Player Matchup

Merlin
Merlin
AmazingBjorn
Merlin
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Anubis
Anubis
BasicallyBluFlar
Anubis
Level 14
God Stats
4W - 7L
1,772 SR
Queue Stats
5W - 9L
1,774 Elo+
Party 1
Bellona
Bellona
BingusBongusXD
Bellona
Level 13
God Stats
6W - 11L
1,489 SR
Queue Stats
6W - 12L
1,528 Elo+
Party 1
Neith
Neith
ProbablyPreyna
Neith
Level 8
God Stats
17W - 8L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThomasPallux
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,560 Elo+

VS

Team Averages
Level 11
1,445 SR
1,397 Elo+
Jormungandr
Jormungandr
EmberEyedWolf78
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,377 Elo+
Solo
Ares
Ares
Jaxalacs13
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
Laywal
Fenrir
Level 22
God Stats
57W - 44L
1,439 SR
Queue Stats
141W - 121L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
rehinhard1
Cthulhu
Level 11
God Stats
1W - 3L
1,285 SR
Queue Stats
76W - 93L
1,322 Elo+
Solo
Hades
Hades
shadowshark583
Hades
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 2 / 27
13,143
1,095
21,314
9,267
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 1 / 22
13,082
1,090
32,165
15,913
10,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 2 / 17
13,532
1,128
25,350
18,852
14,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 1 / 23
12,682
1,057
12,662
9,323
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ThomasPallux
Cthulhu
20
7 / 2 / 32
13,714
1,143
17,811
12,546
17,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmberEyedWolf78
Jormungandr
17
0 / 7 / 4
10,360
863
12,879
21,730
21,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 6
13,225
1,102
12,305
22,891
25,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Laywal
Fenrir
17
3 / 16 / 5
11,669
972
16,730
28,779
11,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
rehinhard1
Cthulhu
16
1 / 16 / 2
10,312
859
12,454
31,265
17,855
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 8 / 2
10,678
890
7,847
17,950
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
27
51
Kills
8
8
Deaths
51
121
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
27
9.25
W
13
1
22
24
W
17
2
17
12.75
L
Jormungandr
EmberEyedWolf78
Jormungandr
0
7
4
0.29
L
2
4
6
1.25
L
Fenrir
Laywal
Fenrir
3
16
5
0.34
W
9
1
23
20.5
W
Cthulhu
ThomasPallux
Cthulhu
7
2
32
11.5
L
Cthulhu
rehinhard1
Cthulhu
1
16
2
0.13
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,302
Damage
62,215
65,901
Taken
122,615
50,716
Mitigated
86,405
23,223
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,314
2,694
0
739
9,267
4,391
0
5,349
3,918
60,088
0
W
32,165
5,413
0
9,143
15,913
10,112
0
10,757
5,049
43,089
0
W
25,350
14,204
0
9,904
18,852
14,429
0
12,813
5,864
0
36,425
L
Jormungandr
EmberEyedWolf78
Jormungandr
12,879
2,523
0
930
21,730
21,125
0
11,484
10,121
42,457
0
L
12,305
1,601
0
1,646
22,891
25,494
0
12,765
9,939
34,145
0
L
Fenrir
Laywal
Fenrir
16,730
4,702
0
453
28,779
11,011
0
17,262
10,762
0
32,880
W
12,662
5,243
0
2,697
9,323
4,377
0
7,255
2,043
0
20,311
W
Cthulhu
ThomasPallux
Cthulhu
17,811
2,104
0
740
12,546
17,407
0
8,963
3,542
28,834
0
L
Cthulhu
rehinhard1
Cthulhu
12,454
1,322
0
0
31,265
17,855
0
18,828
12,147
30,882
0
L
7,847
1,729
332
2,209
17,950
10,920
0
10,063
7,776
23,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,153
Gold Earned
56,244
220
Minions Killed
203
5
Camps Cleared
3
1,032,485
Distance Traveled
1,035,388
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,143
1,095
103
9
0
182,416
2
W
Anubis
13,082
1,090
35
3
1
160,776
0
W
Bellona
13,532
1,128
20
2
2
226,049
0
L
Jormungandr
10,360
863
75
6
0
198,413
0
L
Ares
13,225
1,102
25
2
1
222,720
3
L
Fenrir
11,669
972
22
2
1
238,245
0
W
Neith
12,682
1,057
22
2
0
227,600
0
W
Cthulhu
13,714
1,143
40
3
2
235,644
0
L
Cthulhu
10,312
859
38
3
1
182,009
2
L
Hades
10,678
890
43
4
0
194,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role