Player Matchup

Pele
Pele
ReaperHotsuma
Pele
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
SeeMyAura
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,522 Elo+
Party 2
Yemoja
Yemoja
SpiralLaw
Yemoja
Level 150
God Stats
8W - 7L
1,699 SR
Queue Stats
22W - 22L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
TongueDaddy69
Erlang Shen
Level 93
God Stats
26W - 23L
1,665 SR
Queue Stats
289W - 253L
1,630 Elo+
Solo
Ra
Ra
crunchyjewel376
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,522 Elo+
Party 2
Team Averages
Level 116
1,573 SR
1,544 Elo+

VS

Team Averages
Level 91
1,543 SR
1,408 Elo+
Hachiman
Hachiman
Hakomaro
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 202L
1,427 Elo+
Party 3
Discordia
Discordia
JUACOGOMEZ
Discordia
Level 100
God Stats
8W - 0L
1,500 SR
Queue Stats
298W - 275L
1,436 Elo+
Party 3
Yemoja
Yemoja
SingedTC
Yemoja
Level 59
God Stats
31W - 10L
1,500 SR
Queue Stats
156W - 149L
1,395 Elo+
Party 3
King Arthur
King Arthur
Xshadowbraverx
King Arthur
Level 98
God Stats
5W - 8L
1,715 SR
Queue Stats
243W - 241L
1,391 Elo+
Party 1
Fenrir
Fenrir
turtleking262
Fenrir
Level 88
God Stats
9W - 9L
1,502 SR
Queue Stats
377W - 405L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,224
419
8,145
17,056
7,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SeeMyAura
Heimdallr
17
4 / 6 / 4
10,615
483
12,294
17,180
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SpiralLaw
Yemoja
15
4 / 5 / 6
10,809
491
11,735
16,097
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
TongueDaddy69
Erlang Shen
16
1 / 6 / 0
9,476
431
9,157
16,792
14,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 7 / 4
8,605
391
6,923
12,937
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hakomaro
Hachiman
16
2 / 3 / 6
10,095
459
5,299
13,605
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
JUACOGOMEZ
Discordia
18
3 / 3 / 12
11,732
533
12,412
9,700
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SingedTC
Yemoja
15
1 / 3 / 8
9,763
444
6,245
14,987
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Xshadowbraverx
King Arthur
19
8 / 0 / 5
12,326
560
19,698
20,157
20,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
19 / 4 / 8
13,271
603
18,776
17,422
8,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
13
Kills
33
33
Deaths
13
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hakomaro
Hachiman
2
3
6
1.67
W
Discordia
JUACOGOMEZ
Discordia
3
3
12
3
L
4
9
2
0.56
L
Heimdallr
SeeMyAura
Heimdallr
4
6
4
1
W
Yemoja
SingedTC
Yemoja
1
3
8
1.67
L
Yemoja
SpiralLaw
Yemoja
4
5
6
1.4
L
Erlang Shen
TongueDaddy69
Erlang Shen
1
6
0
0.17
W
King Arthur
Xshadowbraverx
King Arthur
8
0
5
10.5
L
0
7
4
0.29
W
19
4
8
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,254
Damage
62,430
80,062
Taken
75,871
47,642
Mitigated
50,179
25,147
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hakomaro
Hachiman
5,299
1,657
0
4,922
13,605
4,489
1,910
3,513
10,092
0
66,726
W
Discordia
JUACOGOMEZ
Discordia
12,412
329
0
2,658
9,700
4,348
180
3,008
6,692
80,724
0
L
8,145
2,609
0
3,064
17,056
7,979
0
2,995
13,911
0
46,175
L
Heimdallr
SeeMyAura
Heimdallr
12,294
6,145
0
5,958
17,180
7,028
0
3,294
13,738
0
63,769
W
Yemoja
SingedTC
Yemoja
6,245
1,182
932
4,080
14,987
12,421
508
7,344
7,643
34,485
0
L
Yemoja
SpiralLaw
Yemoja
11,735
1,648
1,742
4,940
16,097
13,193
232
3,881
12,074
38,902
0
L
Erlang Shen
TongueDaddy69
Erlang Shen
9,157
4,287
0
5,119
16,792
14,302
0
323
16,117
4,983
52,662
W
King Arthur
Xshadowbraverx
King Arthur
19,698
1,752
0
4,342
20,157
20,147
524
3,248
16,909
0
74,971
L
6,923
496
1,263
3,061
12,937
5,140
0
7,093
5,226
48,363
0
W
18,776
5,079
0
6,913
17,422
8,774
636
2,368
15,054
0
90,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,729
Gold Earned
57,187
453
Minions Killed
550
0
Camps Cleared
0
1,867,172
Distance Traveled
1,981,829
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,095
459
108
5
0
426,317
14
W
Discordia
11,732
533
146
7
0
355,990
5
L
Pele
9,224
419
74
3
0
402,201
3
L
Heimdallr
10,615
483
111
5
0
352,868
9
W
Yemoja
9,763
444
47
2
0
328,116
1
L
Yemoja
10,809
491
36
2
0
374,848
4
L
Erlang Shen
9,476
431
126
6
0
378,364
1
W
King Arthur
12,326
560
125
6
0
397,586
4
L
Ra
8,605
391
106
5
0
358,891
0
W
Fenrir
13,271
603
124
6
0
473,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role