Player Matchup

Sylvanus
Sylvanus
AvengerPlayer
Sylvanus
Level 88
God Stats
10W - 5L
1,703 SR
Queue Stats
34W - 19L
1,787 Elo+
Solo
Agni
Agni
LEVIATAN2345
Agni
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 56L
1,534 Elo+
Party 3
King Arthur
King Arthur
TuRnUp_Wzz
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2
Chaac
Chaac
VelstadBorne
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,591 Elo+
Party 3
Chiron
Chiron
ssseth-
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,490 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,615 Elo+

VS

Team Averages
Level 111
1,497 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
beenweezy11
Sol
Level 118
God Stats
7W - 2L
1,700 SR
Queue Stats
350W - 341L
1,585 Elo+
Solo
Chaac
Chaac
erock345
Chaac
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 227L
1,538 Elo+
Party 1
Hachiman
Hachiman
street_player122
Hachiman
Level 104
God Stats
13W - 15L
1,285 SR
Queue Stats
389W - 424L
1,241 Elo+
Solo
Jormungandr
Jormungandr
zay688i
Jormungandr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 53L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AvengerPlayer
Sylvanus
2
0 / 1 / 1
4,260
328
196
1,349
351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 6 / 0
7,126
548
8,798
8,194
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TuRnUp_Wzz
King Arthur
11
6 / 4 / 2
7,106
547
7,054
9,958
3,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 4 / 2
7,057
543
5,082
14,851
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ssseth-
Chiron
11
1 / 3 / 3
6,553
504
4,109
8,073
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 5 / 6
8,396
646
7,024
12,099
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 3 / 1
8,831
679
5,957
9,658
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
erock345
Chaac
15
4 / 2 / 1
8,542
657
10,724
7,871
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 2
7,536
580
2,248
6,644
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
zay688i
Jormungandr
12
1 / 2 / 7
7,019
540
5,970
12,862
11,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
13
Kills
18
18
Deaths
15
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
6
1.8
L
Sylvanus
AvengerPlayer
Sylvanus
0
1
1
0.5
L
5
6
0
0.83
L
King Arthur
TuRnUp_Wzz
King Arthur
6
4
2
1.75
L
1
4
2
0.5
W
5
3
1
1.83
W
Chaac
erock345
Chaac
4
2
1
2.25
L
Chiron
ssseth-
Chiron
1
3
3
0.83
W
2
3
2
1
W
Jormungandr
zay688i
Jormungandr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
31,923
42,425
Taken
49,134
15,232
Mitigated
30,102
11,517
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,024
2,219
99
3,738
12,099
4,189
0
2,144
9,466
0
31,908
L
Sylvanus
AvengerPlayer
Sylvanus
196
196
0
310
1,349
351
0
329
1,020
1,953
0
L
8,798
503
0
1,311
8,194
2,708
539
4,665
3,529
35,140
0
L
King Arthur
TuRnUp_Wzz
King Arthur
7,054
1,466
0
1,044
9,958
3,839
0
3,018
6,940
0
33,608
L
5,082
1,042
0
5,581
14,851
6,036
0
1,854
12,997
0
40,149
W
5,957
2,009
0
4,977
9,658
5,068
3,039
4,233
5,183
49,150
0
W
Chaac
erock345
Chaac
10,724
4,615
0
2,800
7,871
6,834
787
509
7,324
3,808
51,847
L
Chiron
ssseth-
Chiron
4,109
1,092
60
3,211
8,073
2,298
0
3,036
5,037
0
35,400
W
2,248
1,554
0
1,180
6,644
2,041
1,037
64
6,580
0
29,940
W
Jormungandr
zay688i
Jormungandr
5,970
1,853
219
3,222
12,862
11,970
387
1,606
11,174
37,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
40,324
294
Minions Killed
381
0
Camps Cleared
0
908,659
Distance Traveled
1,187,723
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,396
646
48
4
0
261,792
0
L
Sylvanus
4,260
328
4
0
0
21,178
0
L
Agni
7,126
548
69
5
0
227,716
1
L
King Arthur
7,106
547
55
4
0
224,651
0
L
Chaac
7,057
543
101
8
0
237,748
2
W
Sol
8,831
679
93
7
0
232,936
0
W
Chaac
8,542
657
114
9
0
234,979
0
L
Chiron
6,553
504
65
5
0
197,366
0
W
Hachiman
7,536
580
70
5
0
241,731
0
W
Jormungandr
7,019
540
56
4
0
216,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role