Player Matchup

Nox
Nox
F4THERW0RM
Nox
Level 14
God Stats
5W - 11L
1,676 SR
Queue Stats
171W - 280L
1,490 Elo+
Party 3
Yemoja
Yemoja
Frog_Pog_20
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 46L
1,485 Elo+
Party 1
He Bo
He Bo
david_Cruz163
He Bo
Level 26
God Stats
4W - 6L
1,630 SR
Queue Stats
51W - 57L
1,581 Elo+
Solo
Izanami
Izanami
mrsonson42
Izanami
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 46L
1,485 Elo+
Party 1
Loki
Loki
postlink
Loki
Level 27
God Stats
4W - 10L
1,426 SR
Queue Stats
215W - 316L
1,447 Elo+
Party 3
Team Averages
Level 20
1,547 SR
1,498 Elo+

VS

Team Averages
Level 20
1,502 SR
1,451 Elo+
Xbalanque
Xbalanque
ActivateBlacknes
Xbalanque
Level 27
God Stats
3W - 2L
1,606 SR
Queue Stats
8W - 26L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
EpicJustin666
Cthulhu
Level 26
God Stats
11W - 14L
1,404 SR
Queue Stats
37W - 52L
1,434 Elo+
Party 2
Nemesis
Nemesis
FancyJoey632882
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Ra
Ra
Jordyn2021
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ragelazer
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
4,913
491
1,483
6,012
2,024
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
7
1 / 0 / 3
4,893
489
2,166
6,422
2,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,384
338
0
0
0
Izanami
mrsonson42
Izanami
7
3 / 4 / 1
4,788
479
4,891
7,349
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
3 / 2 / 0
5,642
564
2,640
6,579
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
7
0 / 2 / 0
4,198
420
2,644
5,308
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
7
0 / 2 / 2
4,770
477
3,610
4,822
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
5 / 0 / 1
5,180
518
2,946
3,946
940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 2 / 1
6,320
632
5,590
5,308
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ragelazer
Danzaburou
7
0 / 1 / 1
4,740
474
2,233
3,669
1,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
12
14
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
0
2
0
0
W
Cthulhu
0
2
2
0.5
L
0
8
2
0.13
W
5
0
1
5.5
L
Yemoja
1
0
3
2.5
W
7
2
1
3.75
L
0
0
0
0
L
Izanami
mrsonson42
Izanami
3
4
1
0.88
L
Loki
3
2
0
1.5
W
Danzaburou
ragelazer
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
17,023
26,362
Taken
23,053
8,262
Mitigated
6,946
5,611
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
2,644
1,281
147
1,108
5,308
1,139
732
638
4,670
0
12,818
W
Cthulhu
3,610
732
213
444
4,822
2,006
128
719
4,103
15,190
0
L
1,483
573
0
0
6,012
2,024
736
2,988
2,835
14,732
0
W
2,946
1,210
0
887
3,946
940
0
359
3,587
0
12,961
L
Yemoja
2,166
467
559
2,158
6,422
2,519
252
2,366
3,968
8,820
0
W
5,590
959
471
1,820
5,308
1,806
599
1,600
3,708
26,378
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
mrsonson42
Izanami
4,891
3,546
0
2,099
7,349
1,989
624
2,399
4,900
0
21,585
L
Loki
2,640
1,236
0
795
6,579
1,730
761
1,059
5,459
0
16,279
W
Danzaburou
ragelazer
Danzaburou
2,233
979
0
377
3,669
1,055
948
333
3,336
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
25,208
111
Minions Killed
140
0
Camps Cleared
0
685,955
Distance Traveled
894,220
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,198
420
14
1
0
169,494
2
W
Cthulhu
4,770
477
24
2
0
188,364
2
L
Nox
4,913
491
25
3
0
159,278
0
W
Nemesis
5,180
518
19
2
0
195,163
1
L
Yemoja
4,893
489
13
1
0
177,203
1
W
Ra
6,320
632
57
6
0
152,296
1
L
He Bo
3,384
338
0
0
0
916
0
L
Izanami
4,788
479
42
4
0
146,001
0
L
Loki
5,642
564
31
3
0
202,557
0
W
Danzaburou
4,740
474
26
3
0
188,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role