Player Matchup

Kumbhakarna
Kumbhakarna
BalisticSniper
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,466 Elo+
Solo
Guan Yu
Guan Yu
WackoDaSniper
Guan Yu
Level 16
God Stats
37W - 32L
1,705 SR
Queue Stats
54W - 40L
1,735 Elo+
Party 3
Nemesis
Nemesis
shadowfighter91
Nemesis
Level 29
God Stats
19W - 12L
1,847 SR
Queue Stats
110W - 108L
1,814 Elo+
Solo
Da Ji
Da Ji
xCgray
Da Ji
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 82L
1,891 Elo+
Party 3
Cthulhu
Cthulhu
xtry_death9
Cthulhu
Level 24
God Stats
14W - 13L
1,257 SR
Queue Stats
22W - 14L
1,500 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,681 Elo+

VS

Team Averages
Level 18
1,556 SR
1,616 Elo+
Nu Wa
Nu Wa
JorjiJoestar
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MeiGotThicTOwOs
Osiris
Level 13
God Stats
10W - 9L
1,396 SR
Queue Stats
30W - 24L
1,418 Elo+
Party 1
Khepri
Khepri
Officer OwO
Khepri
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
52W - 45L
1,527 Elo+
Party 1
Chang'e
Chang'e
mrssskeltal
Chang'e
Level 17
God Stats
10W - 7L
1,882 SR
Queue Stats
50W - 40L
1,738 Elo+
Party 2
Rama
Rama
triagnle567
Rama
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 12L
1,897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BalisticSniper
Kumbhakarna
15
1 / 4 / 3
9,877
988
5,182
15,789
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
15
1 / 7 / 5
9,203
920
8,425
17,754
10,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 4
9,262
926
8,031
19,711
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
xCgray
Da Ji
15
5 / 11 / 2
10,132
1,013
7,795
18,213
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
xtry_death9
Cthulhu
15
1 / 9 / 4
9,398
940
12,663
22,736
22,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

77

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 26
10,529
1,053
20,154
8,286
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 26
10,774
1,077
10,778
11,026
10,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
17
1 / 3 / 32
10,177
1,018
6,321
8,115
5,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
mrssskeltal
Chang'e
18
6 / 1 / 27
11,535
1,154
15,323
8,918
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
22 / 1 / 15
14,090
1,409
36,113
10,238
4,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
164
9
Kills
38
38
Deaths
9
18
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BalisticSniper
Kumbhakarna
1
4
3
0.63
W
4
3
26
5.67
W
5
1
26
18
W
Khepri
1
3
32
5.67
L
Guan Yu
1
7
5
0.5
W
Chang'e
mrssskeltal
Chang'e
6
1
27
19.5
L
1
7
4
0.43
W
22
1
15
29.5
L
Da Ji
xCgray
Da Ji
5
11
2
0.55
L
Cthulhu
xtry_death9
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,096
Damage
88,689
94,203
Taken
46,583
63,765
Mitigated
28,258
9,941
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BalisticSniper
Kumbhakarna
5,182
412
0
694
15,789
15,418
0
6,592
9,041
21,499
0
W
20,154
5,258
1,760
1,055
8,286
3,098
0
2,401
5,810
29,917
0
W
10,778
2,897
515
972
11,026
10,237
0
3,158
7,768
3,470
18,666
W
Khepri
6,321
929
0
951
8,115
5,959
0
3,031
4,973
13,384
0
L
Guan Yu
8,425
780
2,112
1,627
17,754
10,370
0
9,522
8,054
0
12,834
W
Chang'e
mrssskeltal
Chang'e
15,323
865
3,870
2,610
8,918
4,011
0
4,537
4,281
29,311
0
L
8,031
4,549
0
2,621
19,711
7,643
0
8,992
10,379
0
23,486
W
36,113
30,143
0
1,070
10,238
4,953
0
4,232
5,906
0
58,832
L
Da Ji
xCgray
Da Ji
7,795
2,553
0
0
18,213
8,149
0
7,432
10,585
0
13,726
L
Cthulhu
xtry_death9
Cthulhu
12,663
334
615
2,272
22,736
22,185
0
9,896
12,512
47,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
57,105
159
Minions Killed
152
6
Camps Cleared
5
911,989
Distance Traveled
950,724
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,877
988
33
3
2
180,935
0
W
Nu Wa
10,529
1,053
17
2
1
170,942
0
W
Osiris
10,774
1,077
24
2
1
202,645
1
W
Khepri
10,177
1,018
14
1
0
189,702
0
L
Guan Yu
9,203
920
9
1
0
183,620
4
W
Chang'e
11,535
1,154
38
4
0
212,967
0
L
Nemesis
9,262
926
34
3
1
168,943
0
W
Rama
14,090
1,409
59
6
3
174,468
0
L
Da Ji
10,132
1,013
4
0
2
194,835
0
L
Cthulhu
9,398
940
79
8
1
183,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role