Player Matchup

Bellona
Bellona
Silver V
Kh0d1ak
Bellona
Silver V
Level 121
God Stats
2W - 0L
1,746 SR
Queue Stats
27W - 23L
1,355 MMR
Solo
Hou Yi
Hou Yi
Silver I
KingGoomba19
Hou Yi
Silver I
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
468W - 467L
1,351 MMR
Solo
Sylvanus
Sylvanus
Gold V
WhyItSucks
Sylvanus
Gold V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,353 MMR
Solo
Hun Batz
Hun Batz
Silver II
ch3rn0byill
Hun Batz
Silver II
Level 118
God Stats
3W - 6L
1,682 SR
Queue Stats
327W - 339L
1,356 MMR
Solo
Zeus
Zeus
Silver I
lightman2547
Zeus
Silver I
Level 46
God Stats
20W - 9L
1,703 SR
Queue Stats
267W - 258L
1,357 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,626 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,485 SR
1,373 MMR
Xbalanque
Xbalanque
Bronze III
Hippie Smk
Xbalanque
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,442 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Its Simple l
Kumbhakarna
Gold V
Level 105
God Stats
1W - 2L
1,460 SR
Queue Stats
498W - 476L
1,357 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
JFletch3
Cu Chulainn
Silver I
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
547W - 554L
1,352 MMR
Solo
Hercules
Hercules
Gold V
goorlami
Hercules
Gold V
Level 127
God Stats
9W - 20L
1,500 SR
Queue Stats
726W - 737L
1,357 MMR
Solo
Agni
Agni
Silver I
josh_7111997
Agni
Silver I
Level 143
God Stats
1W - 6L
1,467 SR
Queue Stats
172W - 171L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kh0d1ak
Bellona
17
2 / 6 / 13
12,199
530
12,017
22,739
22,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
20
6 / 2 / 9
13,591
591
11,092
14,282
6,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WhyItSucks
Sylvanus
16
2 / 5 / 13
11,853
515
10,879
24,369
28,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
ch3rn0byill
Hun Batz
20
12 / 3 / 7
14,136
615
15,846
18,847
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 6
13,702
596
27,235
12,768
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiCthulhuDanzaburouHeraScylla

VS

Bans
BakasuraCupidKaliKing ArthurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hippie Smk
Xbalanque
14
3 / 8 / 1
9,267
403
6,899
16,182
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Its Simple l
Kumbhakarna
18
3 / 7 / 7
11,632
506
10,343
23,126
24,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
JFletch3
Cu Chulainn
17
7 / 10 / 4
11,381
495
14,018
21,543
14,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
goorlami
Hercules
15
1 / 3 / 10
9,640
419
8,915
22,292
20,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 6 / 4
11,570
503
13,157
15,500
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
33
Kills
19
20
Deaths
34
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hippie Smk
Xbalanque
3
8
1
0.44
L
Kumbhakarna
Its Simple l
Kumbhakarna
3
7
7
0.93
L
Cu Chulainn
JFletch3
Cu Chulainn
7
10
4
0.9
W
Bellona
Kh0d1ak
Bellona
2
6
13
1.42
W
Hou Yi
6
2
9
5.25
W
Sylvanus
WhyItSucks
Sylvanus
2
5
13
1.7
W
Hun Batz
ch3rn0byill
Hun Batz
12
3
7
5.17
L
Hercules
goorlami
Hercules
1
3
10
2
L
5
6
4
1.17
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,069
Damage
53,332
93,005
Taken
98,643
71,219
Mitigated
71,004
29,477
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hippie Smk
Xbalanque
6,899
4,028
0
4,219
16,182
4,634
571
5,769
10,413
0
49,127
L
Kumbhakarna
Its Simple l
Kumbhakarna
10,343
604
0
3,360
23,126
24,959
0
8,907
14,219
49,551
0
L
Cu Chulainn
JFletch3
Cu Chulainn
14,018
2,954
0
2,176
21,543
14,934
0
6,334
15,209
6,787
66,960
W
Bellona
Kh0d1ak
Bellona
12,017
2,071
0
5,240
22,739
22,931
2,334
7,442
14,871
7,313
47,976
W
Hou Yi
11,092
4,264
0
3,710
14,282
6,438
6,602
484
13,724
0
86,490
W
Sylvanus
WhyItSucks
Sylvanus
10,879
2,826
4,118
6,986
24,369
28,284
748
4,955
19,101
28,373
0
W
Hun Batz
ch3rn0byill
Hun Batz
15,846
3,596
0
4,870
18,847
8,512
1,320
6,089
12,391
0
108,631
L
Hercules
goorlami
Hercules
8,915
1,281
379
5,661
22,292
20,341
0
11,338
10,954
0
35,693
L
13,157
423
0
1,667
15,500
6,136
0
6,626
8,874
57,822
0
W
27,235
1,775
0
4,553
12,768
5,054
2,093
4,231
8,224
99,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,481
Gold Earned
53,490
514
Minions Killed
399
0
Camps Cleared
0
2,114,658
Distance Traveled
1,959,214
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,267
403
84
4
0
324,538
2
L
Kumbhakarna
11,632
506
66
3
0
371,393
4
L
Cu Chulainn
11,381
495
110
5
0
400,386
5
W
Bellona
12,199
530
81
4
0
432,931
1
W
Hou Yi
13,591
591
140
6
0
418,963
3
W
Sylvanus
11,853
515
35
2
0
404,427
0
W
Hun Batz
14,136
615
133
6
0
480,187
9
L
Hercules
9,640
419
46
2
0
483,346
10
L
Agni
11,570
503
93
4
0
379,551
3
W
Zeus
13,702
596
125
5
0
378,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role