 29L
1,641 Elo+
Party 3
Bellona
Bellona
Dismemberz_94
Bellona
Level 85
God Stats
10W - 11L
1,500 SR
Queue Stats
101W - 105L
1,798 Elo+
Party 3
Baron Samedi
Baron Samedi
GankPlz8612
Baron Samedi
Level 26
God Stats
2W - 2L
1,285 SR
Queue Stats
22W - 17L
1,420 Elo+
Party 2
Poseidon
Poseidon
SparseGravy31
Poseidon
Level 67
God Stats
12W - 7L
1,500 SR
Queue Stats
31W - 28L
1,531 Elo+
Party 2
Team Averages
Level 47
1,457 SR
1,578 Elo+

VS

Team Averages
Level 35
1,571 SR
1,547 Elo+
Danzaburou
Danzaburou
Calooch
Danzaburou
Level 33
God Stats
5W - 5L
1,433 SR
Queue Stats
46W - 43L
1,626 Elo+
Party 1
Nike
Nike
Chipzbane
Nike
Level 26
God Stats
5W - 5L
1,616 SR
Queue Stats
37W - 44L
1,471 Elo+
Party 4
Ravana
Ravana
Nacoleon_P
Ravana
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 19L
1,493 Elo+
Solo
Yemoja
Yemoja
TheBaane
Yemoja
Level 40
God Stats
0W - 1L
1,807 SR
Queue Stats
33W - 38L
1,568 Elo+
Party 4
Zeus
Zeus
il_cannolo
Zeus
Level 29
God Stats
1W - 8L
1,500 SR
Queue Stats
361W - 372L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
5 / 1 / 11
10,072
560
15,018
16,827
8,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Big_Buzz19
Thanatos
16
5 / 1 / 3
9,630
535
8,163
11,181
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
0 / 3 / 4
8,411
467
4,912
9,582
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
GankPlz8612
Baron Samedi
16
9 / 5 / 6
10,589
588
15,488
25,415
27,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
SparseGravy31
Poseidon
16
2 / 3 / 7
9,218
512
9,652
11,536
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calooch
Danzaburou
13
5 / 4 / 3
8,536
474
11,353
14,257
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
15
1 / 3 / 3
8,814
490
7,105
14,300
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Nacoleon_P
Ravana
15
5 / 3 / 4
9,397
522
7,816
11,823
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
TheBaane
Yemoja
13
1 / 4 / 7
8,234
457
7,780
16,114
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 7 / 3
8,284
460
15,564
12,621
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
21
Kills
13
13
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
11
10.5
W
Thanatos
Big_Buzz19
Thanatos
5
1
3
6.5
L
Danzaburou
Calooch
Danzaburou
5
4
3
1.63
L
Nike
1
3
3
0.83
W
Bellona
0
3
4
0.67
W
Baron Samedi
GankPlz8612
Baron Samedi
9
5
6
2.4
L
Ravana
Nacoleon_P
Ravana
5
3
4
2.33
W
Poseidon
SparseGravy31
Poseidon
2
3
7
1.83
L
Yemoja
TheBaane
Yemoja
1
4
7
1.13
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,233
Damage
49,618
74,541
Taken
69,115
53,554
Mitigated
39,266
47,340
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,018
918
10,556
12,190
16,827
8,331
1,050
7,566
8,840
60,548
0
W
Thanatos
Big_Buzz19
Thanatos
8,163
2,696
0
10,477
11,181
4,167
0
1,123
9,927
0
50,497
L
Danzaburou
Calooch
Danzaburou
11,353
3,752
0
5,739
14,257
4,899
0
11,220
2,927
0
42,575
L
Nike
7,105
501
0
3,565
14,300
9,568
427
2,863
11,437
4,207
38,522
W
Bellona
4,912
877
0
1,072
9,582
9,909
1,314
1,528
7,745
10,873
34,910
W
Baron Samedi
GankPlz8612
Baron Samedi
15,488
1,982
2,367
6,443
25,415
27,573
914
9,602
15,380
41,744
0
L
Ravana
Nacoleon_P
Ravana
7,816
2,535
0
3,962
11,823
4,757
357
5,685
6,010
0
55,182
W
Poseidon
SparseGravy31
Poseidon
9,652
2,065
0
4,235
11,536
3,574
486
3,665
7,819
67,863
0
L
Yemoja
TheBaane
Yemoja
7,780
1,494
2,894
2,597
16,114
15,811
0
11,778
4,034
32,720
0
L
15,564
2,111
112
2,398
12,621
4,231
0
8,665
3,624
55,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
43,265
458
Minions Killed
418
0
Camps Cleared
0
1,678,682
Distance Traveled
1,614,019
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,072
560
117
7
0
352,143
6
W
Thanatos
9,630
535
109
6
0
368,361
2
L
Danzaburou
8,536
474
66
4
0
308,959
2
L
Nike
8,814
490
91
5
0
325,815
0
W
Bellona
8,411
467
82
5
0
327,929
1
W
Baron Samedi
10,589
588
49
3
0
302,580
1
L
Ravana
9,397
522
100
6
0
350,795
3
W
Poseidon
9,218
512
101
6
0
327,669
5
L
Yemoja
8,234
457
57
3
0
314,818
1
L
Zeus
8,284
460
104
6
0
313,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role