Player Matchup

Fenrir
Fenrir
DirtyDan-305
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,590 Elo+
Solo
Thor
Thor
RosendoCG2710
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,684 Elo+
Solo
Agni
Agni
Unloadinazzz
Agni
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 219L
1,419 Elo+
Solo
Cthulhu
Cthulhu
awolfbane
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
He Bo
He Bo
coopitup20
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,539 Elo+

VS

Team Averages
Level 7
1,439 SR
1,462 Elo+
Nemesis
Nemesis
BossAgate431967
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
KarasKing83
Da Ji
Level 6
God Stats
2W - 4L
1,250 SR
Queue Stats
3W - 12L
1,210 Elo+
Solo
Cthulhu
Cthulhu
Light Yagami306
Cthulhu
Level 7
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Bellona
Bellona
Marcus06
Bellona
Level 7
God Stats
2W - 2L
1,597 SR
Queue Stats
4W - 7L
1,405 Elo+
Solo
Heimdallr
Heimdallr
SpringySquash74
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 3 / 16
9,760
1,084
11,199
9,258
4,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 12
9,601
1,067
7,441
9,287
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 14
9,620
1,069
7,464
5,302
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
awolfbane
Cthulhu
17
4 / 3 / 19
10,252
1,139
8,465
8,060
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
15
7 / 2 / 10
9,463
1,051
11,529
5,547
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

317

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 7
8,605
956
5,428
14,447
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 9 / 0
9,489
1,054
5,620
11,258
9,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 0
7,000
778
327
801
256
Bellona
Marcus06
Bellona
14
6 / 1 / 1
9,950
1,106
10,204
11,365
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
SpringySquash74
Heimdallr
16
0 / 8 / 8
9,088
1,010
9,719
14,110
5,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
29
Kills
12
12
Deaths
29
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
Fenrir
8
3
16
5.33
L
6
9
0
0.67
L
0
1
0
0
L
Bellona
Marcus06
Bellona
6
1
1
6.5
W
4
2
12
5
L
Heimdallr
SpringySquash74
Heimdallr
0
8
8
0.5
W
6
2
14
6.5
W
Cthulhu
awolfbane
Cthulhu
4
3
19
4.5
W
He Bo
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,098
Damage
31,298
37,454
Taken
51,981
22,155
Mitigated
33,259
3,574
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,428
2,823
0
1,852
14,447
8,777
0
6,975
7,347
0
9,283
W
Fenrir
11,199
3,506
0
522
9,258
4,346
0
76
9,032
0
19,107
L
5,620
2,011
0
578
11,258
9,082
0
6,221
4,946
0
12,925
L
327
0
0
0
801
256
0
408
368
327
0
L
Bellona
Marcus06
Bellona
10,204
2,823
0
462
11,365
9,590
0
6,094
5,134
0
24,639
W
7,441
3,139
0
704
9,287
3,741
0
76
9,111
0
13,235
L
Heimdallr
SpringySquash74
Heimdallr
9,719
5,102
0
407
14,110
5,554
0
7,182
6,728
0
24,215
W
7,464
1,746
0
542
5,302
1,912
0
0
5,277
18,373
0
W
Cthulhu
awolfbane
Cthulhu
8,465
1,175
0
501
8,060
10,226
0
54
7,891
31,615
0
W
He Bo
11,529
2,855
0
1,305
5,547
1,930
0
121
5,376
25,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
44,132
143
Minions Killed
93
0
Camps Cleared
3
868,817
Distance Traveled
492,079
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,605
956
10
1
0
101,571
1
W
Fenrir
9,760
1,084
23
3
0
184,124
0
L
Da Ji
9,489
1,054
19
2
0
88,141
0
L
Cthulhu
7,000
778
0
0
0
7,850
0
L
Bellona
9,950
1,106
29
3
2
168,565
0
W
Thor
9,601
1,067
13
1
0
171,713
0
L
Heimdallr
9,088
1,010
35
4
1
125,952
1
W
Agni
9,620
1,069
30
3
0
160,940
2
W
Cthulhu
10,252
1,139
37
4
0
220,677
0
W
He Bo
9,463
1,051
40
4
0
131,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role