Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DiiegoH2P
Hachiman
Level 118
God Stats
8W - 5L
1,285 SR
Queue Stats
53W - 65L
1,383 Elo+
Solo
Bacchus
Bacchus
Godturion
Bacchus
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 123L
1,500 Elo+
Party 2
Serqet
Serqet
King Hadaron
Serqet
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 155L
1,799 Elo+
Party 2
Zeus
Zeus
King Ultor
Zeus
Level 148
God Stats
9W - 7L
1,500 SR
Queue Stats
358W - 318L
1,759 Elo+
Party 2
Team Averages
Level 117
1,457 SR
1,588 Elo+

VS

Team Averages
Level 133
1,368 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Anobiik
Baron Samedi
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 133L
1,383 Elo+
Party 3
Jormungandr
Jormungandr
Jukathu
Jormungandr
Level 144
God Stats
55W - 56L
1,330 SR
Queue Stats
283W - 293L
1,301 Elo+
Party 1
Achilles
Achilles
Lulkingz
Achilles
Level 108
God Stats
0W - 2L
1,331 SR
Queue Stats
18W - 19L
1,358 Elo+
Solo
Cernunnos
Cernunnos
SteakNEggs9686
Cernunnos
Level 146
God Stats
4W - 6L
1,180 SR
Queue Stats
359W - 369L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WOT_Super_Unicum
Tsukuyomi
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 156L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 2 / 5
8,640
480
7,126
12,477
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
DiiegoH2P
Hachiman
14
2 / 2 / 2
8,153
453
7,863
11,248
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Godturion
Bacchus
13
0 / 1 / 8
8,292
461
5,975
10,302
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
15
6 / 1 / 7
9,501
528
5,302
7,789
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 2 / 2
10,998
611
12,068
8,703
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anobiik
Baron Samedi
13
1 / 6 / 3
8,177
454
6,451
9,904
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jukathu
Jormungandr
12
1 / 2 / 3
8,215
456
4,838
11,987
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Lulkingz
Achilles
14
1 / 3 / 1
8,864
492
5,785
10,105
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SteakNEggs9686
Cernunnos
16
2 / 3 / 2
9,059
503
6,761
13,498
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
15
3 / 6 / 0
9,522
529
5,486
11,800
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
8
8
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
5
2.75
L
Baron Samedi
Anobiik
Baron Samedi
1
6
3
0.42
W
Hachiman
DiiegoH2P
Hachiman
2
2
2
1.5
W
Bacchus
Godturion
Bacchus
0
1
8
4
L
Jormungandr
Jukathu
Jormungandr
1
2
3
1.25
W
Serqet
6
1
7
9.5
W
9
2
2
5
L
Achilles
Lulkingz
Achilles
1
3
1
0.5
L
Cernunnos
SteakNEggs9686
Cernunnos
2
3
2
1
L
Tsukuyomi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
29,321
50,519
Taken
57,294
23,721
Mitigated
32,530
13,906
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,126
1,878
0
3,175
12,477
5,460
649
1,349
10,664
0
39,560
L
Baron Samedi
Anobiik
Baron Samedi
6,451
585
146
1,684
9,904
3,852
0
4,783
4,957
41,921
0
W
Hachiman
DiiegoH2P
Hachiman
7,863
5,325
0
4,899
11,248
3,329
160
3,431
7,747
0
58,411
W
Bacchus
Godturion
Bacchus
5,975
743
0
3,419
10,302
7,296
0
2,375
7,881
20,731
0
L
Jormungandr
Jukathu
Jormungandr
4,838
497
0
2,337
11,987
6,380
9
3,529
8,458
23,653
0
W
Serqet
5,302
1,173
0
355
7,789
4,557
26
1,194
6,429
4,749
41,416
W
12,068
1,101
0
2,058
8,703
3,079
150
2,560
5,925
83,826
0
L
Achilles
Lulkingz
Achilles
5,785
1,500
0
2,532
10,105
13,227
0
1,333
8,342
191
43,257
L
Cernunnos
SteakNEggs9686
Cernunnos
6,761
2,647
0
6,225
13,498
4,753
109
4,805
8,693
0
68,897
L
Tsukuyomi
5,486
1,096
0
3,689
11,800
4,318
0
3,702
8,098
0
63,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
43,837
435
Minions Killed
462
0
Camps Cleared
0
1,772,183
Distance Traveled
1,615,028
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,640
480
82
5
0
347,664
2
L
Baron Samedi
8,177
454
88
5
0
319,360
0
W
Hachiman
8,153
453
106
6
0
297,093
5
W
Bacchus
8,292
461
25
1
0
377,947
3
L
Jormungandr
8,215
456
39
2
0
356,130
5
W
Serqet
9,501
528
69
4
0
421,136
0
W
Zeus
10,998
611
153
9
0
328,343
3
L
Achilles
8,864
492
99
6
0
300,025
7
L
Cernunnos
9,059
503
119
7
0
302,522
3
L
Tsukuyomi
9,522
529
117
7
0
336,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role