Player Matchup

Chaac
Chaac
DabsBurgh710
Chaac
Level 18
God Stats
10W - 14L
1,325 SR
Queue Stats
14W - 21L
1,320 Elo+
Party 1
Vulcan
Vulcan
Kryptovv
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,371 Elo+
Party 1
Medusa
Medusa
ProfessorJenkem
Medusa
Level 22
God Stats
18W - 16L
1,457 SR
Queue Stats
23W - 24L
1,455 Elo+
Party 1
Chang'e
Chang'e
grimreaper3231
Chang'e
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 10L
1,916 Elo+
Solo
Arachne
Arachne
x MoN I sTeR x
Arachne
Level 33
God Stats
9W - 8L
1,298 SR
Queue Stats
24W - 25L
1,432 Elo+
Party 1
Team Averages
Level 26
1,459 SR
1,499 Elo+

VS

Team Averages
Level 27
1,736 SR
1,718 Elo+
Ymir
Ymir
CharmandereuKd
Ymir
Level 26
God Stats
5W - 5L
1,939 SR
Queue Stats
68W - 84L
1,804 Elo+
Party 2
Arachne
Arachne
D13T3R1CHS
Arachne
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 28L
1,536 Elo+
Solo
Danzaburou
Danzaburou
JuanOliveira124
Danzaburou
Level 29
God Stats
13W - 7L
1,863 SR
Queue Stats
63W - 78L
1,960 Elo+
Party 2
Bellona
Bellona
Night-_-Chan
Bellona
Level 23
God Stats
12W - 6L
1,673 SR
Queue Stats
38W - 35L
1,628 Elo+
Solo
Cthulhu
Cthulhu
TodFerris
Cthulhu
Level 28
God Stats
14W - 10L
1,705 SR
Queue Stats
14W - 10L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
10,310
491
9,954
19,968
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Kryptovv
Vulcan
19
11 / 5 / 3
12,814
610
21,877
11,120
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 0 / 4
9,830
468
4,423
10,665
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 5 / 8
10,712
510
10,974
15,138
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 6
12,721
606
12,033
17,403
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
9,954
474
9,251
18,392
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
D13T3R1CHS
Arachne
16
7 / 11 / 3
10,233
487
11,117
21,425
10,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
JuanOliveira124
Danzaburou
15
4 / 3 / 4
10,071
480
9,879
14,172
4,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Night-_-Chan
Bellona
15
3 / 9 / 7
9,351
445
11,912
21,477
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TodFerris
Cthulhu
1
0 / 0 / 0
4,096
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
27
Kills
17
18
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Arachne
D13T3R1CHS
Arachne
7
11
3
0.77
W
3
4
7
1.63
L
Danzaburou
JuanOliveira124
Danzaburou
4
3
4
2
W
Vulcan
Kryptovv
Vulcan
11
5
3
2.5
L
Bellona
Night-_-Chan
Bellona
3
9
7
0.72
W
0
0
4
2
L
Cthulhu
TodFerris
Cthulhu
0
0
0
0
W
7
5
8
2.2
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,261
Damage
42,159
74,294
Taken
75,466
47,980
Mitigated
46,335
31,101
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,251
712
1,047
4,982
18,392
13,552
333
9,251
9,049
34,090
0
L
Arachne
D13T3R1CHS
Arachne
11,117
6,238
0
4,749
21,425
10,942
822
10,341
10,956
6,582
48,955
W
9,954
3,361
0
8,777
19,968
20,910
1,401
2,197
17,311
114
40,115
L
Danzaburou
JuanOliveira124
Danzaburou
9,879
2,278
0
4,068
14,172
4,887
903
7,640
6,436
0
52,137
W
Vulcan
Kryptovv
Vulcan
21,877
6,882
0
1,516
11,120
5,207
2,808
2,030
9,015
95,054
0
L
Bellona
Night-_-Chan
Bellona
11,912
4,636
0
1,335
21,477
16,954
668
5,733
15,422
0
53,101
W
4,423
1,029
0
3,167
10,665
3,597
1,686
600
10,065
0
54,936
L
Cthulhu
TodFerris
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
10,974
144
2,282
5,115
15,138
9,110
116
4,301
10,762
33,196
0
W
12,033
7,648
0
10,244
17,403
9,156
2,344
791
16,462
0
99,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
43,705
502
Minions Killed
291
0
Camps Cleared
0
1,900,093
Distance Traveled
1,517,431
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,954
474
51
2
0
403,666
0
L
Arachne
10,233
487
75
4
0
345,563
1
W
Chaac
10,310
491
59
3
0
356,275
0
L
Danzaburou
10,071
480
75
4
0
375,584
1
W
Vulcan
12,814
610
153
7
0
368,208
0
L
Bellona
9,351
445
90
4
0
392,618
1
W
Medusa
9,830
468
85
4
0
343,199
1
L
Cthulhu
4,096
195
0
0
0
0
0
W
Chang'e
10,712
510
42
2
0
374,513
2
W
Arachne
12,721
606
163
8
0
457,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role