Player Matchup

Olorun
Olorun
Amarok666
Olorun
Level 105
God Stats
1W - 2L
1,491 SR
Queue Stats
290W - 302L
1,213 Elo+
Solo
Izanami
Izanami
Immobolus
Izanami
Level 60
God Stats
10W - 17L
1,301 SR
Queue Stats
75W - 75L
1,561 Elo+
Party 1
Ymir
Ymir
SojournerDest
Ymir
Level 109
God Stats
5W - 5L
1,622 SR
Queue Stats
83W - 85L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wafter
Kumbhakarna
Level 69
God Stats
7W - 4L
1,515 SR
Queue Stats
114W - 111L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
matttdamon
Cu Chulainn
Level 68
God Stats
5W - 13L
1,205 SR
Queue Stats
47W - 49L
1,427 Elo+
Solo
Team Averages
Level 82
1,427 SR
1,426 Elo+

VS

Team Averages
Level 105
1,417 SR
1,562 Elo+
Thanatos
Thanatos
FireGhosts
Thanatos
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 39L
1,654 Elo+
Solo
Nu Wa
Nu Wa
IZeddsLimeI
Nu Wa
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
96W - 108L
1,317 Elo+
Solo
Sol
Sol
Wurdy
Sol
Level 93
God Stats
2W - 3L
1,264 SR
Queue Stats
136W - 127L
1,568 Elo+
Solo
Ymir
Ymir
kusaigurama
Ymir
Level 107
God Stats
3W - 3L
1,318 SR
Queue Stats
18W - 16L
1,407 Elo+
Solo
Chaac
Chaac
volkmasterblood
Chaac
Level 75
God Stats
5W - 7L
1,500 SR
Queue Stats
43W - 42L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amarok666
Olorun
8
0 / 4 / 0
4,680
468
1,354
6,000
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Immobolus
Izanami
8
0 / 2 / 1
4,731
473
1,852
3,951
1,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 0
4,695
470
2,132
7,952
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
Wafter
Kumbhakarna
8
0 / 1 / 2
5,264
526
1,152
5,474
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
matttdamon
Cu Chulainn
11
1 / 3 / 0
6,201
620
3,348
7,704
2,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FireGhosts
Thanatos
11
4 / 1 / 3
6,359
636
4,049
5,930
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 3
6,841
684
6,502
3,778
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
Wurdy
Sol
9
1 / 0 / 1
5,620
562
3,868
3,469
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 2
5,163
516
1,604
4,183
1,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,203
620
3,601
6,575
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Amarok666
Olorun
0
4
0
0
W
Thanatos
FireGhosts
Thanatos
4
1
3
5.5
W
7
0
3
8.5
L
Izanami
Immobolus
Izanami
0
2
1
0.25
L
1
4
0
0.25
L
Kumbhakarna
Wafter
Kumbhakarna
0
1
2
1
W
Sol
Wurdy
Sol
1
0
1
1.5
W
0
1
2
1
L
Cu Chulainn
matttdamon
Cu Chulainn
1
3
0
0.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,838
Damage
19,624
31,081
Taken
23,935
10,202
Mitigated
10,586
5,957
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Amarok666
Olorun
1,354
180
0
1,618
6,000
1,661
0
3,244
2,542
23,691
0
W
Thanatos
FireGhosts
Thanatos
4,049
1,246
0
5,294
5,930
2,045
0
997
4,933
0
36,887
W
6,502
1,395
0
1,949
3,778
1,159
1,218
1,143
2,635
35,907
0
L
Izanami
Immobolus
Izanami
1,852
1,174
0
1,017
3,951
1,100
0
2,339
1,586
0
25,497
L
2,132
478
0
1,823
7,952
2,691
0
3,109
4,696
17,562
0
L
Kumbhakarna
Wafter
Kumbhakarna
1,152
212
0
1,326
5,474
2,107
0
2,452
2,996
9,972
0
W
Sol
Wurdy
Sol
3,868
1,097
0
1,665
3,469
1,618
620
1,231
2,238
32,971
0
W
1,604
559
0
888
4,183
1,718
0
1,267
2,916
6,345
0
L
Cu Chulainn
matttdamon
Cu Chulainn
3,348
1,303
0
173
7,704
2,643
0
391
7,287
0
32,077
W
3,601
1,151
0
3,628
6,575
4,046
465
0
6,575
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
30,186
223
Minions Killed
306
0
Camps Cleared
0
940,701
Distance Traveled
963,301
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,680
468
41
4
0
182,640
7
W
Thanatos
6,359
636
84
8
0
211,460
2
W
Nu Wa
6,841
684
71
7
0
198,440
4
L
Izanami
4,731
473
62
6
0
180,583
1
L
Ymir
4,695
470
34
3
0
181,207
3
L
Kumbhakarna
5,264
526
12
1
0
209,239
6
W
Sol
5,620
562
72
7
0
177,347
1
W
Ymir
5,163
516
15
2
0
204,903
2
L
Cu Chulainn
6,201
620
74
7
0
187,032
1
W
Chaac
6,203
620
64
6
0
171,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role