Player Matchup

Hera
Hera
Gold I
MopeyBassoon741
Hera
Gold I
Level 109
God Stats
81W - 67L
1,624 SR
Queue Stats
801W - 778L
1,522 MMR
Solo
Mercury
Mercury
Bronze III
Nittany Lions33
Mercury
Bronze III
Level 98
God Stats
1W - 4L
1,734 SR
Queue Stats
100W - 104L
1,542 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Staynk
Kumbhakarna
Bronze III
Level 72
God Stats
1W - 2L
1,722 SR
Queue Stats
10W - 12L
1,542 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
robbiethewarrior
Heimdallr
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Party 3
Amaterasu
Amaterasu
Bronze III
sebaruge
Amaterasu
Bronze III
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 55L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,616 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,524 SR
1,521 MMR
Chaac
Chaac
Bronze III
GreassyCaldwell
Chaac
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,505 MMR
Party 4
Poseidon
Poseidon
Silver II
Karmaahh
Poseidon
Silver II
Level 128
God Stats
2W - 0L
1,768 SR
Queue Stats
19W - 9L
1,539 MMR
Party 4
Cerberus
Cerberus
Bronze III
Narutox_x3611
Cerberus
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,458 MMR
Party 2
Skadi
Skadi
Gold V
Yami-X9
Skadi
Gold V
Level 107
God Stats
11W - 12L
1,317 SR
Queue Stats
630W - 643L
1,586 MMR
Party 2
Fenrir
Fenrir
Gold IV
teamvikk
Fenrir
Gold IV
Level 138
God Stats
11W - 4L
1,534 SR
Queue Stats
549W - 526L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 0
10,512
478
5,279
14,224
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 9 / 3
10,532
479
11,158
20,605
9,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Staynk
Kumbhakarna
11
2 / 6 / 4
8,756
398
8,232
25,972
22,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
12
0 / 9 / 6
8,535
388
8,523
18,791
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
sebaruge
Amaterasu
15
1 / 5 / 0
9,765
444
6,863
18,537
12,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Cu ChulainnCthulhuScyllaTsukuyomiSet

VS

Bans
ArachneJanusThanatosVulcanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 15
12,153
552
11,449
19,358
31,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Karmaahh
Poseidon
20
6 / 0 / 12
13,849
630
18,056
10,370
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Narutox_x3611
Cerberus
16
5 / 3 / 12
11,773
535
10,383
20,409
22,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Yami-X9
Skadi
18
7 / 2 / 11
12,239
556
18,216
14,491
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
teamvikk
Fenrir
19
17 / 0 / 9
13,791
627
17,992
21,866
12,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
7
Kills
38
39
Deaths
7
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Poseidon
Karmaahh
Poseidon
6
0
12
12
L
0
10
0
0
W
Cerberus
Narutox_x3611
Cerberus
5
3
12
3.67
L
4
9
3
0.61
L
Kumbhakarna
Staynk
Kumbhakarna
2
6
4
0.67
W
Skadi
Yami-X9
Skadi
7
2
11
6.25
L
Heimdallr
0
9
6
0.33
L
Amaterasu
sebaruge
Amaterasu
1
5
0
0.2
W
Fenrir
teamvikk
Fenrir
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
76,096
98,129
Taken
86,494
56,184
Mitigated
76,683
15,017
Healing
37,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,449
1,803
0
10,048
19,358
31,973
820
1,720
16,772
0
57,084
W
Poseidon
Karmaahh
Poseidon
18,056
2,982
0
2,849
10,370
4,007
2,517
1,909
8,377
115,903
0
L
5,279
1,470
0
3,010
14,224
5,384
1,334
1,024
13,125
77,731
0
W
Cerberus
Narutox_x3611
Cerberus
10,383
507
732
8,047
20,409
22,314
2,162
2,723
17,686
34,491
0
L
11,158
4,474
0
2,610
20,605
9,558
0
4,591
15,964
0
79,183
L
Kumbhakarna
Staynk
Kumbhakarna
8,232
394
0
911
25,972
22,666
0
10,619
15,303
28,017
0
W
Skadi
Yami-X9
Skadi
18,216
7,737
0
6,866
14,491
6,144
7,440
4,177
10,314
0
90,123
L
Heimdallr
8,523
4,997
0
2,209
18,791
5,791
0
7,157
11,584
0
36,409
L
Amaterasu
sebaruge
Amaterasu
6,863
3,282
0
6,277
18,537
12,785
0
5,048
13,090
0
46,187
W
Fenrir
teamvikk
Fenrir
17,992
4,942
0
8,899
21,866
12,245
886
5,165
16,521
0
81,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
63,805
446
Minions Killed
549
0
Camps Cleared
0
1,917,166
Distance Traveled
2,293,788
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,153
552
95
4
0
440,569
3
W
Poseidon
13,849
630
179
8
0
451,076
0
L
Hera
10,512
478
151
7
0
305,921
2
W
Cerberus
11,773
535
51
2
0
459,350
2
L
Mercury
10,532
479
108
5
0
413,480
0
L
Kumbhakarna
8,756
398
28
1
0
443,913
9
W
Skadi
12,239
556
128
6
0
427,252
1
L
Heimdallr
8,535
388
61
3
0
356,168
1
L
Amaterasu
9,765
444
98
4
0
397,684
0
W
Fenrir
13,791
627
96
4
0
515,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role