Player Matchup

Scylla
Scylla
Gecoco
Scylla
Level 107
God Stats
8W - 13L
1,500 SR
Queue Stats
154W - 264L
1,472 Elo+
Party 1
Fenrir
Fenrir
KewlKid88
Fenrir
Level 12
God Stats
1W - 12L
1,490 SR
Queue Stats
79W - 192L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
TheKongaMaster
Sun Wukong
Level 82
God Stats
11W - 16L
1,643 SR
Queue Stats
105W - 192L
1,526 Elo+
Party 1
Anhur
Anhur
dingnan
Anhur
Level 16
God Stats
5W - 2L
1,496 SR
Queue Stats
10W - 6L
1,312 Elo+
Solo
Hel
Hel
i3ryanz
Hel
Level 108
God Stats
66W - 78L
1,196 SR
Queue Stats
234W - 395L
1,467 Elo+
Party 1
Team Averages
Level 65
1,465 SR
1,450 Elo+

VS

Team Averages
Level 51
1,500 SR
1,495 Elo+
Heimdallr
Heimdallr
AlkePutin
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
IHAVEALLAMA
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,465 Elo+
Solo
Scylla
Scylla
LurpakButter1901
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PayTwoLose
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
snappingturtle89
Bakasura
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gecoco
Scylla
6
1 / 2 / 1
3,817
763
1,074
2,789
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
KewlKid88
Fenrir
5
0 / 1 / 0
3,018
604
496
1,418
465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
TheKongaMaster
Sun Wukong
6
1 / 1 / 0
3,628
726
970
3,315
1,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
dingnan
Anhur
1
0 / 0 / 0
1,071
214
0
0
0
Hel
7
0 / 0 / 0
3,848
770
1,936
2,365
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlkePutin
Heimdallr
6
1 / 0 / 0
3,657
731
412
2,071
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 0
3,880
776
1,379
2,835
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 2
4,160
832
2,793
2,874
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 1
3,312
662
128
1,388
757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

6
2 / 1 / 0
3,880
776
266
3,396
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlkePutin
Heimdallr
1
0
0
1
L
Scylla
Gecoco
Scylla
1
2
1
0.75
W
0
0
0
0
L
Fenrir
KewlKid88
Fenrir
0
1
0
0
W
1
1
2
2
W
0
0
1
0.5
L
Sun Wukong
TheKongaMaster
Sun Wukong
1
1
0
1
L
Anhur
dingnan
Anhur
0
0
0
0
L
Hel
0
0
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,476
Damage
4,978
9,887
Taken
12,564
2,863
Mitigated
3,727
2,593
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlkePutin
Heimdallr
412
301
0
741
2,071
565
340
0
2,071
0
13,139
L
Scylla
Gecoco
Scylla
1,074
196
0
514
2,789
752
0
1,460
1,247
12,799
0
W
1,379
722
0
1,501
2,835
747
563
1,736
899
17,753
0
L
Fenrir
KewlKid88
Fenrir
496
60
0
81
1,418
465
0
128
1,290
0
3,895
W
2,793
631
0
788
2,874
682
0
822
1,956
18,639
0
W
128
92
0
269
1,388
757
0
0
1,388
4,923
0
L
Sun Wukong
TheKongaMaster
Sun Wukong
970
258
0
399
3,315
1,109
0
1,177
2,064
0
10,742
L
Anhur
dingnan
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Hel
1,936
184
0
1,599
2,365
537
0
1,251
986
19,029
0
W
266
155
0
1,283
3,396
976
0
116
3,240
0
9,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,382
Gold Earned
18,889
115
Minions Killed
143
0
Camps Cleared
0
421,395
Distance Traveled
511,164
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,657
731
34
7
0
84,527
0
L
Scylla
3,817
763
33
7
0
96,555
0
W
Nu Wa
3,880
776
27
5
0
105,057
0
L
Fenrir
3,018
604
6
1
0
107,598
0
W
Scylla
4,160
832
39
8
0
107,377
1
W
Ymir
3,312
662
6
1
0
87,512
0
L
Sun Wukong
3,628
726
23
5
0
117,857
1
L
Anhur
1,071
214
0
0
0
0
0
L
Hel
3,848
770
53
11
0
99,385
0
W
Bakasura
3,880
776
37
7
0
126,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role