Player Matchup

Apollo
Apollo
Silver III
Ace PanicK
Apollo
Silver III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,412 MMR
Party 2
Cthulhu
Cthulhu
Silver II
AceSquireX
Cthulhu
Silver II
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,461 MMR
Party 2
Arachne
Arachne
Silver III
Biscione_-
Arachne
Silver III
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 173L
1,437 MMR
Party 3
Artio
Artio
Silver III
Misanthroptomist
Artio
Silver III
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
362W - 348L
1,436 MMR
Solo
Chang'e
Chang'e
Bronze III
osamah01993
Chang'e
Bronze III
Level 98
God Stats
36W - 22L
1,751 SR
Queue Stats
270W - 251L
1,427 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,550 SR
1,435 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,588 SR
1,436 MMR
Ares
Ares
Silver IV
Derza Toxic
Ares
Silver IV
Level 45
God Stats
21W - 10L
1,812 SR
Queue Stats
190W - 194L
1,307 MMR
Party 1
Mercury
Mercury
Bronze III
Dtz ALexMontoya
Mercury
Bronze III
Level 144
God Stats
43W - 34L
1,500 SR
Queue Stats
143W - 165L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Suprxme5x3
Mulan
Bronze III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,413 MMR
Party 4
Hades
Hades
Bronze III
Veznan1617
Hades
Bronze III
Level 60
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Yournotlikethat
Danzaburou
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,459 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ace PanicK
Apollo
19
13 / 2 / 9
13,207
600
21,867
22,221
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
AceSquireX
Cthulhu
18
5 / 5 / 10
12,967
589
15,506
23,281
25,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Biscione_-
Arachne
20
12 / 1 / 16
14,351
652
16,338
20,929
12,455
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
8 / 1 / 13
13,359
607
11,156
21,189
28,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
osamah01993
Chang'e
20
14 / 1 / 16
14,461
657
24,637
18,791
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BellonaAnubisScyllaGaneshaKing Arthur

VS

Bans
Cu ChulainnKaliCabrakanYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
8,367
380
7,278
25,006
16,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 10 / 4
9,887
449
10,319
20,086
7,507
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
14
2 / 9 / 1
9,157
416
8,700
18,826
12,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
14
2 / 16 / 3
9,070
412
12,088
27,178
15,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Yournotlikethat
Danzaburou
15
3 / 9 / 1
11,332
515
10,833
17,635
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
52
Kills
10
10
Deaths
53
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ace PanicK
Apollo
13
2
9
8.75
W
Cthulhu
AceSquireX
Cthulhu
5
5
10
2
W
Arachne
Biscione_-
Arachne
12
1
16
20
L
1
9
3
0.28
L
2
10
4
0.4
W
8
1
13
14.5
L
Mulan
2
9
1
0.28
L
Hades
2
16
3
0.22
L
Danzaburou
Yournotlikethat
Danzaburou
3
9
1
0.39
W
Chang'e
osamah01993
Chang'e
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,504
Damage
49,218
106,411
Taken
108,731
85,571
Mitigated
58,385
47,904
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ace PanicK
Apollo
21,867
11,548
0
8,993
22,221
10,187
4,994
4,969
17,252
0
97,024
W
Cthulhu
AceSquireX
Cthulhu
15,506
625
305
3,361
23,281
25,825
1,089
1,918
21,363
83,860
0
W
Arachne
Biscione_-
Arachne
16,338
12,290
0
4,770
20,929
12,455
2,584
4,739
16,190
0
145,026
L
7,278
907
178
1,013
25,006
16,740
206
10,329
14,635
27,860
0
L
10,319
4,164
0
573
20,086
7,507
0
9,360
10,676
0
57,313
W
11,156
1,234
1,525
6,078
21,189
28,600
433
3,751
17,438
55,920
0
L
Mulan
8,700
1,921
0
1,766
18,826
12,303
642
12,478
5,930
2,107
49,254
L
Hades
12,088
1,392
200
4,642
27,178
15,812
124
10,120
17,035
34,926
0
L
Danzaburou
Yournotlikethat
Danzaburou
10,833
5,165
0
4,236
17,635
6,023
1,014
8,429
9,156
114
52,781
W
Chang'e
osamah01993
Chang'e
24,637
950
8,199
14,673
18,791
8,504
2,736
8,031
10,760
95,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,345
Gold Earned
47,813
652
Minions Killed
364
0
Camps Cleared
0
2,065,398
Distance Traveled
1,686,524
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,207
600
118
5
0
410,924
3
W
Cthulhu
12,967
589
145
7
0
339,523
1
W
Arachne
14,351
652
172
8
0
479,073
5
L
Ares
8,367
380
27
1
0
358,818
0
L
Mercury
9,887
449
93
4
0
400,273
2
W
Artio
13,359
607
70
3
0
424,670
3
L
Mulan
9,157
416
108
5
0
319,650
3
L
Hades
9,070
412
49
2
0
313,676
7
L
Danzaburou
11,332
515
87
4
0
294,107
3
W
Chang'e
14,461
657
147
7
0
411,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role