Player Matchup

Hercules
Hercules
JanetTheTinyBoy
Hercules
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
87W - 24L
1,706 Elo+
Solo
Susano
Susano
JoshWebberFan3
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 2
Discordia
Discordia
Type3HoNi
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 2
Rama
Rama
Zalwolf
Rama
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
318W - 191L
1,324 Elo+
Solo
Sylvanus
Sylvanus
kookerhead
Sylvanus
Level 114
God Stats
16W - 16L
1,500 SR
Queue Stats
139W - 112L
1,211 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,359 Elo+

VS

Team Averages
Level 35
1,665 SR
1,846 Elo+
Nox
Nox
DeadlyAspectz
Nox
Level 29
God Stats
1W - 6L
1,675 SR
Queue Stats
75W - 68L
1,777 Elo+
Solo
Chiron
Chiron
Jewbrown
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,904 Elo+
Party 1
Erlang Shen
Erlang Shen
MushuSG
Erlang Shen
Level 83
God Stats
28W - 18L
1,611 SR
Queue Stats
89W - 83L
1,777 Elo+
Party 1
Amaterasu
Amaterasu
Nickkasaur
Amaterasu
Level 28
God Stats
3W - 4L
1,738 SR
Queue Stats
31W - 34L
1,910 Elo+
Party 1
Ymir
Ymir
diarrleah
Ymir
Level 9
God Stats
8W - 8L
1,801 SR
Queue Stats
8W - 8L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
3 / 1 / 5
5,646
565
3,632
6,116
2,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 0 / 2
5,303
530
2,063
5,482
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Type3HoNi
Discordia
9
0 / 2 / 1
4,950
495
2,285
3,317
865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Zalwolf
Rama
12
5 / 0 / 2
6,947
695
4,308
5,009
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sylvanus
kookerhead
Sylvanus
12
4 / 0 / 0
6,902
690
3,539
2,528
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,809
581
3,677
4,343
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Jewbrown
Chiron
7
0 / 4 / 1
4,295
430
3,693
5,561
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
MushuSG
Erlang Shen
8
1 / 3 / 1
5,017
502
2,083
4,991
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Nickkasaur
Amaterasu
9
0 / 2 / 1
4,702
470
675
6,344
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
7
0 / 2 / 1
4,527
453
531
4,643
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Hercules
3
1
5
5.5
L
Chiron
Jewbrown
Chiron
0
4
1
0.13
W
0
0
2
1
L
Erlang Shen
MushuSG
Erlang Shen
1
3
1
0.5
L
Amaterasu
Nickkasaur
Amaterasu
0
2
1
0.25
W
Discordia
Type3HoNi
Discordia
0
2
1
0.25
W
Rama
Zalwolf
Rama
5
0
2
6
L
Ymir
0
2
1
0.25
W
Sylvanus
kookerhead
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
10,659
22,452
Taken
25,882
8,212
Mitigated
10,190
10,865
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,677
743
0
1,087
4,343
1,574
0
1,855
2,488
33,242
0
W
Hercules
3,632
1,351
0
2,533
6,116
2,203
0
668
5,408
0
14,567
L
Chiron
Jewbrown
Chiron
3,693
1,513
381
1,227
5,561
1,027
185
134
5,427
0
15,382
W
2,063
1,040
0
1,838
5,482
1,645
323
1,556
3,876
0
24,464
L
Erlang Shen
MushuSG
Erlang Shen
2,083
1,086
0
920
4,991
3,051
0
967
4,024
7,479
15,542
L
Amaterasu
Nickkasaur
Amaterasu
675
27
0
2,946
6,344
2,421
194
2,868
3,476
0
20,281
W
Discordia
Type3HoNi
Discordia
2,285
628
0
750
3,317
865
330
1,434
1,781
22,491
0
W
Rama
Zalwolf
Rama
4,308
3,698
0
3,991
5,009
1,415
383
296
4,713
0
42,787
L
Ymir
531
173
0
384
4,643
2,117
0
0
4,643
9,708
0
W
Sylvanus
kookerhead
Sylvanus
3,539
989
532
1,221
2,528
2,084
54
264
2,242
39,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
24,350
312
Minions Killed
225
0
Camps Cleared
0
915,937
Distance Traveled
936,963
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,809
581
79
8
0
190,937
2
W
Hercules
5,646
565
11
1
0
203,357
6
L
Chiron
4,295
430
35
4
0
183,299
0
W
Susano
5,303
530
60
6
0
210,607
0
L
Erlang Shen
5,017
502
51
5
0
194,183
0
L
Amaterasu
4,702
470
45
5
0
201,375
0
W
Discordia
4,950
495
46
5
0
170,217
2
W
Rama
6,947
695
98
10
0
153,403
2
L
Ymir
4,527
453
15
2
0
167,169
1
W
Sylvanus
6,902
690
97
10
0
178,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role