Player Matchup

Medusa
Medusa
Bronze III
CyrilFiggis_007
Medusa
Bronze III
Level 97
God Stats
11W - 10L
1,500 SR
Queue Stats
35W - 51L
1,397 MMR
Party 2
Bacchus
Bacchus
Bronze III
T1m_theEnchanter
Bacchus
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
heLLZxMaKeR
Kukulkan
Bronze III
Level 69
God Stats
4W - 13L
1,500 SR
Queue Stats
16W - 28L
1,459 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,500 SR
1,452 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,688 SR
1,468 MMR
Jing Wei
Jing Wei
Bronze III
Drewlac99
Jing Wei
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,445 MMR
Party 1
Ymir
Ymir
Silver III
Rhino Vanderz
Ymir
Silver III
Level 117
God Stats
17W - 19L
1,849 SR
Queue Stats
232W - 267L
1,426 MMR
Solo
Vulcan
Vulcan
Silver I
ScaryHusky
Vulcan
Silver I
Level 145
God Stats
15W - 10L
1,715 SR
Queue Stats
277W - 250L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,548
629
3,315
7,464
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 2
7,836
653
1,342
6,376
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
heLLZxMaKeR
Kukulkan
10
0 / 4 / 2
6,933
578
2,854
5,378
1,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusDanzaburouAnubisCthulhuDiscordia

VS

Bans
KumbhakarnaArtemisCupidNeithSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drewlac99
Jing Wei
11
4 / 1 / 3
8,750
729
2,423
6,003
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 7
7,811
651
2,497
6,773
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
ScaryHusky
Vulcan
12
3 / 0 / 3
8,429
702
10,869
3,700
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Jing Wei
Drewlac99
Jing Wei
4
1
3
5.5
W
0
2
7
1.75
W
Vulcan
ScaryHusky
Vulcan
3
0
3
4.5
L
1
2
2
1
L
Kukulkan
heLLZxMaKeR
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,511
Damage
15,789
19,218
Taken
16,476
9,107
Mitigated
6,812
3,998
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,315
967
246
1,956
7,464
2,329
0
4,901
2,297
0
26,771
W
Jing Wei
Drewlac99
Jing Wei
2,423
1,353
0
3,914
6,003
1,867
1,775
1,756
4,247
0
31,220
W
2,497
82
326
736
6,773
3,697
0
2,077
4,696
16,574
0
W
Vulcan
ScaryHusky
Vulcan
10,869
5,391
0
741
3,700
1,248
892
521
3,179
46,718
0
L
1,342
0
282
1,142
6,376
5,021
0
4,256
1,891
6,193
0
L
Kukulkan
heLLZxMaKeR
Kukulkan
2,854
168
0
372
5,378
1,757
0
3,626
1,624
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
24,990
116
Minions Killed
150
0
Camps Cleared
0
633,792
Distance Traveled
644,901
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,548
629
59
5
0
227,828
4
W
Jing Wei
8,750
729
65
5
0
212,163
0
W
Ymir
7,811
651
29
2
0
196,447
3
W
Vulcan
8,429
702
56
5
0
236,291
3
L
Bacchus
7,836
653
9
1
0
214,382
3
L
Kukulkan
6,933
578
48
4
0
191,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role