Player Matchup

Chang'e
Chang'e
Beardicus8151
Chang'e
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 132L
1,690 Elo+
Party 1
Sun Wukong
Sun Wukong
Rebelhippy99
Sun Wukong
Level 8
God Stats
3W - 2L
1,699 SR
Queue Stats
57W - 88L
1,690 Elo+
Party 1
Izanami
Izanami
gMRibcage
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Bastet
Bastet
rubberducky_NBK
Bastet
Level 10
God Stats
15W - 11L
1,735 SR
Queue Stats
106W - 122L
1,744 Elo+
Solo
Chaac
Chaac
xraichuxx
Chaac
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 52L
1,898 Elo+
Solo
Team Averages
Level 12
1,587 SR
1,704 Elo+

VS

Team Averages
Level 9
1,539 SR
1,664 Elo+
Chaac
Chaac
ArmedStudent577
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,720 Elo+
Solo
Nu Wa
Nu Wa
AvianOrange
Nu Wa
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 14L
1,601 Elo+
Solo
Rama
Rama
CthuLuCR4FT
Rama
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 347L
1,515 Elo+
Solo
Cthulhu
Cthulhu
E1rosse
Cthulhu
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 14L
1,705 Elo+
Solo
Chang'e
Chang'e
Gibberoth
Chang'e
Level 11
God Stats
7W - 5L
1,695 SR
Queue Stats
15W - 17L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
8 / 5 / 19
13,514
1,126
21,408
20,945
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rebelhippy99
Sun Wukong
20
6 / 2 / 24
12,721
1,060
17,745
20,572
15,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
gMRibcage
Izanami
20
20 / 2 / 13
15,925
1,327
34,179
12,194
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 2 / 20
11,726
977
12,144
13,988
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
xraichuxx
Chaac
19
7 / 3 / 19
12,314
1,026
16,509
18,578
10,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 10
10,815
901
15,658
30,196
43,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 12 / 7
10,956
913
11,507
18,378
14,669
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 6 / 4
12,682
1,057
21,969
18,024
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
E1rosse
Cthulhu
17
2 / 6 / 9
11,158
930
15,387
24,612
26,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Gibberoth
Chang'e
17
1 / 5 / 11
10,965
914
15,303
17,111
5,650
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
55
43
Kills
14
14
Deaths
43
95
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
14
10
0.43
L
2
12
7
0.46
W
Chang'e
8
5
19
3.5
L
8
6
4
1.67
L
Cthulhu
E1rosse
Cthulhu
2
6
9
1.08
L
Chang'e
Gibberoth
Chang'e
1
5
11
1.3
W
Sun Wukong
Rebelhippy99
Sun Wukong
6
2
24
9
W
Izanami
gMRibcage
Izanami
20
2
13
13.25
W
2
2
20
6
W
Chaac
xraichuxx
Chaac
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,985
Damage
79,824
86,277
Taken
108,321
46,050
Mitigated
95,846
29,860
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,658
3,995
0
2,762
30,196
43,455
0
5,608
24,335
443
33,781
L
11,507
4,770
554
502
18,378
14,669
0
2,678
15,500
27,525
0
W
Chang'e
21,408
2,334
4,725
7,771
20,945
9,877
0
8,143
12,452
53,286
0
L
21,969
17,141
0
0
18,024
5,900
0
1,478
16,496
0
47,020
L
Cthulhu
E1rosse
Cthulhu
15,387
733
468
604
24,612
26,172
0
6,252
18,209
35,119
0
L
Chang'e
Gibberoth
Chang'e
15,303
2,155
4,852
3,509
17,111
5,650
0
5,392
11,694
36,390
0
W
Sun Wukong
Rebelhippy99
Sun Wukong
17,745
3,290
1,354
5,371
20,572
15,049
0
10,875
9,216
0
31,116
W
Izanami
gMRibcage
Izanami
34,179
26,716
0
2,628
12,194
4,926
0
7,052
4,867
0
74,039
W
12,144
3,357
0
0
13,988
5,703
0
6,134
7,479
0
27,026
W
Chaac
xraichuxx
Chaac
16,509
3,616
0
8,011
18,578
10,495
0
9,449
8,648
0
35,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,200
Gold Earned
56,576
268
Minions Killed
221
12
Camps Cleared
4
1,178,431
Distance Traveled
956,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,815
901
48
4
0
185,456
2
L
Nu Wa
10,956
913
28
2
2
160,808
0
W
Chang'e
13,514
1,126
72
6
8
209,007
0
L
Rama
12,682
1,057
55
5
1
176,279
0
L
Cthulhu
11,158
930
38
3
0
232,732
0
L
Chang'e
10,965
914
52
4
1
201,148
0
W
Sun Wukong
12,721
1,060
32
3
2
250,599
0
W
Izanami
15,925
1,327
92
8
1
213,272
1
W
Bastet
11,726
977
22
2
0
285,424
2
W
Chaac
12,314
1,026
50
4
1
220,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role