Player Matchup

Hun Batz
Hun Batz
HunterAce1994
Hun Batz
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,312 Elo+
Party 1
Hercules
Hercules
SilverFox4070
Hercules
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Turtle man army
Nu Wa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,500 Elo+
Party 1
Hachiman
Hachiman
komm666
Hachiman
Level 154
God Stats
1W - 2L
1,264 SR
Queue Stats
25W - 21L
1,243 Elo+
Solo
Baron Samedi
Baron Samedi
xXV3n0mKill3rXx
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,312 Elo+
Party 1
Team Averages
Level 138
1,496 SR
1,373 Elo+

VS

Team Averages
Level 133
1,548 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Dermaimonia
Kukulkan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 39L
1,621 Elo+
Party 2
Osiris
Osiris
ToFilthy4u
Osiris
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 59L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
joshr7373
Tsukuyomi
Level 129
God Stats
23W - 24L
1,285 SR
Queue Stats
297W - 258L
1,248 Elo+
Solo
Cernunnos
Cernunnos
luiisf
Cernunnos
Level 153
God Stats
12W - 9L
1,741 SR
Queue Stats
591W - 568L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HunterAce1994
Hun Batz
16
4 / 3 / 4
10,059
719
6,582
11,127
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SilverFox4070
Hercules
15
0 / 3 / 4
8,131
581
3,694
14,626
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 3 / 4
10,564
755
14,751
10,241
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
komm666
Hachiman
15
0 / 3 / 8
8,792
628
8,550
11,011
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
xXV3n0mKill3rXx
Baron Samedi
16
3 / 5 / 4
10,155
725
12,778
10,632
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 3 / 9
10,395
743
7,434
9,106
2,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Dermaimonia
Kukulkan
18
3 / 3 / 10
10,493
750
10,031
7,585
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ToFilthy4u
Osiris
17
1 / 2 / 13
9,581
684
9,019
12,864
10,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
joshr7373
Tsukuyomi
19
6 / 4 / 10
11,557
826
14,360
13,403
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
luiisf
Cernunnos
17
3 / 1 / 10
10,469
748
10,507
14,822
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
13
Kills
17
17
Deaths
13
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
9
2.83
W
Kukulkan
Dermaimonia
Kukulkan
3
3
10
2.67
L
Hun Batz
HunterAce1994
Hun Batz
4
3
4
2
L
Hercules
SilverFox4070
Hercules
0
3
4
0.67
W
Osiris
ToFilthy4u
Osiris
1
2
13
3.75
L
6
3
4
2.67
W
Tsukuyomi
joshr7373
Tsukuyomi
6
4
10
2.75
L
Hachiman
komm666
Hachiman
0
3
8
1.33
W
Cernunnos
luiisf
Cernunnos
3
1
10
8
L
Baron Samedi
xXV3n0mKill3rXx
Baron Samedi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,355
Damage
51,351
57,637
Taken
57,780
33,542
Mitigated
26,942
9,837
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,434
0
3,440
3,793
9,106
2,976
46
3,702
5,088
24,568
0
W
Kukulkan
Dermaimonia
Kukulkan
10,031
368
0
220
7,585
2,528
284
4,889
2,433
50,253
0
L
Hun Batz
HunterAce1994
Hun Batz
6,582
630
0
0
11,127
6,951
0
3,318
7,766
858
32,942
L
Hercules
SilverFox4070
Hercules
3,694
844
0
3,685
14,626
12,002
0
6,830
7,558
0
21,045
W
Osiris
ToFilthy4u
Osiris
9,019
2,440
0
330
12,864
10,879
365
5,795
6,673
1,536
24,034
L
14,751
3,588
0
822
10,241
4,395
78
2,957
7,240
44,193
0
W
Tsukuyomi
joshr7373
Tsukuyomi
14,360
3,357
0
644
13,403
5,201
887
5,727
7,203
0
43,928
L
Hachiman
komm666
Hachiman
8,550
3,100
0
1,641
11,011
4,830
0
2,319
8,656
0
29,113
W
Cernunnos
luiisf
Cernunnos
10,507
2,202
0
4,185
14,822
5,358
1,328
6,020
8,245
0
38,716
L
Baron Samedi
xXV3n0mKill3rXx
Baron Samedi
12,778
855
1,238
2,451
10,632
5,364
109
2,498
8,024
29,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
52,495
299
Minions Killed
345
7
Camps Cleared
10
1,234,273
Distance Traveled
1,333,445
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,395
743
42
3
0
258,884
0
W
Kukulkan
10,493
750
110
8
2
268,030
2
L
Hun Batz
10,059
719
73
5
2
252,272
2
L
Hercules
8,131
581
31
2
2
276,750
1
W
Osiris
9,581
684
40
3
2
269,577
0
L
Nu Wa
10,564
755
104
7
2
233,745
2
W
Tsukuyomi
11,557
826
77
6
6
280,523
1
L
Hachiman
8,792
628
43
3
1
238,982
3
W
Cernunnos
10,469
748
76
5
0
256,431
1
L
Baron Samedi
10,155
725
48
3
0
232,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role