Player Matchup

Ares
Ares
Getsuga130060
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 377L
1,090 Elo+
Solo
Janus
Janus
InjusticeForAll
Janus
Level 107
God Stats
6W - 9L
1,500 SR
Queue Stats
206W - 186L
1,423 Elo+
Solo
Ymir
Ymir
MO0D
Ymir
Level 77
God Stats
1W - 1L
1,727 SR
Queue Stats
172W - 110L
1,974 Elo+
Party 3
Loki
Loki
Turnerr 2Nasty
Loki
Level 52
God Stats
2W - 1L
1,733 SR
Queue Stats
112W - 98L
1,483 Elo+
Party 3
Medusa
Medusa
Xsiliysoft
Medusa
Level 139
God Stats
8W - 5L
1,500 SR
Queue Stats
140W - 89L
1,977 Elo+
Party 3
Team Averages
Level 95
1,592 SR
1,589 Elo+

VS

Team Averages
Level 110
1,534 SR
1,526 Elo+
Scylla
Scylla
KimJongB00M
Scylla
Level 86
God Stats
30W - 27L
1,810 SR
Queue Stats
781W - 746L
1,322 Elo+
Party 1
Thanatos
Thanatos
Lasrius
Thanatos
Level 108
God Stats
7W - 5L
1,394 SR
Queue Stats
28W - 18L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
MRDefender95
Erlang Shen
Level 103
God Stats
17W - 13L
1,681 SR
Queue Stats
628W - 563L
1,798 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
saltisailor
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 286L
1,451 Elo+
Party 1
Achilles
Achilles
sodafunky
Achilles
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
23W - 18L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
8,720
459
7,764
16,011
7,226
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 5 / 8
10,148
534
9,136
10,210
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
MO0D
Ymir
14
0 / 5 / 5
8,896
468
8,188
11,269
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 6 / 5
9,765
514
5,450
13,314
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Xsiliysoft
Medusa
18
15 / 4 / 2
11,918
627
20,819
11,909
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 5 / 3
10,317
543
7,829
10,201
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Lasrius
Thanatos
17
12 / 4 / 5
11,105
584
15,040
14,645
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
MRDefender95
Erlang Shen
15
4 / 3 / 4
9,674
509
8,165
16,889
13,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
saltisailor
Ah Muzen Cab
13
2 / 8 / 6
8,348
439
4,432
13,840
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
sodafunky
Achilles
13
2 / 5 / 13
8,785
462
6,856
15,451
10,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
24
Kills
25
25
Deaths
25
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
W
2
5
8
1.2
L
Scylla
5
5
3
1.3
L
Thanatos
Lasrius
Thanatos
12
4
5
3.63
W
Ymir
MO0D
Ymir
0
5
5
0.5
L
Erlang Shen
MRDefender95
Erlang Shen
4
3
4
2
W
3
6
5
0.92
W
Medusa
Xsiliysoft
Medusa
15
4
2
4
L
Ah Muzen Cab
saltisailor
Ah Muzen Cab
2
8
6
0.63
L
Achilles
sodafunky
Achilles
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,357
Damage
42,322
62,713
Taken
71,026
36,483
Mitigated
37,666
10,025
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,764
1,016
388
2,478
16,011
7,226
524
1,505
14,412
23,620
0
W
9,136
417
0
846
10,210
3,613
0
1,230
8,868
79,936
0
L
Scylla
7,829
754
0
1,368
10,201
3,350
335
4,305
5,871
58,706
0
L
Thanatos
Lasrius
Thanatos
15,040
7,104
0
9,323
14,645
5,846
0
3,330
11,265
0
62,271
W
Ymir
MO0D
Ymir
8,188
2,951
0
533
11,269
13,929
544
1,794
9,449
43,885
0
L
Erlang Shen
MRDefender95
Erlang Shen
8,165
3,686
0
7,630
16,889
13,792
810
8,687
7,822
6,293
42,351
W
5,450
635
0
3,252
13,314
4,439
696
1,845
11,431
0
52,404
W
Medusa
Xsiliysoft
Medusa
20,819
9,978
0
2,528
11,909
7,276
2,234
2,459
9,342
5,727
69,224
L
Ah Muzen Cab
saltisailor
Ah Muzen Cab
4,432
1,981
0
2,834
13,840
4,048
0
3,309
10,531
0
48,292
L
Achilles
sodafunky
Achilles
6,856
2,401
384
2,429
15,451
10,630
0
6,113
9,313
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
48,229
456
Minions Killed
415
0
Camps Cleared
0
1,783,797
Distance Traveled
1,729,875
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,720
459
35
2
0
350,249
13
W
Janus
10,148
534
144
8
0
359,777
10
L
Scylla
10,317
543
120
6
0
296,278
3
L
Thanatos
11,105
584
98
5
0
388,535
2
W
Ymir
8,896
468
72
4
0
321,963
6
L
Erlang Shen
9,674
509
96
5
0
349,442
0
W
Loki
9,765
514
88
5
0
402,378
4
W
Medusa
11,918
627
117
6
0
349,430
7
L
Ah Muzen Cab
8,348
439
76
4
0
319,253
6
L
Achilles
8,785
462
25
1
0
376,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role