Player Matchup

Jormungandr
Jormungandr
augu624
Jormungandr
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 116L
1,500 Elo+
Party 2
Hera
Hera
guinoobg
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 106L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
vinidssantos38
Danzaburou
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 89L
1,500 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,382 SR
1,562 Elo+
Tyr
Tyr
MrCrowley06
Tyr
Level 17
God Stats
8W - 7L
1,527 SR
Queue Stats
32W - 26L
1,525 Elo+
Solo
Thoth
Thoth
iDacked
Thoth
Level 102
God Stats
15W - 27L
1,500 SR
Queue Stats
269W - 301L
1,778 Elo+
Party 1
Neith
Neith
pegaeuotalio
Neith
Level 27
God Stats
22W - 19L
1,120 SR
Queue Stats
133W - 119L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
augu624
Jormungandr
9
0 / 8 / 1
6,668
667
3,647
13,077
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
9
1 / 5 / 0
6,601
660
4,664
5,997
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vinidssantos38
Danzaburou
8
0 / 7 / 0
5,565
557
2,190
8,408
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 8
9,043
904
7,706
10,280
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
iDacked
Thoth
12
3 / 0 / 12
7,994
799
9,029
4,083
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 1 / 9
8,836
884
7,917
7,195
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
20
20
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Jormungandr
augu624
Jormungandr
0
8
1
0.06
L
Hera
1
5
0
0.2
W
Thoth
iDacked
Thoth
3
0
12
9
W
9
1
9
13.5
L
Danzaburou
vinidssantos38
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,501
Damage
24,652
27,482
Taken
21,558
10,934
Mitigated
8,589
153
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,706
1,448
0
4,218
10,280
4,749
369
3,942
6,338
0
29,797
L
Jormungandr
augu624
Jormungandr
3,647
1,501
0
0
13,077
6,547
0
4,312
8,765
13,914
0
L
Hera
4,664
1,280
0
0
5,997
1,753
0
1,265
4,732
23,670
0
W
Thoth
iDacked
Thoth
9,029
170
0
728
4,083
1,324
1,137
1,421
2,662
32,915
0
W
7,917
4,434
0
2,948
7,195
2,516
899
3,061
4,134
0
30,778
L
Danzaburou
vinidssantos38
Danzaburou
2,190
296
0
153
8,408
2,634
0
3,472
4,936
0
6,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,834
Gold Earned
25,873
74
Minions Killed
145
0
Camps Cleared
0
434,629
Distance Traveled
528,260
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,043
904
34
3
0
190,749
2
L
Jormungandr
6,668
667
28
3
0
156,426
0
L
Hera
6,601
660
40
4
0
149,725
0
W
Thoth
7,994
799
53
5
0
182,896
0
W
Neith
8,836
884
58
6
0
154,615
3
L
Danzaburou
5,565
557
6
1
0
128,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role