Player Matchup

Bacchus
Bacchus
Silver I
DOMOB
Bacchus
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
Jhiynx
Arachne
Silver IV
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,088 MMR
Solo
Chiron
Chiron
Silver II
MawØfTheVøid
Chiron
Silver II
Level 141
God Stats
16W - 18L
1,406 SR
Queue Stats
125W - 129L
1,126 MMR
Solo
Aphrodite
Aphrodite
Silver I
Selena014
Aphrodite
Silver I
Level 153
God Stats
5W - 5L
1,438 SR
Queue Stats
89W - 102L
1,153 MMR
Solo
Scylla
Scylla
Silver V
kayko10
Scylla
Silver V
Level 109
God Stats
8W - 17L
1,282 SR
Queue Stats
93W - 109L
1,165 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,425 SR
1,206 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,354 SR
1,137 MMR
Amaterasu
Amaterasu
Silver IV
Handsomejacko
Amaterasu
Silver IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 268L
970 MMR
Solo
Mercury
Mercury
Silver V
Jenbazet16
Mercury
Silver V
Level 119
God Stats
1W - 1L
1,270 SR
Queue Stats
39W - 43L
1,190 MMR
Party 2
Artemis
Artemis
Silver V
Jopsh
Artemis
Silver V
Level 111
God Stats
9W - 7L
1,500 SR
Queue Stats
34W - 41L
1,190 MMR
Party 2
Zeus
Zeus
Silver IV
YuukiTsukino
Zeus
Silver IV
Level 144
God Stats
14W - 11L
1,160 SR
Queue Stats
471W - 475L
1,007 MMR
Party 1
Nu Wa
Nu Wa
Silver I
iGCreed
Nu Wa
Silver I
Level 108
God Stats
5W - 4L
1,342 SR
Queue Stats
161W - 151L
1,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DOMOB
Bacchus
15
1 / 6 / 7
10,950
421
9,628
23,895
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Jhiynx
Arachne
20
4 / 5 / 5
12,820
493
12,589
27,591
10,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 4 / 1
14,438
555
20,056
25,488
9,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Selena014
Aphrodite
19
1 / 5 / 5
12,288
473
8,663
26,004
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
kayko10
Scylla
20
4 / 4 / 5
12,653
487
12,320
15,818
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetErlang ShenCu ChulainnDanzaburouJanus

VS

Bans
NemesisTsukuyomiKhepriApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Handsomejacko
Amaterasu
17
1 / 5 / 8
10,889
419
3,728
24,098
18,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Jenbazet16
Mercury
20
3 / 3 / 8
14,057
541
13,142
23,797
11,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Jopsh
Artemis
20
6 / 3 / 3
14,376
553
14,390
23,117
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 7 / 8
13,728
528
20,504
15,553
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
iGCreed
Nu Wa
20
9 / 1 / 4
15,093
581
31,864
10,676
4,374
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
19
Kills
24
24
Deaths
19
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DOMOB
Bacchus
1
6
7
0.75
W
Amaterasu
Handsomejacko
Amaterasu
1
5
8
1
W
Mercury
Jenbazet16
Mercury
3
3
8
2.33
L
Arachne
Jhiynx
Arachne
4
5
5
1.3
W
Artemis
Jopsh
Artemis
6
3
3
2.5
L
9
4
1
2.38
L
Aphrodite
Selena014
Aphrodite
1
5
5
0.7
W
5
7
8
1.29
W
Nu Wa
iGCreed
Nu Wa
9
1
4
11
L
Scylla
kayko10
Scylla
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,256
Damage
83,628
118,796
Taken
97,241
58,041
Mitigated
50,391
54,151
Healing
32,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DOMOB
Bacchus
9,628
1,475
663
4,007
23,895
23,249
0
10,085
13,382
36,076
0
W
Amaterasu
Handsomejacko
Amaterasu
3,728
896
390
3,553
24,098
18,781
459
9,168
14,658
0
29,446
W
Mercury
Jenbazet16
Mercury
13,142
5,040
0
7,945
23,797
11,180
0
5,783
17,988
0
111,220
L
Arachne
Jhiynx
Arachne
12,589
8,664
0
12,026
27,591
10,907
882
8,064
19,243
0
108,388
W
Artemis
Jopsh
Artemis
14,390
7,826
0
13,870
23,117
9,610
3,600
5,091
17,964
0
105,915
L
20,056
8,832
589
5,245
25,488
9,592
1,823
9,143
15,877
0
127,348
L
Aphrodite
Selena014
Aphrodite
8,663
472
9,712
17,193
26,004
8,776
420
14,959
10,413
94,158
0
W
20,504
969
341
3,758
15,553
6,446
802
5,260
10,155
106,724
0
W
Nu Wa
iGCreed
Nu Wa
31,864
8,643
0
2,692
10,676
4,374
2,165
4,803
5,865
124,123
0
L
Scylla
kayko10
Scylla
12,320
384
182
4,534
15,818
5,517
100
7,887
7,513
97,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,149
Gold Earned
68,143
755
Minions Killed
728
0
Camps Cleared
0
2,374,260
Distance Traveled
2,418,812
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,950
421
44
2
0
502,227
12
W
Amaterasu
10,889
419
43
2
0
449,430
3
W
Mercury
14,057
541
154
6
0
642,731
5
L
Arachne
12,820
493
143
6
0
526,929
3
W
Artemis
14,376
553
146
6
0
441,865
2
L
Chiron
14,438
555
193
7
0
424,016
4
L
Aphrodite
12,288
473
196
8
0
471,284
8
W
Zeus
13,728
528
189
7
0
411,972
2
W
Nu Wa
15,093
581
196
8
0
472,814
5
L
Scylla
12,653
487
179
7
0
449,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role