Player Matchup

Thanatos
Thanatos
Bloodliker
Thanatos
Level 104
God Stats
4W - 7L
1,500 SR
Queue Stats
27W - 25L
1,295 Elo+
Solo
Khepri
Khepri
Darkoor
Khepri
Level 147
God Stats
12W - 8L
1,837 SR
Queue Stats
722W - 714L
1,624 Elo+
Solo
Rama
Rama
FΛЯMΛGΣĐĐΩŇ
Rama
Level 158
God Stats
9W - 22L
1,184 SR
Queue Stats
486W - 503L
1,414 Elo+
Solo
Agni
Agni
Zogomos
Agni
Level 129
God Stats
8W - 5L
1,914 SR
Queue Stats
626W - 613L
1,417 Elo+
Solo
Chaac
Chaac
АkeLLa
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,587 SR
1,450 Elo+

VS

Team Averages
Level 103
1,447 SR
1,480 Elo+
Fenrir
Fenrir
AdvoDmon
Fenrir
Level 43
God Stats
30W - 22L
1,359 SR
Queue Stats
115W - 104L
1,465 Elo+
Solo
Odin
Odin
Jebeday
Odin
Level 55
God Stats
6W - 8L
1,152 SR
Queue Stats
96W - 91L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
Jonowulwus
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 98L
1,505 Elo+
Party 1
Chang'e
Chang'e
Misiak
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Chronos
Chronos
Unronic
Chronos
Level 109
God Stats
4W - 4L
1,726 SR
Queue Stats
41W - 39L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bloodliker
Thanatos
13
7 / 0 / 3
7,823
559
8,534
11,014
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Darkoor
Khepri
11
0 / 0 / 8
6,998
500
4,131
9,386
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 2
8,036
574
10,558
6,111
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Zogomos
Agni
11
0 / 5 / 8
7,050
504
6,360
6,914
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
АkeLLa
Chaac
13
4 / 0 / 3
7,601
543
4,513
8,588
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdvoDmon
Fenrir
10
2 / 7 / 2
7,140
510
5,051
12,502
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Jebeday
Odin
8
0 / 1 / 0
5,359
383
1,127
4,891
1,582
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Jonowulwus
Zhong Kui
13
2 / 2 / 0
7,773
555
6,817
9,269
6,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Misiak
Chang'e
13
2 / 5 / 2
7,957
568
8,712
13,158
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Unronic
Chronos
12
0 / 3 / 0
6,782
484
3,400
10,364
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
6
6
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdvoDmon
Fenrir
2
7
2
0.43
W
Thanatos
Bloodliker
Thanatos
7
0
3
8.5
W
Khepri
Darkoor
Khepri
0
0
8
4
W
6
1
2
7
L
Odin
Jebeday
Odin
0
1
0
0
L
Zhong Kui
Jonowulwus
Zhong Kui
2
2
0
1
L
Chang'e
Misiak
Chang'e
2
5
2
0.6
L
Chronos
Unronic
Chronos
0
3
0
0
W
Agni
Zogomos
Agni
0
5
8
0.8
W
Chaac
АkeLLa
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,096
Damage
25,107
42,013
Taken
50,184
22,506
Mitigated
19,310
23,262
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdvoDmon
Fenrir
5,051
1,099
0
2,936
12,502
4,252
0
2,658
9,604
0
32,821
W
Thanatos
Bloodliker
Thanatos
8,534
1,373
0
12,662
11,014
3,915
0
4,237
6,623
0
46,213
W
Khepri
Darkoor
Khepri
4,131
906
0
1,944
9,386
7,873
91
4,002
5,281
13,313
0
W
10,558
8,171
0
3,141
6,111
2,343
2,655
1,888
4,223
0
59,666
L
Odin
Jebeday
Odin
1,127
835
0
1,000
4,891
1,582
0
982
3,909
0
5,082
L
Zhong Kui
Jonowulwus
Zhong Kui
6,817
1,061
0
4,053
9,269
6,878
49
1,014
7,992
45,987
0
L
Chang'e
Misiak
Chang'e
8,712
1,025
938
5,602
13,158
4,008
447
3,704
9,063
44,693
0
L
Chronos
Unronic
Chronos
3,400
1,136
0
4,085
10,364
2,590
0
1,547
8,766
50,786
0
W
Agni
Zogomos
Agni
6,360
587
0
1,094
6,914
2,368
0
3,461
3,307
34,757
0
W
Chaac
АkeLLa
Chaac
4,513
624
0
4,421
8,588
6,007
0
4,866
3,650
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,508
Gold Earned
35,011
344
Minions Killed
352
0
Camps Cleared
0
1,292,212
Distance Traveled
1,239,398
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,140
510
52
4
0
273,380
2
W
Thanatos
7,823
559
68
5
0
291,411
3
W
Khepri
6,998
500
14
1
0
240,867
7
W
Rama
8,036
574
120
9
0
225,193
1
L
Odin
5,359
383
16
1
0
244,783
5
L
Zhong Kui
7,773
555
107
8
0
237,006
7
L
Chang'e
7,957
568
76
5
0
241,253
4
L
Chronos
6,782
484
101
7
0
242,976
1
W
Agni
7,050
504
71
5
0
261,367
4
W
Chaac
7,601
543
71
5
0
273,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role