Player Matchup

Cthulhu
Cthulhu
Nova__SHOK
Cthulhu
Level 16
God Stats
13W - 20L
1,291 SR
Queue Stats
42W - 46L
1,479 Elo+
Party 1
Hel
Hel
Syd1918
Hel
Level 28
God Stats
12W - 15L
1,525 SR
Queue Stats
12W - 16L
1,431 Elo+
Solo
Set
Set
rileywolf31
Set
Level 60
God Stats
1W - 3L
1,260 SR
Queue Stats
111W - 118L
1,479 Elo+
Party 1
Team Averages
Level 35
1,359 SR
1,463 Elo+

VS

Team Averages
Level 42
1,493 SR
1,672 Elo+
Sol
Sol
Silad24
Sol
Level 26
God Stats
8W - 0L
1,500 SR
Queue Stats
13W - 18L
1,623 Elo+
Solo
Cthulhu
Cthulhu
katsuragi65
Cthulhu
Level 52
God Stats
2W - 1L
1,802 SR
Queue Stats
81W - 78L
1,697 Elo+
Party 2
Pele
Pele
pop_a_perky_bro
Pele
Level 49
God Stats
3W - 3L
1,177 SR
Queue Stats
170W - 168L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nova__SHOK
Cthulhu
14
0 / 7 / 7
10,376
576
8,490
23,534
23,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
10
1 / 5 / 5
9,829
546
6,994
9,658
3,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 7 / 0
12,375
688
14,512
15,324
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 4 / 12
11,389
633
15,873
11,686
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
katsuragi65
Cthulhu
16
7 / 2 / 12
12,955
720
11,796
16,989
11,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 2 / 8
13,191
733
11,840
12,029
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
19
19
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Nova__SHOK
Cthulhu
0
7
7
0.5
W
Sol
2
4
12
2
L
Hel
1
5
5
0.7
W
Cthulhu
katsuragi65
Cthulhu
7
2
12
6.5
W
10
2
8
7
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
39,509
48,516
Taken
40,704
33,210
Mitigated
21,308
11,006
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Nova__SHOK
Cthulhu
8,490
956
608
1,123
23,534
23,105
0
14,923
8,174
27,850
0
W
Sol
15,873
5,207
0
2,830
11,686
3,865
1,615
4,862
6,824
48,241
0
L
Hel
6,994
233
1,940
3,641
9,658
3,228
0
4,911
4,583
26,817
0
W
Cthulhu
katsuragi65
Cthulhu
11,796
808
906
6,864
16,989
11,540
402
7,084
9,905
39,391
0
W
11,840
2,411
0
3,472
12,029
5,903
1,008
3,662
8,367
0
64,323
L
14,512
6,101
306
3,388
15,324
6,877
0
7,159
8,003
0
78,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
37,535
188
Minions Killed
199
0
Camps Cleared
0
771,714
Distance Traveled
951,719
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,376
576
34
2
0
265,376
0
W
Sol
11,389
633
61
3
0
292,021
4
L
Hel
9,829
546
43
2
0
196,053
0
W
Cthulhu
12,955
720
48
3
0
307,969
1
W
Pele
13,191
733
90
5
0
351,729
1
L
Set
12,375
688
111
6
0
310,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role