Player Matchup

Jormungandr
Jormungandr
ConfusedCattail
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,041 Elo+
Party 4
Mercury
Mercury
Matthew9320
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,289 Elo+
Party 1
Amaterasu
Amaterasu
Mchatter248
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,041 Elo+
Party 4
Nu Wa
Nu Wa
grim96
Nu Wa
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 113L
1,567 Elo+
Party 1
Izanami
Izanami
iamandrus1
Izanami
Level 50
God Stats
11W - 7L
1,586 SR
Queue Stats
124W - 129L
1,532 Elo+
Party 1
Team Averages
Level 46
1,517 SR
1,294 Elo+

VS

Team Averages
Level 45
1,374 SR
1,572 Elo+
Pele
Pele
Lucas9538
Pele
Level 58
God Stats
15W - 6L
1,500 SR
Queue Stats
87W - 87L
1,824 Elo+
Party 2
Ares
Ares
Quenmer
Ares
Level 40
God Stats
1W - 2L
1,062 SR
Queue Stats
21W - 31L
1,350 Elo+
Party 3
Achilles
Achilles
SoleCustos
Achilles
Level 25
God Stats
2W - 2L
1,250 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ThebeerKuzy94
Baron Samedi
Level 48
God Stats
7W - 6L
1,500 SR
Queue Stats
73W - 76L
1,824 Elo+
Party 2
Chronos
Chronos
vgogetta
Chronos
Level 52
God Stats
9W - 8L
1,556 SR
Queue Stats
144W - 145L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConfusedCattail
Jormungandr
13
8 / 3 / 6
9,175
573
15,070
14,429
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Matthew9320
Mercury
12
0 / 8 / 3
7,345
459
2,283
12,174
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Mchatter248
Amaterasu
12
1 / 7 / 5
7,810
488
3,676
11,081
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
grim96
Nu Wa
14
7 / 5 / 5
9,005
563
12,712
11,185
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
iamandrus1
Izanami
14
2 / 3 / 3
8,360
523
10,774
10,891
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
13 / 4 / 3
11,671
729
15,376
16,391
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Quenmer
Ares
11
1 / 3 / 7
7,605
475
5,323
11,958
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
SoleCustos
Achilles
14
8 / 2 / 2
9,261
579
6,333
8,516
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
ThebeerKuzy94
Baron Samedi
12
3 / 5 / 5
8,091
506
6,045
10,317
4,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
vgogetta
Chronos
13
1 / 4 / 6
8,206
513
5,781
14,275
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
18
Kills
26
26
Deaths
18
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ConfusedCattail
Jormungandr
8
3
6
3.67
W
Pele
13
4
3
3.63
L
Mercury
Matthew9320
Mercury
0
8
3
0.19
L
Amaterasu
Mchatter248
Amaterasu
1
7
5
0.5
W
Ares
Quenmer
Ares
1
3
7
1.5
W
Achilles
SoleCustos
Achilles
8
2
2
4.5
W
Baron Samedi
ThebeerKuzy94
Baron Samedi
3
5
5
1.1
L
Nu Wa
grim96
Nu Wa
7
5
5
1.9
L
Izanami
iamandrus1
Izanami
2
3
3
1.17
W
Chronos
vgogetta
Chronos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
38,858
59,760
Taken
61,457
22,378
Mitigated
31,644
11,495
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ConfusedCattail
Jormungandr
15,070
2,621
98
3,151
14,429
6,370
0
5,486
8,739
38,970
0
W
Pele
15,376
5,661
0
6,841
16,391
6,445
270
7,967
8,424
0
95,868
L
Mercury
Matthew9320
Mercury
2,283
1,631
0
2,500
12,174
3,694
393
755
11,237
0
46,411
L
Amaterasu
Mchatter248
Amaterasu
3,676
2,190
0
204
11,081
5,355
0
919
10,042
0
32,658
W
Ares
Quenmer
Ares
5,323
430
0
1,406
11,958
6,300
396
6,860
5,098
12,593
0
W
Achilles
SoleCustos
Achilles
6,333
1,257
0
1,240
8,516
10,048
1,192
2,720
5,796
0
39,154
W
Baron Samedi
ThebeerKuzy94
Baron Samedi
6,045
407
839
1,582
10,317
4,712
1,154
7,023
3,294
39,082
0
L
Nu Wa
grim96
Nu Wa
12,712
2,988
103
2,211
11,185
3,356
595
3,417
7,482
46,499
0
L
Izanami
iamandrus1
Izanami
10,774
6,345
0
3,228
10,891
3,603
676
6,040
4,811
0
61,811
W
Chronos
vgogetta
Chronos
5,781
2,580
0
3,987
14,275
4,139
827
3,558
10,717
46,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
44,834
384
Minions Killed
437
0
Camps Cleared
0
1,379,968
Distance Traveled
1,499,379
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,175
573
46
3
0
310,931
3
W
Pele
11,671
729
160
10
0
340,959
1
L
Mercury
7,345
459
77
5
0
270,347
0
L
Amaterasu
7,810
488
75
5
0
243,956
1
W
Ares
7,605
475
13
1
0
304,571
2
W
Achilles
9,261
579
97
6
0
304,020
0
W
Baron Samedi
8,091
506
78
5
0
262,592
0
L
Nu Wa
9,005
563
73
5
0
259,614
1
L
Izanami
8,360
523
113
7
0
295,120
4
W
Chronos
8,206
513
89
6
0
287,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role