Player Matchup

Loki
Loki
BIancο
Loki
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 72L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chiniara1
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,462 Elo+
Party 1
Serqet
Serqet
Hiom
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,502 Elo+
Party 1
Yemoja
Yemoja
WuzupMyNinjas
Yemoja
Level 94
God Stats
8W - 4L
1,495 SR
Queue Stats
66W - 61L
1,246 Elo+
Party 1
Scylla
Scylla
Wyso
Scylla
Level 136
God Stats
0W - 1L
1,744 SR
Queue Stats
62W - 67L
1,485 Elo+
Party 1
Team Averages
Level 124
1,548 SR
1,424 Elo+

VS

Team Averages
Level 130
1,449 SR
1,597 Elo+
Merlin
Merlin
MasterTriforce
Merlin
Level 130
God Stats
37W - 25L
1,264 SR
Queue Stats
189W - 176L
1,514 Elo+
Solo
Chang'e
Chang'e
RocketClam
Chang'e
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Saiider
Danzaburou
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zookstorm
Tsukuyomi
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 332L
1,647 Elo+
Party 2
Ares
Ares
whalebert
Ares
Level 149
God Stats
10W - 9L
1,479 SR
Queue Stats
306W - 269L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BIancο
Loki
15
7 / 3 / 4
9,602
505
10,856
14,102
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Chiniara1
Ah Muzen Cab
16
0 / 3 / 1
9,196
484
1,833
9,606
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Hiom
Serqet
15
2 / 7 / 3
8,559
450
8,570
17,432
12,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 1 / 5
8,846
466
3,349
11,281
9,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Wyso
Scylla
16
3 / 5 / 6
9,910
522
6,312
10,481
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,448
550
10,874
10,925
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
RocketClam
Chang'e
18
6 / 3 / 2
11,396
600
7,804
10,959
7,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Saiider
Danzaburou
18
2 / 0 / 2
10,550
555
4,178
5,441
2,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Zookstorm
Tsukuyomi
17
5 / 5 / 7
10,437
549
11,920
15,402
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
5 / 2 / 6
10,026
528
9,950
13,785
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
15
Kills
19
19
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
BIancο
Loki
7
3
4
3
L
Ah Muzen Cab
Chiniara1
Ah Muzen Cab
0
3
1
0.17
L
Serqet
Hiom
Serqet
2
7
3
0.5
W
1
5
8
1
W
Chang'e
RocketClam
Chang'e
6
3
2
2.33
W
Danzaburou
Saiider
Danzaburou
2
0
2
3
L
3
1
5
5.5
L
Scylla
Wyso
Scylla
3
5
6
1.2
W
Tsukuyomi
Zookstorm
Tsukuyomi
5
5
7
1.7
W
Ares
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
44,726
62,902
Taken
56,512
33,542
Mitigated
35,019
17,148
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BIancο
Loki
10,856
2,697
0
3,395
14,102
4,860
0
5,237
8,713
0
54,326
L
Ah Muzen Cab
Chiniara1
Ah Muzen Cab
1,833
470
0
3,423
9,606
3,263
0
3,626
5,938
0
68,586
L
Serqet
Hiom
Serqet
8,570
2,098
0
2,822
17,432
12,425
0
8,345
8,907
0
44,439
W
10,874
217
0
1,375
10,925
4,395
1,039
1,845
8,614
74,357
0
W
Chang'e
RocketClam
Chang'e
7,804
448
536
5,452
10,959
7,502
1,784
881
9,130
71,275
0
W
Danzaburou
Saiider
Danzaburou
4,178
1,928
0
4,257
5,441
2,189
2,911
281
5,160
0
78,357
L
3,349
769
2,379
2,570
11,281
9,479
0
5,570
5,589
15,878
0
L
Scylla
Wyso
Scylla
6,312
1,015
147
2,412
10,481
3,515
0
5,120
5,127
51,396
0
W
Tsukuyomi
Zookstorm
Tsukuyomi
11,920
2,081
0
5,304
15,402
7,123
0
3,168
12,022
0
71,978
W
Ares
9,950
418
0
4,099
13,785
13,810
101
3,086
10,563
30,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
52,857
453
Minions Killed
598
0
Camps Cleared
0
1,773,780
Distance Traveled
1,840,292
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,602
505
85
4
0
384,550
5
L
Ah Muzen Cab
9,196
484
148
8
0
370,000
1
L
Serqet
8,559
450
85
4
0
348,234
1
W
Merlin
10,448
550
136
7
0
359,267
3
W
Chang'e
11,396
600
145
8
0
371,033
6
W
Danzaburou
10,550
555
173
9
0
349,215
6
L
Yemoja
8,846
466
22
1
0
321,053
6
L
Scylla
9,910
522
113
6
0
349,943
10
W
Tsukuyomi
10,437
549
112
6
0
377,648
6
W
Ares
10,026
528
32
2
0
383,129
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role