Player Matchup

Cerberus
Cerberus
Alexeitor27
Cerberus
Level 29
God Stats
3W - 2L
1,708 SR
Queue Stats
7W - 5L
1,648 Elo+
Solo
Rama
Rama
BosskiBóg
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,731 Elo+
Solo
Nemesis
Nemesis
DartyPapsOkay
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 207L
1,975 Elo+
Solo
Yemoja
Yemoja
RadSoul
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,238 Elo+
Solo
Raijin
Raijin
zozoSensei
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,639 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,646 Elo+

VS

Team Averages
Level 27
1,514 SR
1,549 Elo+
Ratatoskr
Ratatoskr
AmNexio
Ratatoskr
Level 26
God Stats
30W - 15L
1,557 SR
Queue Stats
55W - 37L
1,564 Elo+
Solo
Rama
Rama
Jilinonk
Rama
Level 29
God Stats
33W - 43L
1,500 SR
Queue Stats
373W - 356L
1,756 Elo+
Solo
Xing Tian
Xing Tian
Soljfre
Xing Tian
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 123L
1,514 Elo+
Solo
Anubis
Anubis
Stewartprox
Anubis
Level 27
God Stats
13W - 19L
1,514 SR
Queue Stats
19W - 25L
1,414 Elo+
Solo
Osiris
Osiris
bihsot5
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexeitor27
Cerberus
13
3 / 5 / 1
7,971
498
5,863
11,153
10,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 8 / 4
6,696
419
6,278
14,514
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
13
2 / 7 / 2
7,910
494
6,631
12,197
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
RadSoul
Yemoja
9
1 / 3 / 2
6,687
418
4,181
6,688
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
zozoSensei
Raijin
10
0 / 10 / 0
6,342
396
4,823
12,099
3,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AmNexio
Ratatoskr
13
7 / 3 / 2
8,264
517
6,077
11,408
4,263
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
13
7 / 2 / 3
8,400
525
7,679
9,341
3,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Soljfre
Xing Tian
12
2 / 1 / 11
8,237
515
8,700
15,928
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
7 / 1 / 8
9,038
565
10,469
8,930
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
bihsot5
Osiris
17
10 / 0 / 3
10,712
670
14,508
9,681
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
33
33
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexeitor27
Cerberus
3
5
1
0.7
W
Ratatoskr
AmNexio
Ratatoskr
7
3
2
2.67
L
1
8
4
0.38
L
Nemesis
2
7
2
0.43
W
Rama
7
2
3
4.25
L
Yemoja
RadSoul
Yemoja
1
3
2
0.67
W
Xing Tian
Soljfre
Xing Tian
2
1
11
7.5
W
Anubis
7
1
8
11
W
Osiris
bihsot5
Osiris
10
0
3
11.5
L
Raijin
zozoSensei
Raijin
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
47,433
56,651
Taken
55,288
26,069
Mitigated
36,029
9,438
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexeitor27
Cerberus
5,863
359
0
1,646
11,153
10,224
0
2,308
8,845
32,739
0
W
Ratatoskr
AmNexio
Ratatoskr
6,077
2,025
0
4,918
11,408
4,263
0
2,218
9,190
0
40,440
L
6,278
4,552
0
2,536
14,514
3,608
0
5,397
9,117
0
22,981
L
Nemesis
6,631
2,634
0
1,476
12,197
6,575
0
3,803
8,394
6,412
43,052
W
Rama
7,679
5,748
0
3,502
9,341
3,094
780
3,045
6,296
0
42,517
L
Yemoja
RadSoul
Yemoja
4,181
1,128
2,311
1,469
6,688
2,658
0
3,430
3,258
9,774
0
W
Xing Tian
Soljfre
Xing Tian
8,700
938
648
4,949
15,928
14,145
340
4,229
11,699
30,394
0
W
Anubis
10,469
665
0
5,975
8,930
4,618
0
3,053
5,877
52,414
0
W
Osiris
bihsot5
Osiris
14,508
5,482
0
3,447
9,681
9,909
979
2,737
6,944
10,488
70,339
L
Raijin
zozoSensei
Raijin
4,823
649
0
0
12,099
3,004
618
5,547
6,552
29,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
44,651
270
Minions Killed
423
0
Camps Cleared
0
1,296,554
Distance Traveled
1,496,334
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,971
498
71
4
0
282,384
1
W
Ratatoskr
8,264
517
70
4
0
286,656
0
L
Rama
6,696
419
45
3
0
234,852
1
L
Nemesis
7,910
494
94
6
0
281,428
2
W
Rama
8,400
525
91
6
0
267,154
0
L
Yemoja
6,687
418
7
0
0
282,064
3
W
Xing Tian
8,237
515
24
2
0
309,801
0
W
Anubis
9,038
565
94
6
0
280,783
0
W
Osiris
10,712
670
144
9
0
351,940
3
L
Raijin
6,342
396
53
3
0
215,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role