Player Matchup

Ne Zha
Ne Zha
DarK Sn1peR 07
Ne Zha
Level 40
God Stats
5W - 5L
1,274 SR
Queue Stats
95W - 89L
1,527 Elo+
Party 3
Scylla
Scylla
LouisG 789
Scylla
Level 61
God Stats
11W - 11L
1,685 SR
Queue Stats
323W - 304L
1,565 Elo+
Party 1
Neith
Neith
Parjozz
Neith
Level 32
God Stats
192W - 262L
1,439 SR
Queue Stats
257W - 354L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
TCgamer789
Sun Wukong
Level 56
God Stats
34W - 27L
1,695 SR
Queue Stats
233W - 226L
1,641 Elo+
Party 1
Skadi
Skadi
lIlZABOZAlIl
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 190L
1,517 Elo+
Party 3
Team Averages
Level 51
1,519 SR
1,541 Elo+

VS

Team Averages
Level 45
1,293 SR
1,291 Elo+
Cupid
Cupid
BronksBombers13
Cupid
Level 44
God Stats
2W - 12L
1,068 SR
Queue Stats
62W - 82L
1,233 Elo+
Party 4
Set
Set
GPOT 7868
Set
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 16L
1,236 Elo+
Party 2
Kuzenbo
Kuzenbo
Godfatherpete90
Kuzenbo
Level 33
God Stats
14W - 14L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
King Arthur
King Arthur
IceY Apocalypse
King Arthur
Level 42
God Stats
6W - 14L
1,269 SR
Queue Stats
67W - 69L
1,236 Elo+
Party 2
Olorun
Olorun
Slayz1430
Olorun
Level 39
God Stats
9W - 14L
1,127 SR
Queue Stats
74W - 106L
1,250 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
11,646
529
9,477
15,693
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LouisG 789
Scylla
19
12 / 1 / 7
12,640
575
21,782
7,313
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Parjozz
Neith
17
0 / 0 / 11
10,734
488
7,754
12,288
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TCgamer789
Sun Wukong
19
5 / 0 / 10
12,908
587
15,307
15,437
12,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 10
11,465
521
14,648
10,577
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,078
367
5,436
7,911
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 11 / 0
7,948
361
6,821
19,498
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 1
7,492
341
6,574
19,206
12,741
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
IceY Apocalypse
King Arthur
15
0 / 8 / 0
8,651
393
7,238
26,935
17,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Slayz1430
Olorun
14
3 / 6 / 0
9,088
413
4,454
15,910
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
31
Kills
3
3
Deaths
31
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
6
2
7
4.75
L
0
11
0
0
L
0
4
1
0.13
L
King Arthur
IceY Apocalypse
King Arthur
0
8
0
0
W
Scylla
LouisG 789
Scylla
12
1
7
15.5
W
Neith
Parjozz
Neith
0
0
11
5.5
L
Olorun
Slayz1430
Olorun
3
6
0
0.5
W
Sun Wukong
TCgamer789
Sun Wukong
5
0
10
10
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,968
Damage
30,523
61,308
Taken
89,460
30,095
Mitigated
47,025
27,396
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
1,797
636
3,252
7,911
2,548
0
1,617
6,236
0
41,951
W
9,477
3,249
0
6,446
15,693
6,804
67
1,295
14,306
0
69,772
L
6,821
1,504
0
4,219
19,498
8,270
504
3,569
15,741
0
40,933
L
6,574
2,417
0
3,681
19,206
12,741
0
2,674
16,415
23,860
0
L
King Arthur
IceY Apocalypse
King Arthur
7,238
618
0
4,954
26,935
17,316
0
5,998
20,778
0
48,227
W
Scylla
LouisG 789
Scylla
21,782
871
198
1,501
7,313
2,696
2,007
1,860
5,397
75,074
0
W
Neith
Parjozz
Neith
7,754
2,048
0
9,432
12,288
4,668
2,865
2,313
9,951
0
65,964
L
Olorun
Slayz1430
Olorun
4,454
2,153
115
4,125
15,910
6,150
0
7,016
8,508
45,528
0
W
Sun Wukong
TCgamer789
Sun Wukong
15,307
3,477
0
5,221
15,437
12,086
1,607
1,274
14,091
0
81,622
W
14,648
6,121
0
4,598
10,577
3,841
3,729
4,002
6,535
0
65,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
41,257
626
Minions Killed
342
0
Camps Cleared
0
2,057,216
Distance Traveled
1,829,662
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,078
367
76
3
0
373,718
3
W
Ne Zha
11,646
529
99
5
0
470,652
2
L
Set
7,948
361
62
3
0
360,660
3
L
Kuzenbo
7,492
341
29
1
0
346,841
1
L
King Arthur
8,651
393
90
4
0
376,507
4
W
Scylla
12,640
575
118
5
0
417,775
3
W
Neith
10,734
488
118
5
0
352,091
3
L
Olorun
9,088
413
85
4
0
371,936
8
W
Sun Wukong
12,908
587
172
8
0
394,976
2
W
Skadi
11,465
521
119
5
0
421,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role