Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bryanterra456
Baron Samedi
Level 80
God Stats
9W - 9L
1,500 SR
Queue Stats
284W - 323L
1,538 Elo+
Party 2
King Arthur
King Arthur
OminousVoidXCVI
King Arthur
Level 91
God Stats
19W - 17L
1,279 SR
Queue Stats
250W - 290L
1,698 Elo+
Party 2
Cerberus
Cerberus
TtvIssa_Gamerr31
Cerberus
Level 19
God Stats
42W - 34L
1,647 SR
Queue Stats
183W - 181L
1,637 Elo+
Party 2
Izanami
Izanami
killerwolf845
Izanami
Level 120
God Stats
6W - 6L
1,500 SR
Queue Stats
336W - 374L
1,650 Elo+
Party 2
Team Averages
Level 83
1,485 SR
1,605 Elo+

VS

Team Averages
Level 65
1,459 SR
1,506 Elo+
Hera
Hera
Grim_Lexion
Hera
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
54W - 60L
1,467 Elo+
Party 1
Ravana
Ravana
IAmFalconMan
Ravana
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 115L
1,627 Elo+
Party 3
Erlang Shen
Erlang Shen
ITSDEWW
Erlang Shen
Level 115
God Stats
22W - 24L
1,501 SR
Queue Stats
200W - 191L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Vivierarmy
Danzaburou
Level 28
God Stats
77W - 51L
1,295 SR
Queue Stats
230W - 220L
1,456 Elo+
Party 3
Artio
Artio
asandyojibwe
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 1 / 4
5,679
568
3,416
5,571
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Bryanterra456
Baron Samedi
9
3 / 1 / 4
5,477
548
4,749
5,545
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
OminousVoidXCVI
King Arthur
11
3 / 0 / 1
5,829
583
3,553
7,622
3,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 2 / 2
5,440
544
4,252
7,262
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
2 / 2 / 4
5,103
510
6,776
7,692
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,162
516
1,955
4,979
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
9
0 / 4 / 0
5,021
502
3,013
5,400
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
ITSDEWW
Erlang Shen
10
0 / 2 / 0
5,473
547
4,978
5,869
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vivierarmy
Danzaburou
8
4 / 2 / 1
5,516
552
5,824
6,739
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 3
4,564
456
6,149
9,319
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
4
6
W
Baron Samedi
Bryanterra456
Baron Samedi
3
1
4
5
L
0
4
1
0.13
L
Ravana
0
4
0
0
L
Erlang Shen
ITSDEWW
Erlang Shen
0
2
0
0
W
King Arthur
OminousVoidXCVI
King Arthur
3
0
1
3.5
W
3
2
2
2
L
Danzaburou
Vivierarmy
Danzaburou
4
2
1
2.25
L
1
3
3
0.83
W
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
21,919
33,692
Taken
32,306
14,321
Mitigated
13,618
13,902
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,416
1,211
588
1,635
5,571
3,233
0
1,175
4,375
4,368
21,027
W
Baron Samedi
Bryanterra456
Baron Samedi
4,749
635
349
2,255
5,545
2,102
560
1,472
3,999
25,378
0
L
1,955
705
0
440
4,979
1,662
132
2,916
1,790
23,083
0
L
Ravana
3,013
732
0
653
5,400
3,285
0
1,540
3,763
4,162
19,069
L
Erlang Shen
ITSDEWW
Erlang Shen
4,978
2,008
0
2,464
5,869
4,971
0
16
5,853
3,610
24,989
W
King Arthur
OminousVoidXCVI
King Arthur
3,553
439
0
2,340
7,622
3,894
0
573
7,049
0
25,123
W
4,252
315
492
2,949
7,262
2,992
91
2,902
4,360
11,829
0
L
Danzaburou
Vivierarmy
Danzaburou
5,824
2,109
0
2,401
6,739
1,493
0
1,147
5,592
0
17,850
L
6,149
682
747
4,132
9,319
2,207
0
3,211
6,068
17,186
0
W
Izanami
6,776
5,075
0
3,294
7,692
2,100
0
2,620
5,072
0
30,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
25,736
233
Minions Killed
211
0
Camps Cleared
0
868,177
Distance Traveled
896,828
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,679
568
53
5
0
195,007
0
W
Baron Samedi
5,477
548
37
4
0
176,837
2
L
Hera
5,162
516
58
6
0
176,861
1
L
Ravana
5,021
502
49
5
0
193,325
3
L
Erlang Shen
5,473
547
60
6
0
176,381
0
W
King Arthur
5,829
583
63
6
0
170,706
0
W
Cerberus
5,440
544
25
3
0
178,782
0
L
Danzaburou
5,516
552
30
3
0
165,748
1
L
Artio
4,564
456
14
1
0
184,513
0
W
Izanami
5,103
510
55
6
0
146,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role