Player Matchup

Bastet
Bastet
Animéx
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 1
Medusa
Medusa
Ddesski
Medusa
Level 8
God Stats
0W - 3L
1,177 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 1
Yemoja
Yemoja
Sacarías
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,271 Elo+
Party 1
Fenrir
Fenrir
Swindy02
Fenrir
Level 7
God Stats
0W - 1L
1,833 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
lutoon12
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 7
1,502 SR
1,370 Elo+

VS

Team Averages
Level 12
1,450 SR
1,391 Elo+
Fenrir
Fenrir
CrazeSprint
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
EExers
Bakasura
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Bellona
Bellona
Hato88
Bellona
Level 13
God Stats
4W - 2L
1,438 SR
Queue Stats
4W - 4L
1,191 Elo+
Solo
Heimdallr
Heimdallr
conman101010
Heimdallr
Level 18
God Stats
7W - 3L
1,309 SR
Queue Stats
56W - 47L
1,482 Elo+
Solo
Cerberus
Cerberus
夕星月阳
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Animéx
Bastet
10
2 / 6 / 1
6,335
487
3,744
9,444
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ddesski
Medusa
9
0 / 5 / 3
5,502
423
7,203
9,853
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Sacarías
Yemoja
10
2 / 3 / 1
6,509
501
3,254
7,146
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Swindy02
Fenrir
9
1 / 6 / 0
5,596
430
5,112
9,464
3,392
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
lutoon12
Thoth
9
0 / 6 / 0
5,284
406
3,298
5,568
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 6
6,675
513
1,992
8,435
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
EExers
Bakasura
16
13 / 2 / 4
9,729
748
12,713
11,907
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hato88
Bellona
9
1 / 1 / 2
6,123
471
3,081
6,137
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
conman101010
Heimdallr
11
3 / 1 / 5
7,031
541
5,358
6,798
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
夕星月阳
Cerberus
10
2 / 1 / 5
6,872
529
1,697
7,163
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
23
26
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
Animéx
Bastet
2
6
1
0.42
W
Fenrir
4
0
6
7
L
Medusa
Ddesski
Medusa
0
5
3
0.3
W
Bakasura
EExers
Bakasura
13
2
4
7.5
W
Bellona
Hato88
Bellona
1
1
2
2
L
Yemoja
Sacarías
Yemoja
2
3
1
0.83
L
Fenrir
Swindy02
Fenrir
1
6
0
0.17
W
Heimdallr
conman101010
Heimdallr
3
1
5
5.5
L
Thoth
lutoon12
Thoth
0
6
0
0
W
Cerberus
夕星月阳
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
24,841
41,475
Taken
40,440
12,454
Mitigated
18,901
6,186
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Animéx
Bastet
3,744
781
0
2,315
9,444
2,544
0
268
8,856
0
28,014
W
Fenrir
1,992
583
0
987
8,435
2,964
454
2,066
6,369
0
11,129
L
Medusa
Ddesski
Medusa
7,203
3,540
0
2,138
9,853
2,514
0
867
8,097
0
20,358
W
Bakasura
EExers
Bakasura
12,713
9,024
0
5,127
11,907
4,974
574
1,341
10,566
0
61,328
W
Bellona
Hato88
Bellona
3,081
1,099
0
407
6,137
4,759
0
1,016
5,121
0
12,412
L
Yemoja
Sacarías
Yemoja
3,254
451
550
961
7,146
2,849
279
562
5,973
19,925
0
L
Fenrir
Swindy02
Fenrir
5,112
949
0
222
9,464
3,392
110
0
8,809
0
18,076
W
Heimdallr
conman101010
Heimdallr
5,358
2,058
99
3,074
6,798
2,314
1,788
601
6,197
0
36,406
L
Thoth
lutoon12
Thoth
3,298
647
0
0
5,568
1,155
160
0
5,187
22,655
0
W
Cerberus
夕星月阳
Cerberus
1,697
105
0
2,274
7,163
3,890
631
1,528
5,585
9,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
36,430
169
Minions Killed
303
0
Camps Cleared
0
1,160,445
Distance Traveled
1,314,823
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,335
487
52
4
0
271,237
3
W
Fenrir
6,675
513
22
2
0
292,305
2
L
Medusa
5,502
423
28
2
0
205,378
2
W
Bakasura
9,729
748
154
12
0
300,348
0
W
Bellona
6,123
471
27
2
0
238,965
3
L
Yemoja
6,509
501
30
2
0
229,003
0
L
Fenrir
5,596
430
27
2
0
232,253
2
W
Heimdallr
7,031
541
79
6
0
233,742
2
L
Thoth
5,284
406
32
2
0
222,574
3
W
Cerberus
6,872
529
21
2
0
249,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role