Player Matchup

Ymir
Ymir
A45COLT
Ymir
Level 15
God Stats
4W - 2L
1,622 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 2
Cupid
Cupid
Apexzy
Cupid
Level 24
God Stats
12W - 9L
1,503 SR
Queue Stats
114W - 96L
1,692 Elo+
Party 2
Terra
Terra
Blackdanjustice
Terra
Level 47
God Stats
5W - 3L
1,518 SR
Queue Stats
23W - 24L
1,591 Elo+
Solo
Nemesis
Nemesis
Mferno
Nemesis
Level 63
God Stats
25W - 11L
1,638 SR
Queue Stats
97W - 71L
1,637 Elo+
Party 2
Scylla
Scylla
breezyf
Scylla
Level 63
God Stats
35W - 14L
1,930 SR
Queue Stats
80W - 59L
1,683 Elo+
Party 2
Team Averages
Level 42
1,642 SR
1,653 Elo+

VS

Team Averages
Level 60
1,550 SR
1,566 Elo+
King Arthur
King Arthur
Cafe Acido
King Arthur
Level 61
God Stats
9W - 13L
1,751 SR
Queue Stats
90W - 80L
1,622 Elo+
Solo
Discordia
Discordia
Matthew9320
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,320 Elo+
Party 1
Artemis
Artemis
gaston7878
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Ares
Ares
grim96
Ares
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 113L
1,600 Elo+
Party 1
Fenrir
Fenrir
iamandrus1
Fenrir
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 129L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A45COLT
Ymir
9
0 / 3 / 1
5,054
459
3,694
6,713
2,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Apexzy
Cupid
9
4 / 2 / 4
5,795
527
7,060
5,578
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 4
5,978
543
2,631
8,030
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Mferno
Nemesis
11
4 / 0 / 1
6,662
606
2,792
4,335
2,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
breezyf
Scylla
11
8 / 3 / 1
7,162
651
6,639
4,430
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cafe Acido
King Arthur
12
3 / 1 / 0
6,676
607
4,450
8,151
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Matthew9320
Discordia
8
0 / 5 / 0
4,853
441
1,073
4,180
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
gaston7878
Artemis
6
0 / 6 / 4
4,890
445
4,832
6,869
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
grim96
Ares
8
2 / 3 / 2
5,801
527
5,226
9,640
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
iamandrus1
Fenrir
11
4 / 4 / 0
6,715
610
3,675
8,402
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
19
Kills
9
9
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
A45COLT
Ymir
0
3
1
0.17
W
Cupid
Apexzy
Cupid
4
2
4
3
W
3
1
4
5
L
King Arthur
Cafe Acido
King Arthur
3
1
0
3
L
Discordia
Matthew9320
Discordia
0
5
0
0
W
Nemesis
Mferno
Nemesis
4
0
1
4.5
W
Scylla
breezyf
Scylla
8
3
1
2.83
L
Artemis
gaston7878
Artemis
0
6
4
0.33
L
Ares
grim96
Ares
2
3
2
1
L
Fenrir
iamandrus1
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
19,256
29,086
Taken
37,242
12,109
Mitigated
14,459
7,815
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A45COLT
Ymir
3,694
729
0
758
6,713
2,782
0
0
6,482
20,548
0
W
Cupid
Apexzy
Cupid
7,060
3,639
605
1,485
5,578
1,531
466
1,773
3,805
0
24,894
W
2,631
794
835
2,778
8,030
3,956
252
3,422
4,608
13,358
0
L
King Arthur
Cafe Acido
King Arthur
4,450
787
0
2,487
8,151
5,027
353
3,695
4,456
0
34,244
L
Discordia
Matthew9320
Discordia
1,073
64
0
0
4,180
1,076
0
1,622
2,372
18,791
0
W
Nemesis
Mferno
Nemesis
2,792
1,151
0
700
4,335
2,698
116
130
4,205
7,703
27,427
W
Scylla
breezyf
Scylla
6,639
371
0
654
4,430
1,142
336
974
3,456
30,938
0
L
Artemis
gaston7878
Artemis
4,832
1,811
0
1,141
6,869
1,746
388
2,606
4,207
0
14,234
L
Ares
grim96
Ares
5,226
752
0
2,544
9,640
3,835
0
2,608
6,952
16,821
0
L
Fenrir
iamandrus1
Fenrir
3,675
1,137
0
3,209
8,402
2,775
0
2,214
6,068
0
31,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
28,935
209
Minions Killed
198
0
Camps Cleared
0
1,019,085
Distance Traveled
918,656
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,054
459
28
3
0
203,920
0
W
Cupid
5,795
527
37
3
0
203,119
1
W
Terra
5,978
543
21
2
0
197,269
4
L
King Arthur
6,676
607
69
6
0
172,149
3
L
Discordia
4,853
441
31
3
0
155,554
0
W
Nemesis
6,662
606
64
6
0
229,977
2
W
Scylla
7,162
651
59
5
0
184,800
0
L
Artemis
4,890
445
18
2
0
184,685
0
L
Ares
5,801
527
18
2
0
197,311
3
L
Fenrir
6,715
610
62
6
0
208,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role