Player Matchup

Merlin
Merlin
DukkSumo
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,986 Elo+
Party 1
Anubis
Anubis
Heinrich997
Anubis
Level 64
God Stats
1W - 5L
1,815 SR
Queue Stats
27W - 33L
1,844 Elo+
Party 1
Heimdallr
Heimdallr
ValtaFireQC
Heimdallr
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
17W - 11L
1,886 Elo+
Party 1
Team Averages
Level 49
1,530 SR
1,905 Elo+

VS

Team Averages
Level 76
1,500 SR
1,212 Elo+
Nu Wa
Nu Wa
RegiaCarnifex912
Nu Wa
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 24L
1,123 Elo+
Party 2
Sun Wukong
Sun Wukong
SatiricalMoose
Sun Wukong
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 51L
1,291 Elo+
Party 2
Heimdallr
Heimdallr
weakconnor
Heimdallr
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 85L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DukkSumo
Merlin
16
2 / 8 / 9
12,390
590
12,857
15,171
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
15
5 / 6 / 6
12,570
599
7,500
17,362
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
ValtaFireQC
Heimdallr
16
6 / 6 / 6
13,386
637
21,505
15,830
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
14,044
669
19,636
13,360
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SatiricalMoose
Sun Wukong
17
8 / 5 / 9
14,084
671
10,317
27,567
33,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
weakconnor
Heimdallr
15
5 / 6 / 11
13,230
630
13,791
16,472
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
13
Kills
19
20
Deaths
13
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
DukkSumo
Merlin
2
8
9
0.81
L
Anubis
5
6
6
1.33
W
6
2
11
5.75
W
Sun Wukong
SatiricalMoose
Sun Wukong
8
5
9
2.5
L
Heimdallr
ValtaFireQC
Heimdallr
6
6
6
1.5
W
Heimdallr
weakconnor
Heimdallr
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,862
Damage
43,744
48,363
Taken
57,399
17,585
Mitigated
45,493
5,286
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DukkSumo
Merlin
12,857
441
0
2,103
15,171
4,627
233
6,040
8,628
60,945
0
L
Anubis
7,500
0
0
2,236
17,362
6,672
36
7,401
9,387
41,083
0
W
19,636
2,544
182
3,278
13,360
4,030
1,300
5,986
7,120
66,889
0
W
Sun Wukong
SatiricalMoose
Sun Wukong
10,317
670
0
7,117
27,567
33,121
454
7,207
19,938
350
44,386
L
Heimdallr
ValtaFireQC
Heimdallr
21,505
5,802
204
743
15,830
6,286
196
5,531
9,803
0
74,775
W
Heimdallr
weakconnor
Heimdallr
13,791
7,560
0
4,023
16,472
8,342
949
6,341
9,717
6,055
64,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
41,358
238
Minions Killed
222
0
Camps Cleared
0
981,278
Distance Traveled
1,293,802
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,390
590
81
4
0
309,016
1
L
Anubis
12,570
599
73
3
0
317,374
0
W
Nu Wa
14,044
669
96
5
0
351,521
1
W
Sun Wukong
14,084
671
41
2
0
612,003
3
L
Heimdallr
13,386
637
84
4
0
354,888
0
W
Heimdallr
13,230
630
85
4
0
330,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role