Player Matchup

Set
Set
AmericanSkurge
Set
Level 18
God Stats
5W - 8L
1,231 SR
Queue Stats
214W - 202L
1,129 Elo+
Party 2
Khepri
Khepri
GhostOfTyranny1
Khepri
Level 28
God Stats
26W - 23L
1,500 SR
Queue Stats
156W - 184L
1,327 Elo+
Party 1
Artio
Artio
NotGondelf
Artio
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
258W - 203L
1,448 Elo+
Party 2
Izanami
Izanami
SaraqueI
Izanami
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 65L
1,397 Elo+
Party 1
Merlin
Merlin
jacktwist1
Merlin
Level 65
God Stats
9W - 12L
1,421 SR
Queue Stats
144W - 144L
1,281 Elo+
Party 1
Team Averages
Level 45
1,430 SR
1,316 Elo+

VS

Team Averages
Level 64
1,598 SR
1,528 Elo+
Medusa
Medusa
AhhSteph
Medusa
Level 24
God Stats
3W - 5L
1,828 SR
Queue Stats
4W - 8L
1,708 Elo+
Party 3
Yemoja
Yemoja
AhhTiller
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 146L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
WubaDubDubb
Zhong Kui
Level 84
God Stats
7W - 8L
1,828 SR
Queue Stats
160W - 156L
1,597 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Wuthappend
Cu Chulainn
Level 45
God Stats
2W - 8L
1,272 SR
Queue Stats
17W - 39L
1,140 Elo+
Solo
Pele
Pele
anotherbanger
Pele
Level 88
God Stats
13W - 8L
1,562 SR
Queue Stats
169W - 173L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,922
538
2,527
7,360
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 9
6,353
578
3,222
6,052
2,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
11
4 / 2 / 0
6,226
566
4,024
9,890
7,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
SaraqueI
Izanami
10
7 / 1 / 3
6,739
613
9,716
7,113
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
jacktwist1
Merlin
11
3 / 0 / 1
6,173
561
4,596
2,743
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AhhSteph
Medusa
7
0 / 4 / 1
4,538
413
2,633
5,510
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
AhhTiller
Yemoja
8
0 / 3 / 0
5,196
472
2,399
7,421
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
WubaDubDubb
Zhong Kui
9
0 / 3 / 1
5,220
475
3,058
8,256
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Wuthappend
Cu Chulainn
9
2 / 3 / 1
5,681
516
5,806
8,384
3,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 3 / 1
6,371
579
6,018
7,166
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
7
7
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AhhSteph
Medusa
0
4
1
0.13
L
Yemoja
AhhTiller
Yemoja
0
3
0
0
W
0
3
3
0.5
W
1
1
9
5.5
W
Artio
4
2
0
2
W
Izanami
SaraqueI
Izanami
7
1
3
8.5
L
Zhong Kui
WubaDubDubb
Zhong Kui
0
3
1
0.17
L
Cu Chulainn
Wuthappend
Cu Chulainn
2
3
1
0.83
L
5
3
1
1.83
W
Merlin
jacktwist1
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
19,914
33,158
Taken
36,737
15,326
Mitigated
15,240
10,802
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AhhSteph
Medusa
2,633
1,284
123
617
5,510
2,401
0
1,209
4,301
1,305
12,705
L
Yemoja
AhhTiller
Yemoja
2,399
1,116
386
1,246
7,421
2,580
0
1,341
6,080
18,246
0
W
2,527
802
0
2,496
7,360
2,191
57
369
6,991
0
26,761
W
3,222
586
0
1,187
6,052
2,699
256
2,242
3,810
12,867
0
W
Artio
4,024
569
181
3,303
9,890
7,567
34
67
9,823
22,046
0
W
Izanami
SaraqueI
Izanami
9,716
7,572
0
3,385
7,113
2,078
668
1,957
5,156
0
44,369
L
Zhong Kui
WubaDubDubb
Zhong Kui
3,058
613
119
2,581
8,256
4,446
240
4,398
3,858
22,927
0
L
Cu Chulainn
Wuthappend
Cu Chulainn
5,806
1,754
0
3,118
8,384
3,726
0
3,221
5,163
0
24,612
L
6,018
1,230
0
1,857
7,166
2,087
171
1,673
5,493
109
30,879
W
Merlin
jacktwist1
Merlin
4,596
220
0
250
2,743
791
464
1,279
1,464
33,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
27,006
283
Minions Killed
202
0
Camps Cleared
0
1,055,263
Distance Traveled
998,619
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,538
413
24
2
0
189,042
1
L
Yemoja
5,196
472
37
3
0
196,101
1
W
Set
5,922
538
68
6
0
194,635
1
W
Khepri
6,353
578
29
3
0
222,207
2
W
Artio
6,226
566
47
4
0
224,418
2
W
Izanami
6,739
613
74
7
0
182,436
2
L
Zhong Kui
5,220
475
40
4
0
168,751
0
L
Cu Chulainn
5,681
516
41
4
0
221,606
4
L
Pele
6,371
579
60
5
0
223,119
0
W
Merlin
6,173
561
65
6
0
231,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role