Player Matchup

Cthulhu
Cthulhu
Platinum IV
DrMcfuhx
Cthulhu
Platinum IV
Level 144
God Stats
2W - 1L
1,868 SR
Queue Stats
174W - 85L
2,008 MMR
Party 2
Hercules
Hercules
Platinum IV
EznessGG
Hercules
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 102L
2,008 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Lostinak
Chang'e
Platinum IV
Level 53
God Stats
9W - 5L
2,187 SR
Queue Stats
229W - 150L
2,008 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,852 SR
2,008 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,629 SR
1,804 MMR
Cabrakan
Cabrakan
Platinum II
Toxicmagic22976
Cabrakan
Platinum II
Level 85
God Stats
19W - 11L
1,887 SR
Queue Stats
137W - 89L
2,156 MMR
Party 1
Achilles
Achilles
Platinum II
Turbinateline20
Achilles
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold II
cWIFIMaDness
Kukulkan
Gold II
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrMcfuhx
Cthulhu
15
1 / 4 / 2
11,680
531
14,120
23,806
29,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
EznessGG
Hercules
16
2 / 4 / 0
12,327
560
10,358
23,928
21,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Lostinak
Chang'e
15
0 / 4 / 2
11,590
527
13,034
15,926
9,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneAphroditeCu ChulainnSobekSet

VS

Bans
CerberusHelGuan YuThothHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
3 / 1 / 8
13,251
602
18,933
17,679
24,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
18
6 / 1 / 6
13,986
636
19,405
20,365
27,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
cWIFIMaDness
Kukulkan
17
3 / 1 / 6
13,225
601
12,724
5,670
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrMcfuhx
Cthulhu
1
4
2
0.5
L
Hercules
EznessGG
Hercules
2
4
0
0.5
L
Chang'e
Lostinak
Chang'e
0
4
2
0.25
W
Cabrakan
3
1
8
7
W
Achilles
6
1
6
9
W
Kukulkan
cWIFIMaDness
Kukulkan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
51,062
63,660
Taken
43,714
61,150
Mitigated
54,358
29,096
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrMcfuhx
Cthulhu
14,120
1,756
1,297
6,494
23,806
29,854
0
11,778
10,927
64,178
0
L
Hercules
EznessGG
Hercules
10,358
3,830
0
7,938
23,928
21,910
0
9,992
13,222
3,573
42,081
L
Chang'e
Lostinak
Chang'e
13,034
879
7,670
5,697
15,926
9,386
105
8,514
6,901
62,642
0
W
Cabrakan
18,933
1,910
0
2,227
17,679
24,088
591
11,511
4,719
55,329
0
W
Achilles
19,405
4,151
0
5,668
20,365
27,754
1,177
9,893
8,656
0
57,478
W
Kukulkan
cWIFIMaDness
Kukulkan
12,724
977
0
1,568
5,670
2,516
1,151
3,059
2,205
104,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
40,462
249
Minions Killed
280
0
Camps Cleared
0
1,223,182
Distance Traveled
1,274,478
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,680
531
71
3
0
405,105
7
L
Hercules
12,327
560
83
4
0
423,348
4
L
Chang'e
11,590
527
95
4
0
394,729
2
W
Cabrakan
13,251
602
42
2
0
432,066
5
W
Achilles
13,986
636
44
2
0
437,294
3
W
Kukulkan
13,225
601
194
9
0
405,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role