Player Matchup

Neith
Neith
AICRAG14
Neith
Level 26
God Stats
11W - 4L
1,740 SR
Queue Stats
52W - 40L
1,274 Elo+
Solo
Artio
Artio
GHANZARU
Artio
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 51L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Yuniki-
Amaterasu
Level 16
God Stats
4W - 4L
1,457 SR
Queue Stats
18W - 32L
1,410 Elo+
Solo
Hachiman
Hachiman
blade-rules
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,796 Elo+
Party 1
Ra
Ra
vlm-k
Ra
Level 18
God Stats
1W - 3L
1,654 SR
Queue Stats
55W - 60L
1,534 Elo+
Party 1
Team Averages
Level 21
1,570 SR
1,518 Elo+

VS

Team Averages
Level 27
1,514 SR
1,513 Elo+
Apollo
Apollo
AdaptzTv
Apollo
Level 28
God Stats
4W - 4L
1,309 SR
Queue Stats
51W - 27L
1,677 Elo+
Solo
Ao Kuang
Ao Kuang
Daedran_
Ao Kuang
Level 30
God Stats
27W - 23L
1,357 SR
Queue Stats
39W - 39L
1,532 Elo+
Solo
Bellona
Bellona
Faalk0
Bellona
Level 24
God Stats
6W - 1L
1,821 SR
Queue Stats
55W - 54L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Sarraskis
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
koelnkader2
Kali
Level 26
God Stats
29W - 15L
1,582 SR
Queue Stats
69W - 53L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AICRAG14
Neith
12
3 / 2 / 0
7,058
504
3,622
5,756
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
GHANZARU
Artio
3
0 / 4 / 0
4,319
309
352
3,917
1,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Yuniki-
Amaterasu
10
3 / 7 / 2
6,585
470
5,057
10,011
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
blade-rules
Hachiman
10
0 / 9 / 1
5,434
388
3,730
10,773
2,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
11
3 / 7 / 0
7,216
515
5,938
11,360
3,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdaptzTv
Apollo
15
4 / 0 / 4
9,298
664
5,240
8,215
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Daedran_
Ao Kuang
12
6 / 2 / 4
7,677
548
4,607
7,962
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Faalk0
Bellona
14
4 / 2 / 10
8,732
624
7,889
10,467
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Sarraskis
Nu Wa
12
4 / 1 / 3
7,869
562
8,815
5,614
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
11 / 4 / 6
8,835
631
8,136
9,824
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
9
Kills
29
29
Deaths
9
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
AICRAG14
Neith
3
2
0
1.5
W
Apollo
AdaptzTv
Apollo
4
0
4
6
W
Ao Kuang
Daedran_
Ao Kuang
6
2
4
4
W
Bellona
Faalk0
Bellona
4
2
10
4.5
L
Artio
GHANZARU
Artio
0
4
0
0
W
Nu Wa
Sarraskis
Nu Wa
4
1
3
5.5
L
Amaterasu
Yuniki-
Amaterasu
3
7
2
0.57
L
Hachiman
blade-rules
Hachiman
0
9
1
0.06
W
11
4
6
3.5
L
Ra
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
34,687
41,817
Taken
42,082
15,681
Mitigated
25,422
7,351
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AICRAG14
Neith
3,622
741
0
2,355
5,756
1,633
0
1,322
4,388
0
36,437
W
Apollo
AdaptzTv
Apollo
5,240
2,927
0
5,230
8,215
2,710
474
135
8,080
0
68,391
W
Ao Kuang
Daedran_
Ao Kuang
4,607
1,674
417
2,959
7,962
4,451
165
356
7,584
26,810
0
W
Bellona
Faalk0
Bellona
7,889
1,911
0
2,486
10,467
10,047
2,431
1,806
8,500
0
38,241
L
Artio
GHANZARU
Artio
352
132
0
102
3,917
1,104
0
2,226
1,645
3,454
0
W
Nu Wa
Sarraskis
Nu Wa
8,815
1,377
0
250
5,614
1,846
313
2,374
3,115
43,619
0
L
Amaterasu
Yuniki-
Amaterasu
5,057
1,961
0
511
10,011
6,535
0
2,493
7,163
0
18,227
L
Hachiman
blade-rules
Hachiman
3,730
2,924
171
516
10,773
2,924
36
3,147
7,388
0
19,901
W
8,136
5,117
0
3,159
9,824
6,368
0
1,619
8,136
7,425
26,881
L
Ra
5,938
531
851
2,845
11,360
3,485
578
4,503
6,432
41,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
42,411
225
Minions Killed
345
0
Camps Cleared
0
986,289
Distance Traveled
1,219,315
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,058
504
81
6
0
178,672
2
W
Apollo
9,298
664
114
8
0
243,670
1
W
Ao Kuang
7,677
548
41
3
0
263,673
1
W
Bellona
8,732
624
75
5
0
249,637
0
L
Artio
4,319
309
4
0
0
103,707
0
W
Nu Wa
7,869
562
68
5
0
225,765
2
L
Amaterasu
6,585
470
35
3
0
244,411
0
L
Hachiman
5,434
388
35
3
0
237,384
1
W
Kali
8,835
631
47
3
0
236,570
2
L
Ra
7,216
515
70
5
0
222,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role