Player Matchup

Athena
Athena
DarkArchAngelx4
Athena
Level 85
God Stats
208W - 171L
1,554 SR
Queue Stats
338W - 298L
1,519 Elo+
Party 1
Nemesis
Nemesis
GoatUwU
Nemesis
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 61L
1,442 Elo+
Solo
Neith
Neith
LadyShaft
Neith
Level 122
God Stats
50W - 39L
1,755 SR
Queue Stats
379W - 365L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
OddLandMerc
Ah Puch
Level 109
God Stats
4W - 7L
1,176 SR
Queue Stats
309W - 301L
1,456 Elo+
Party 1
Medusa
Medusa
QueenMize
Medusa
Level 89
God Stats
5W - 2L
1,704 SR
Queue Stats
112W - 135L
1,639 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,503 Elo+

VS

Team Averages
Level 106
1,351 SR
1,331 Elo+
Danzaburou
Danzaburou
Andrew135790
Danzaburou
Level 126
God Stats
1W - 3L
1,268 SR
Queue Stats
39W - 37L
1,486 Elo+
Solo
Chaac
Chaac
T_Lahkti
Chaac
Level 84
God Stats
4W - 4L
1,269 SR
Queue Stats
22W - 25L
1,089 Elo+
Solo
Khepri
Khepri
ZachL00ng
Khepri
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 200L
1,398 Elo+
Solo
Nu Wa
Nu Wa
swiftmoney09
Nu Wa
Level 128
God Stats
17W - 16L
1,264 SR
Queue Stats
282W - 298L
1,320 Elo+
Solo
Arachne
Arachne
vikman1315
Arachne
Level 106
God Stats
22W - 21L
1,455 SR
Queue Stats
446W - 551L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 15
9,354
445
7,156
21,638
17,818
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GoatUwU
Nemesis
16
3 / 4 / 8
10,141
483
8,114
12,395
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
LadyShaft
Neith
17
3 / 0 / 9
10,965
522
11,877
12,467
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
OddLandMerc
Ah Puch
19
12 / 2 / 4
12,688
604
13,744
11,241
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
QueenMize
Medusa
15
4 / 1 / 9
10,279
489
13,175
14,138
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrew135790
Danzaburou
14
3 / 9 / 1
9,087
433
9,012
18,143
6,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
T_Lahkti
Chaac
15
3 / 3 / 1
9,655
460
11,434
16,369
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
ZachL00ng
Khepri
13
1 / 5 / 4
8,019
382
5,613
17,503
14,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 5
9,679
461
18,757
11,880
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
vikman1315
Arachne
14
1 / 2 / 0
8,928
425
4,040
13,035
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
24
Kills
11
11
Deaths
24
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andrew135790
Danzaburou
3
9
1
0.39
W
2
4
15
2.38
W
Nemesis
GoatUwU
Nemesis
3
4
8
1.75
W
Neith
LadyShaft
Neith
3
0
9
7.5
W
Ah Puch
OddLandMerc
Ah Puch
12
2
4
7
W
Medusa
QueenMize
Medusa
4
1
9
8.5
L
Chaac
T_Lahkti
Chaac
3
3
1
1.17
L
Khepri
ZachL00ng
Khepri
1
5
4
0.6
L
3
5
5
1.1
L
Arachne
vikman1315
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
48,856
71,879
Taken
76,930
39,348
Mitigated
48,935
22,591
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andrew135790
Danzaburou
9,012
3,410
0
4,996
18,143
6,592
0
4,829
13,314
0
56,808
W
7,156
3,342
2,753
5,778
21,638
17,818
573
5,880
15,484
37,120
0
W
Nemesis
GoatUwU
Nemesis
8,114
2,680
0
1,176
12,395
8,313
0
3,280
8,828
5,749
65,536
W
Neith
LadyShaft
Neith
11,877
3,008
0
3,745
12,467
4,617
1,043
3,787
8,142
0
72,756
W
Ah Puch
OddLandMerc
Ah Puch
13,744
489
0
4,059
11,241
3,531
729
4,111
6,789
83,005
0
W
Medusa
QueenMize
Medusa
13,175
5,150
1,727
3,353
14,138
5,069
2,517
6,665
7,233
0
58,049
L
Chaac
T_Lahkti
Chaac
11,434
1,361
0
6,927
16,369
15,076
0
5,252
11,117
0
53,241
L
Khepri
ZachL00ng
Khepri
5,613
842
0
3,101
17,503
14,287
0
4,257
13,246
24,899
0
L
18,757
3,864
0
783
11,880
4,059
100
4,887
6,993
60,000
0
L
Arachne
vikman1315
Arachne
4,040
2,282
0
5,748
13,035
8,921
0
1,883
11,152
12,564
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
45,368
553
Minions Killed
439
0
Camps Cleared
0
2,026,672
Distance Traveled
1,689,059
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,087
433
91
4
0
306,923
1
W
Athena
9,354
445
50
2
0
413,308
4
W
Nemesis
10,141
483
100
5
0
427,100
0
W
Neith
10,965
522
134
6
0
397,069
0
W
Ah Puch
12,688
604
169
8
0
410,435
1
W
Medusa
10,279
489
100
5
0
378,760
0
L
Chaac
9,655
460
98
5
0
347,469
0
L
Khepri
8,019
382
33
2
0
393,083
0
L
Nu Wa
9,679
461
113
5
0
317,172
3
L
Arachne
8,928
425
104
5
0
324,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role