Player Matchup

Mercury
Mercury
DnLucas07
Mercury
Level 89
God Stats
3W - 1L
1,693 SR
Queue Stats
72W - 63L
1,307 Elo+
Solo
Cupid
Cupid
ImATree90
Cupid
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 41L
1,956 Elo+
Party 1
Raijin
Raijin
Strokeit91
Raijin
Level 89
God Stats
38W - 27L
1,148 SR
Queue Stats
1,394W - 604L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Wolnir23
Baron Samedi
Level 100
God Stats
12W - 10L
1,500 SR
Queue Stats
135W - 153L
1,609 Elo+
Solo
Mulan
Mulan
smitemyzazzle
Mulan
Level 129
God Stats
4W - 2L
1,849 SR
Queue Stats
53W - 60L
1,415 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,581 Elo+

VS

Team Averages
Level 97
1,417 SR
1,420 Elo+
Loki
Loki
AlexRickeard
Loki
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
263W - 206L
1,507 Elo+
Party 2
Scylla
Scylla
Garebear177
Scylla
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 102L
1,267 Elo+
Party 2
Guan Yu
Guan Yu
SpartanKing5
Guan Yu
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
517W - 428L
1,654 Elo+
Solo
Yemoja
Yemoja
sangredebravo
Yemoja
Level 102
God Stats
0W - 3L
1,400 SR
Queue Stats
7W - 10L
1,378 Elo+
Solo
Danzaburou
Danzaburou
smiiisss
Danzaburou
Level 128
God Stats
2W - 2L
1,186 SR
Queue Stats
170W - 178L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DnLucas07
Mercury
20
3 / 5 / 7
14,146
566
6,725
23,578
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
ImATree90
Cupid
20
4 / 2 / 5
15,553
622
17,510
15,486
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Strokeit91
Raijin
20
14 / 3 / 6
16,804
672
23,706
16,892
6,957
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Wolnir23
Baron Samedi
17
3 / 4 / 4
12,064
483
7,139
10,632
3,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 11 / 4
12,065
483
10,562
23,139
14,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
13,842
554
15,294
17,455
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
18
1 / 7 / 4
11,693
468
9,638
14,892
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SpartanKing5
Guan Yu
19
13 / 8 / 1
13,114
525
21,472
25,574
35,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 6
8,952
358
1,490
14,971
10,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
smiiisss
Danzaburou
18
0 / 4 / 3
11,400
456
4,594
17,692
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
25
Kills
24
25
Deaths
25
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
2
3
5.25
W
Mercury
DnLucas07
Mercury
3
5
7
1.3
L
Scylla
1
7
4
0.43
W
Cupid
ImATree90
Cupid
4
2
5
3.25
L
Guan Yu
SpartanKing5
Guan Yu
13
8
1
1.69
W
Raijin
Strokeit91
Raijin
14
3
6
5.67
W
Baron Samedi
Wolnir23
Baron Samedi
3
4
4
1.25
L
1
4
6
1
L
Danzaburou
smiiisss
Danzaburou
0
4
3
0.38
W
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,642
Damage
52,488
89,727
Taken
90,584
38,959
Mitigated
65,896
31,821
Healing
27,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,294
4,584
0
4,825
17,455
7,653
3,094
5,087
12,177
0
100,102
W
Mercury
DnLucas07
Mercury
6,725
3,656
0
8,695
23,578
8,113
556
1,941
21,333
0
125,152
L
Scylla
9,638
532
0
3,036
14,892
5,348
0
7,333
7,215
78,114
0
W
Cupid
ImATree90
Cupid
17,510
12,391
1,096
9,705
15,486
5,902
3,196
2,595
12,768
0
128,170
L
Guan Yu
SpartanKing5
Guan Yu
21,472
4,115
210
5,523
25,574
35,917
0
8,361
17,041
404
67,711
W
Raijin
Strokeit91
Raijin
23,706
2,498
0
4,537
16,892
6,957
794
4,173
12,333
129,225
0
W
Baron Samedi
Wolnir23
Baron Samedi
7,139
566
1,171
3,466
10,632
3,842
116
1,558
8,964
40,004
0
L
1,490
581
4,696
2,241
14,971
10,596
216
3,359
11,528
12,034
0
L
Danzaburou
smiiisss
Danzaburou
4,594
983
0
6,976
17,692
6,382
90
5,999
11,605
0
100,662
W
10,562
3,237
0
3,151
23,139
14,145
985
2,221
20,387
185
58,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,632
Gold Earned
59,001
745
Minions Killed
595
0
Camps Cleared
0
2,244,487
Distance Traveled
2,173,854
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,842
554
161
6
0
446,858
5
W
Mercury
14,146
566
168
7
0
500,623
4
L
Scylla
11,693
468
146
6
0
449,077
5
W
Cupid
15,553
622
214
9
0
450,673
4
L
Guan Yu
13,114
525
109
4
0
412,885
1
W
Raijin
16,804
672
203
8
0
468,065
11
W
Baron Samedi
12,064
483
63
3
0
489,690
2
L
Yemoja
8,952
358
26
1
0
474,915
11
L
Danzaburou
11,400
456
153
6
0
390,119
3
W
Mulan
12,065
483
97
4
0
335,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role