Player Matchup

Serqet
Serqet
FrozenMaIIet
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,322 Elo+
Party 1
Hera
Hera
Grothnar
Hera
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 173L
1,622 Elo+
Party 1
Bakasura
Bakasura
MelloToasty
Bakasura
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
310W - 303L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
SlickSnipes789
Sylvanus
Level 41
God Stats
12W - 2L
1,500 SR
Queue Stats
23W - 10L
1,706 Elo+
Party 1
Medusa
Medusa
unshavenbaton54
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,470 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,509 Elo+

VS

Team Averages
Level 69
1,466 SR
1,568 Elo+
Athena
Athena
BiffleLoman
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
HelloNavi
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,795 Elo+
Party 2
Mercury
Mercury
PapaTaco9
Mercury
Level 126
God Stats
29W - 21L
1,317 SR
Queue Stats
118W - 107L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
WillyWonkaaz
Danzaburou
Level 38
God Stats
10W - 3L
1,730 SR
Queue Stats
39W - 21L
1,784 Elo+
Solo
Hercules
Hercules
thefryawakens
Hercules
Level 62
God Stats
28W - 27L
1,285 SR
Queue Stats
427W - 377L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
0 / 4 / 1
4,503
450
2,942
5,066
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
9
1 / 4 / 0
5,262
526
3,744
4,566
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
MelloToasty
Bakasura
8
1 / 6 / 0
4,856
486
3,823
8,826
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
8
0 / 5 / 0
4,633
463
3,907
9,044
2,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 1 / 0
5,482
548
5,811
4,718
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
4 / 1 / 11
6,764
676
4,038
6,824
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
HelloNavi
Aphrodite
10
0 / 1 / 3
5,453
545
1,598
4,387
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
PapaTaco9
Mercury
11
4 / 0 / 1
6,207
621
2,912
7,321
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
WillyWonkaaz
Danzaburou
12
12 / 0 / 3
7,399
740
13,687
8,308
2,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
thefryawakens
Hercules
10
0 / 1 / 1
5,872
587
2,713
9,138
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
20
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
11
9.5
L
Serqet
0
4
1
0.13
L
Hera
1
4
0
0.25
W
Aphrodite
HelloNavi
Aphrodite
0
1
3
1.5
L
Bakasura
MelloToasty
Bakasura
1
6
0
0.17
W
Mercury
PapaTaco9
Mercury
4
0
1
4.5
L
Sylvanus
0
5
0
0
W
Danzaburou
WillyWonkaaz
Danzaburou
12
0
3
13.5
W
Hercules
thefryawakens
Hercules
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
24,948
32,220
Taken
35,978
12,115
Mitigated
16,935
8,284
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,038
1,794
0
2,877
6,824
4,789
20
2,578
4,146
19,566
0
L
Serqet
2,942
1,133
0
0
5,066
2,679
0
399
4,645
2,468
12,165
L
Hera
3,744
781
0
765
4,566
1,375
288
1,483
3,083
26,633
0
W
Aphrodite
HelloNavi
Aphrodite
1,598
386
458
3,081
4,387
1,379
0
2,488
1,751
26,455
0
L
Bakasura
MelloToasty
Bakasura
3,823
2,676
0
2,570
8,826
3,904
0
1,957
6,869
3,542
15,885
W
Mercury
PapaTaco9
Mercury
2,912
1,511
0
3,329
7,321
2,180
0
675
6,582
0
36,701
L
Sylvanus
3,907
1,009
663
1,996
9,044
2,781
0
1,797
7,247
13,366
0
W
Danzaburou
WillyWonkaaz
Danzaburou
13,687
7,900
0
6,044
8,308
2,599
226
2,252
5,836
0
40,520
W
Hercules
thefryawakens
Hercules
2,713
752
0
4,414
9,138
5,988
173
57
9,009
0
28,920
L
5,811
2,796
0
2,290
4,718
1,376
0
0
4,543
0
28,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
31,695
203
Minions Killed
322
0
Camps Cleared
0
862,995
Distance Traveled
945,370
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,764
676
39
4
0
193,673
2
L
Serqet
4,503
450
33
3
0
198,875
0
L
Hera
5,262
526
58
6
0
156,585
3
W
Aphrodite
5,453
545
61
6
0
178,470
1
L
Bakasura
4,856
486
39
4
0
170,083
1
W
Mercury
6,207
621
87
9
0
223,079
4
L
Sylvanus
4,633
463
22
2
0
157,596
2
W
Danzaburou
7,399
740
60
6
0
190,716
0
W
Hercules
5,872
587
75
8
0
159,432
1
L
Medusa
5,482
548
51
5
0
179,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role