Player Matchup

Medusa
Medusa
Gold IV
JammedQuill
Medusa
Gold IV
Level 155
God Stats
19W - 15L
1,500 SR
Queue Stats
395W - 405L
1,587 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
JaoYayo
Tsukuyomi
Gold V
Level 150
God Stats
6W - 7L
1,565 SR
Queue Stats
49W - 37L
1,453 MMR
Party 4
Ra
Ra
Gold IV
MeSebasplay
Ra
Gold IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,682 MMR
Party 4
Kumbhakarna
Kumbhakarna
Silver II
Nugabug
Kumbhakarna
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,522 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Oceantar
Nu Wa
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,626 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,513 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,593 SR
1,575 MMR
Thanatos
Thanatos
Silver II
AnbuVic
Thanatos
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Silver II
JawbreakerGamer
Ganesha
Silver II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,557 MMR
Party 1
Anubis
Anubis
Gold V
RaVeDagger
Anubis
Gold V
Level 124
God Stats
7W - 6L
1,748 SR
Queue Stats
17W - 17L
1,633 MMR
Party 3
Cupid
Cupid
Silver I
ShotgunBully
Cupid
Silver I
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 70L
1,603 MMR
Party 1
King Arthur
King Arthur
Gold III
cherixlol1
King Arthur
Gold III
Level 129
God Stats
7W - 3L
1,715 SR
Queue Stats
28W - 41L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 2
8,570
504
7,197
11,393
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
JaoYayo
Tsukuyomi
13
1 / 7 / 1
8,163
480
6,616
13,873
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 0
8,153
480
7,488
10,578
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Nugabug
Kumbhakarna
13
1 / 4 / 2
7,557
445
2,895
14,425
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Oceantar
Nu Wa
14
1 / 4 / 2
8,352
491
12,709
8,128
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuSetAnhurNemesisPersephone

VS

Bans
ScyllaCu ChulainnRatatoskrApolloArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnbuVic
Thanatos
19
11 / 1 / 5
12,198
718
10,692
14,231
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 10
8,783
517
4,862
16,331
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
RaVeDagger
Anubis
17
3 / 0 / 2
11,044
650
5,866
11,200
6,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 6
11,973
704
14,597
13,920
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
cherixlol1
King Arthur
15
0 / 2 / 4
9,768
575
5,922
15,007
7,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
23
23
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AnbuVic
Thanatos
11
1
5
13.5
L
Medusa
2
4
2
0.75
L
Tsukuyomi
JaoYayo
Tsukuyomi
1
7
1
0.21
W
0
3
10
1.67
L
1
4
0
0.25
L
Kumbhakarna
Nugabug
Kumbhakarna
1
4
2
0.5
L
Nu Wa
Oceantar
Nu Wa
1
4
2
0.5
W
Anubis
RaVeDagger
Anubis
3
0
2
4
W
9
1
6
12
W
King Arthur
cherixlol1
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
41,939
58,397
Taken
70,689
25,312
Mitigated
38,753
15,937
Healing
42,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AnbuVic
Thanatos
10,692
3,334
0
13,721
14,231
6,236
2,826
2,230
11,809
0
87,138
L
Medusa
7,197
3,236
0
4,483
11,393
3,818
0
993
10,400
0
59,601
L
Tsukuyomi
JaoYayo
Tsukuyomi
6,616
1,693
0
3,533
13,873
4,622
0
1,716
12,157
0
54,642
W
4,862
353
787
2,852
16,331
12,616
116
4,711
11,422
23,922
0
L
7,488
731
21
4,765
10,578
7,366
0
0
10,578
49,873
0
L
Kumbhakarna
Nugabug
Kumbhakarna
2,895
429
0
2,313
14,425
7,204
0
3,787
10,638
19,140
0
L
Nu Wa
Oceantar
Nu Wa
12,709
1,087
0
822
8,128
2,302
0
4,232
3,896
61,055
0
W
Anubis
RaVeDagger
Anubis
5,866
963
0
7,192
11,200
6,699
686
4,363
6,551
88,483
0
W
14,597
9,695
639
10,836
13,920
5,643
1,116
4,222
9,510
0
99,865
W
King Arthur
cherixlol1
King Arthur
5,922
267
0
6,413
15,007
7,559
411
7,469
7,450
0
59,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
53,766
463
Minions Killed
560
0
Camps Cleared
0
1,559,122
Distance Traveled
1,710,971
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,198
718
145
9
0
395,708
4
L
Medusa
8,570
504
98
6
0
299,545
6
L
Tsukuyomi
8,163
480
95
6
0
333,427
5
W
Ganesha
8,783
517
2
0
0
310,727
8
L
Ra
8,153
480
113
7
0
274,525
2
L
Kumbhakarna
7,557
445
21
1
0
358,784
8
L
Nu Wa
8,352
491
136
8
0
292,841
3
W
Anubis
11,044
650
168
10
0
323,747
1
W
Cupid
11,973
704
144
8
0
302,721
2
W
King Arthur
9,768
575
101
6
0
378,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role