Player Matchup

Guan Yu
Guan Yu
ABMG
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Fory74
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sakmiz
Kukulkan
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,274 Elo+
Party 2
Nemesis
Nemesis
caronte1947
Nemesis
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
68W - 55L
1,274 Elo+
Party 2
Medusa
Medusa
wheresmyoldacct
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,409 Elo+

VS

Team Averages
Level 6
1,616 SR
1,560 Elo+
Cthulhu
Cthulhu
Arsasaurs
Cthulhu
Level 7
God Stats
12W - 13L
1,625 SR
Queue Stats
36W - 38L
1,698 Elo+
Party 1
Vulcan
Vulcan
DwarfInACar
Vulcan
Level 7
God Stats
3W - 2L
1,808 SR
Queue Stats
44W - 37L
1,519 Elo+
Party 1
Thoth
Thoth
GrimReaper7795
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Mvv00
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
armad1d0
Izanami
Level 7
God Stats
51W - 31L
1,647 SR
Queue Stats
113W - 84L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABMG
Guan Yu
2
0 / 5 / 1
4,190
322
786
3,321
1,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Fory74
Ares
9
1 / 1 / 0
5,496
423
541
7,738
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Sakmiz
Kukulkan
11
4 / 3 / 2
6,886
530
3,669
4,905
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
caronte1947
Nemesis
13
5 / 3 / 5
7,607
585
7,232
8,446
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
9 / 9 / 2
7,586
584
11,898
13,571
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsasaurs
Cthulhu
13
8 / 5 / 7
9,049
696
6,342
12,575
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
13
2 / 3 / 2
7,666
590
4,283
5,906
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 7
6,631
510
2,578
5,246
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Mvv00
Guan Yu
9
2 / 6 / 2
6,653
512
2,873
11,258
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
armad1d0
Izanami
13
7 / 4 / 8
8,354
643
10,283
12,139
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
19
Kills
21
21
Deaths
21
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ABMG
Guan Yu
0
5
1
0.1
W
Cthulhu
Arsasaurs
Cthulhu
8
5
7
2.3
W
Vulcan
2
3
2
1
L
Ares
Fory74
Ares
1
1
0
1
W
2
3
7
1.83
W
Guan Yu
Mvv00
Guan Yu
2
6
2
0.5
L
Kukulkan
Sakmiz
Kukulkan
4
3
2
1.67
W
Izanami
armad1d0
Izanami
7
4
8
2.75
L
Nemesis
caronte1947
Nemesis
5
3
5
2.5
L
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
26,359
37,981
Taken
47,124
15,441
Mitigated
27,154
4,399
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ABMG
Guan Yu
786
306
0
110
3,321
1,121
71
903
2,373
0
3,316
W
Cthulhu
Arsasaurs
Cthulhu
6,342
1,689
345
2,229
12,575
11,734
1,283
982
11,593
16,693
0
W
Vulcan
4,283
1,377
0
1,590
5,906
2,455
1,190
443
5,463
37,439
0
L
Ares
Fory74
Ares
541
108
0
0
7,738
3,906
384
3,224
4,203
12,702
0
W
2,578
160
0
0
5,246
1,391
48
852
4,394
11,899
0
W
Guan Yu
Mvv00
Guan Yu
2,873
1,238
505
2,293
11,258
6,812
323
2,135
9,123
0
20,155
L
Kukulkan
Sakmiz
Kukulkan
3,669
917
0
0
4,905
1,442
322
2,277
2,553
19,884
0
W
Izanami
armad1d0
Izanami
10,283
6,764
0
5,802
12,139
4,762
4,724
241
11,873
0
50,729
L
Nemesis
caronte1947
Nemesis
7,232
3,482
0
741
8,446
5,166
0
2,108
6,250
4,776
36,199
L
11,898
7,055
0
3,548
13,571
3,806
387
4,341
9,186
0
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
38,353
164
Minions Killed
235
0
Camps Cleared
0
901,437
Distance Traveled
1,214,820
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,190
322
4
0
0
127,300
0
W
Cthulhu
9,049
696
20
2
0
250,407
3
W
Vulcan
7,666
590
63
5
0
231,599
3
L
Ares
5,496
423
29
2
0
180,667
1
W
Thoth
6,631
510
14
1
0
271,918
0
W
Guan Yu
6,653
512
48
4
0
264,896
1
L
Kukulkan
6,886
530
36
3
0
158,652
1
W
Izanami
8,354
643
90
7
0
196,000
0
L
Nemesis
7,607
585
76
6
0
230,018
0
L
Medusa
7,586
584
19
1
0
204,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role