Player Matchup

Tsukuyomi
Tsukuyomi
BigDawgReamy
Tsukuyomi
Level 10
God Stats
8W - 12L
1,500 SR
Queue Stats
160W - 178L
1,719 Elo+
Party 1
Yemoja
Yemoja
Cadenbach
Yemoja
Level 27
God Stats
19W - 19L
1,783 SR
Queue Stats
450W - 500L
1,661 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Davidrain2
Ah Muzen Cab
Level 73
God Stats
2W - 2L
1,623 SR
Queue Stats
72W - 72L
1,446 Elo+
Party 1
Bellona
Bellona
IDontN33dAName
Bellona
Level 18
God Stats
5W - 7L
1,272 SR
Queue Stats
75W - 81L
1,295 Elo+
Solo
Sylvanus
Sylvanus
ItwasIuck
Sylvanus
Level 23
God Stats
65W - 34L
1,829 SR
Queue Stats
102W - 67L
1,835 Elo+
Solo
Team Averages
Level 30
1,601 SR
1,591 Elo+

VS

Team Averages
Level 10
1,435 SR
1,350 Elo+
Vulcan
Vulcan
RagingAsian69
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 183L
1,644 Elo+
Solo
Ymir
Ymir
ThyDarkeZt25
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,110 Elo+
Solo
Nemesis
Nemesis
Will423
Nemesis
Level 9
God Stats
3W - 4L
1,176 SR
Queue Stats
9W - 7L
994 Elo+
Solo
Danzaburou
Danzaburou
ZsdRedPanda
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Bellona
Bellona
myballsitch69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDawgReamy
Tsukuyomi
12
6 / 2 / 1
6,906
628
5,065
7,446
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Cadenbach
Yemoja
9
0 / 1 / 2
5,726
521
646
4,886
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Davidrain2
Ah Muzen Cab
11
1 / 2 / 4
6,329
575
3,564
6,401
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
5,927
539
3,434
7,355
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
ItwasIuck
Sylvanus
12
5 / 0 / 3
7,275
661
4,530
5,707
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,928
448
941
995
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,977
362
207
2,203
455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Will423
Nemesis
9
2 / 2 / 1
5,900
536
3,736
7,294
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ZsdRedPanda
Danzaburou
10
2 / 5 / 0
5,869
534
3,631
8,063
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
11
1 / 3 / 0
6,152
559
4,938
7,578
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
6
7
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigDawgReamy
Tsukuyomi
6
2
1
3.25
W
Yemoja
Cadenbach
Yemoja
0
1
2
1
W
Ah Muzen Cab
Davidrain2
Ah Muzen Cab
1
2
4
1.5
W
1
2
1
0.75
W
Sylvanus
ItwasIuck
Sylvanus
5
0
3
6.5
L
1
1
1
1.5
L
0
2
0
0
L
Nemesis
Will423
Nemesis
2
2
1
1.25
L
Danzaburou
ZsdRedPanda
Danzaburou
2
5
0
0.4
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,239
Damage
13,453
31,795
Taken
26,133
20,103
Mitigated
12,167
13,482
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigDawgReamy
Tsukuyomi
5,065
1,452
0
2,761
7,446
2,152
0
121
7,301
0
37,626
W
Yemoja
Cadenbach
Yemoja
646
116
452
684
4,886
2,080
770
141
4,711
19,057
0
W
Ah Muzen Cab
Davidrain2
Ah Muzen Cab
3,564
1,996
0
2,827
6,401
2,130
1,087
58
6,343
0
33,245
W
3,434
1,312
0
2,636
7,355
7,276
522
725
6,592
0
22,973
W
Sylvanus
ItwasIuck
Sylvanus
4,530
1,869
1,629
2,493
5,707
6,465
451
448
5,238
47,754
0
L
941
216
0
223
995
260
0
505
490
9,372
0
L
207
93
0
500
2,203
455
0
866
1,337
3,309
0
L
Nemesis
Will423
Nemesis
3,736
1,539
0
2,206
7,294
2,088
0
1,768
5,501
0
21,710
L
Danzaburou
ZsdRedPanda
Danzaburou
3,631
1,753
0
1,798
8,063
2,239
150
1,524
6,539
0
27,943
L
Bellona
4,938
2,481
0
1,521
7,578
7,125
30
513
6,779
3,474
28,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
26,826
299
Minions Killed
216
0
Camps Cleared
0
976,763
Distance Traveled
762,327
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,906
628
69
6
0
220,752
0
W
Yemoja
5,726
521
34
3
0
215,932
3
W
Ah Muzen Cab
6,329
575
55
5
0
180,598
1
W
Bellona
5,927
539
56
5
0
191,720
1
W
Sylvanus
7,275
661
85
8
0
167,761
4
L
Vulcan
4,928
448
20
2
0
77,995
1
L
Ymir
3,977
362
6
1
0
90,785
1
L
Nemesis
5,900
536
45
4
0
210,267
1
L
Danzaburou
5,869
534
70
6
0
184,307
2
L
Bellona
6,152
559
75
7
0
198,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role