Player Matchup

Cerberus
Cerberus
Liquid West
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 84L
1,706 Elo+
Party 1
Poseidon
Poseidon
PlusOneItalian
Poseidon
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 26L
2,019 Elo+
Party 1
Bacchus
Bacchus
ToasterBooi
Bacchus
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
72W - 79L
1,737 Elo+
Party 1
Ullr
Ullr
ZedRush
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,896 Elo+
Party 1
Nemesis
Nemesis
drewmot
Nemesis
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 28L
1,904 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,852 Elo+

VS

Team Averages
Level 24
1,500 SR
1,520 Elo+
Geb
Geb
Cannabachewy
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Anubis
Anubis
CrimsonKnght
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
LEIZUR
Camazotz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
Puquito
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,289 Elo+
Solo
Chernobog
Chernobog
Sticky Nitro
Chernobog
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liquid West
Cerberus
18
4 / 6 / 18
11,892
793
12,972
27,766
32,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
14 / 4 / 14
13,216
881
19,725
15,616
6,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
ToasterBooi
Bacchus
19
4 / 3 / 19
12,733
849
9,399
16,682
21,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ullr
ZedRush
Ullr
20
8 / 2 / 18
12,878
859
15,881
13,776
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
drewmot
Nemesis
19
5 / 5 / 14
11,316
754
9,258
15,300
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
9,730
649
7,428
15,795
19,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
10 / 7 / 6
12,070
805
20,210
13,353
7,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
LEIZUR
Camazotz
16
4 / 7 / 7
10,279
685
13,124
14,890
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Puquito
Tsukuyomi
17
4 / 7 / 8
10,045
670
18,109
14,978
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Sticky Nitro
Chernobog
18
2 / 9 / 12
10,295
686
8,604
14,539
6,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
64
35
Kills
20
20
Deaths
35
83
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
L
Anubis
10
7
6
1.86
L
Camazotz
LEIZUR
Camazotz
4
7
7
1.07
W
Cerberus
Liquid West
Cerberus
4
6
18
2.17
W
Poseidon
14
4
14
5.25
L
Tsukuyomi
Puquito
Tsukuyomi
4
7
8
1.14
L
Chernobog
Sticky Nitro
Chernobog
2
9
12
0.89
W
Bacchus
ToasterBooi
Bacchus
4
3
19
4.5
W
Ullr
ZedRush
Ullr
8
2
18
8.5
W
Nemesis
drewmot
Nemesis
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,235
Damage
67,475
89,140
Taken
73,555
76,824
Mitigated
46,458
33,322
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,428
788
1,200
2,396
15,795
19,521
26
5,582
9,963
12,101
0
L
Anubis
20,210
898
0
2,407
13,353
7,258
0
9,128
4,178
38,230
0
L
Camazotz
LEIZUR
Camazotz
13,124
2,317
1,341
4,439
14,890
5,887
451
9,639
5,176
0
17,950
W
Cerberus
Liquid West
Cerberus
12,972
752
2,852
7,943
27,766
32,970
610
7,851
19,915
27,372
0
W
Poseidon
19,725
1,908
748
5,797
15,616
6,504
1,889
5,551
10,065
54,308
0
L
Tsukuyomi
Puquito
Tsukuyomi
18,109
4,964
1,120
1,527
14,978
6,995
243
8,244
6,609
0
39,937
L
Chernobog
Sticky Nitro
Chernobog
8,604
3,629
0
654
14,539
6,797
0
9,503
4,948
0
17,332
W
Bacchus
ToasterBooi
Bacchus
9,399
735
3,505
4,333
16,682
21,516
388
4,950
11,732
14,763
0
W
Ullr
ZedRush
Ullr
15,881
7,082
741
4,262
13,776
6,787
2,137
3,121
10,655
0
33,069
W
Nemesis
drewmot
Nemesis
9,258
3,681
1,218
1,923
15,300
9,047
896
6,165
9,135
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,035
Gold Earned
52,419
183
Minions Killed
127
0
Camps Cleared
0
1,328,864
Distance Traveled
1,258,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,730
649
7
0
0
265,994
0
L
Anubis
12,070
805
44
3
0
237,074
0
L
Camazotz
10,279
685
12
1
0
260,262
0
W
Cerberus
11,892
793
53
4
0
251,147
0
W
Poseidon
13,216
881
73
5
0
266,245
0
L
Tsukuyomi
10,045
670
42
3
0
269,418
0
L
Chernobog
10,295
686
22
1
0
226,018
0
W
Bacchus
12,733
849
10
1
0
264,732
0
W
Ullr
12,878
859
38
3
0
268,595
0
W
Nemesis
11,316
754
9
1
0
278,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role