Player Matchup

Arachne
Arachne
TheHurplePaze
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,689 Elo+
Solo
Ymir
Ymir
XxSnipa ElitexX
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
vll Mercy llv
Merlin
Level 12
God Stats
3W - 7L
1,845 SR
Queue Stats
29W - 34L
1,821 Elo+
Solo
Team Averages
Level 11
1,615 SR
1,670 Elo+

VS

Team Averages
Level 12
1,500 SR
1,618 Elo+
Kukulkan
Kukulkan
ClassyGarbaj
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,796 Elo+
Solo
King Arthur
King Arthur
SAVIX13k
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,528 Elo+
Party 1
Odin
Odin
Xx_BloodBane_xX0
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 10 / 2
8,920
595
7,066
15,993
5,412
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 15 / 4
8,401
560
5,368
19,168
8,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
3 / 9 / 1
9,055
604
8,225
14,170
4,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClassyGarbaj
Kukulkan
18
22 / 0 / 10
13,552
903
26,136
10,558
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SAVIX13k
King Arthur
14
4 / 0 / 24
11,625
775
9,136
15,245
9,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 5 / 15
11,154
744
5,406
13,765
10,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
5
Kills
34
34
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ClassyGarbaj
Kukulkan
22
0
10
27
W
King Arthur
SAVIX13k
King Arthur
4
0
24
16
L
Arachne
2
10
2
0.3
L
0
15
4
0.13
W
8
5
15
3.1
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
40,678
49,331
Taken
39,568
18,216
Mitigated
24,042
2,507
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ClassyGarbaj
Kukulkan
26,136
2,589
0
4,181
10,558
4,492
1,734
3,009
7,549
94,692
0
W
King Arthur
SAVIX13k
King Arthur
9,136
2,335
912
2,038
15,245
9,441
365
4,499
10,721
0
33,488
L
Arachne
7,066
5,645
489
1,069
15,993
5,412
598
9,744
6,249
0
13,124
L
5,368
1,290
0
120
19,168
8,118
230
8,448
10,720
18,147
0
W
5,406
3,231
0
829
13,765
10,109
391
6,464
7,301
0
16,879
L
8,225
2,059
0
829
14,170
4,686
456
7,944
6,226
39,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
36,331
93
Minions Killed
196
0
Camps Cleared
0
583,369
Distance Traveled
830,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,552
903
145
10
0
296,427
0
W
King Arthur
11,625
775
41
3
0
278,639
1
L
Arachne
8,920
595
19
1
0
228,508
1
L
Ymir
8,401
560
28
2
0
172,621
2
W
Odin
11,154
744
10
1
0
255,809
0
L
Merlin
9,055
604
46
3
0
182,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role