Player Matchup

Ares
Ares
Beenawhile
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,799 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HughGeRecktion
Tsukuyomi
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 13L
1,799 Elo+
Party 1
The Morrigan
The Morrigan
T00h1ghT00L00se
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,799 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,799 Elo+

VS

Team Averages
Level 8
1,516 SR
1,297 Elo+
Bacchus
Bacchus
IAmQuacker
Bacchus
Level 5
God Stats
0W - 2L
1,542 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Cernunnos
Cernunnos
Lewdio
Cernunnos
Level 7
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 2
Fenrir
Fenrir
Nuevee9
Fenrir
Level 12
God Stats
0W - 3L
1,245 SR
Queue Stats
4W - 7L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 10
14,824
706
19,639
27,745
34,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
HughGeRecktion
Tsukuyomi
19
7 / 9 / 8
15,900
757
22,094
18,655
10,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
T00h1ghT00L00se
The Morrigan
17
5 / 7 / 8
14,009
667
14,307
12,356
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IAmQuacker
Bacchus
17
5 / 7 / 15
14,485
690
12,260
22,649
33,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Lewdio
Cernunnos
18
11 / 8 / 7
14,962
712
18,228
22,816
10,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Nuevee9
Fenrir
17
7 / 4 / 12
14,075
670
11,831
24,447
20,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
19
Kills
23
23
Deaths
19
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
7
10
1.71
W
Tsukuyomi
HughGeRecktion
Tsukuyomi
7
9
8
1.22
L
Bacchus
IAmQuacker
Bacchus
5
7
15
1.79
L
Cernunnos
Lewdio
Cernunnos
11
8
7
1.81
L
Fenrir
Nuevee9
Fenrir
7
4
12
3.25
W
The Morrigan
T00h1ghT00L00se
The Morrigan
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,040
Damage
42,319
58,756
Taken
69,912
51,476
Mitigated
63,836
7,012
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,639
1,738
0
2,004
27,745
34,434
640
6,039
21,706
48,537
0
W
Tsukuyomi
HughGeRecktion
Tsukuyomi
22,094
10,597
0
3,070
18,655
10,565
1,622
3,290
15,365
0
87,296
L
Bacchus
IAmQuacker
Bacchus
12,260
2,083
0
825
22,649
33,226
363
12,089
10,560
33,449
0
L
Cernunnos
Lewdio
Cernunnos
18,228
8,519
0
5,304
22,816
10,419
1,302
10,576
12,240
0
84,970
L
Fenrir
Nuevee9
Fenrir
11,831
3,704
0
2,351
24,447
20,191
0
9,673
14,774
161
59,291
W
The Morrigan
T00h1ghT00L00se
The Morrigan
14,307
2,828
0
1,938
12,356
6,477
351
3,169
9,030
56,480
3,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
43,522
202
Minions Killed
210
0
Camps Cleared
0
1,007,508
Distance Traveled
991,427
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,824
706
29
1
0
317,470
0
W
Tsukuyomi
15,900
757
81
4
0
376,362
0
L
Bacchus
14,485
690
32
2
0
299,883
2
L
Cernunnos
14,962
712
101
5
0
287,460
0
L
Fenrir
14,075
670
77
4
0
404,084
5
W
The Morrigan
14,009
667
92
4
0
313,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role