Player Matchup

Danzaburou
Danzaburou
DangerousCook1e
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,709 Elo+
Party 2
Arachne
Arachne
FlicklYourBickel
Arachne
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 25L
1,661 Elo+
Party 2
Nu Wa
Nu Wa
ItzDoIphin
Nu Wa
Level 138
God Stats
0W - 1L
1,745 SR
Queue Stats
39W - 36L
1,658 Elo+
Party 2
Jormungandr
Jormungandr
Meechymoo16
Jormungandr
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 33L
1,677 Elo+
Party 2
Erlang Shen
Erlang Shen
MisterAJ02
Erlang Shen
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 77L
1,652 Elo+
Party 2
Team Averages
Level 95
1,549 SR
1,671 Elo+

VS

Team Averages
Level 121
1,704 SR
1,630 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
A1 Dabz
Ah Muzen Cab
Level 127
God Stats
5W - 2L
1,703 SR
Queue Stats
336W - 281L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
FatherHusky
Sylvanus
Level 107
God Stats
6W - 2L
1,915 SR
Queue Stats
10W - 12L
1,654 Elo+
Party 1
Izanami
Izanami
UndeadBlueYoshi
Izanami
Level 121
God Stats
2W - 1L
1,705 SR
Queue Stats
13W - 7L
1,764 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Voltaire_indeed
Cu Chulainn
Level 102
God Stats
21W - 10L
1,695 SR
Queue Stats
243W - 245L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DangerousCook1e
Danzaburou
16
3 / 10 / 5
10,875
473
13,603
23,642
8,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 9 / 4
11,181
486
16,427
22,433
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
18
3 / 6 / 6
11,641
506
23,401
19,092
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Meechymoo16
Jormungandr
16
2 / 8 / 5
11,325
492
11,567
26,610
25,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
MisterAJ02
Erlang Shen
16
3 / 7 / 4
10,662
464
13,552
19,386
19,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 2 / 15
13,339
580
16,959
18,633
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
A1 Dabz
Ah Muzen Cab
20
11 / 6 / 9
16,098
700
26,252
23,252
16,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
FatherHusky
Sylvanus
19
7 / 5 / 15
13,480
586
12,485
29,545
33,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 6 / 4
15,560
677
18,144
22,571
14,389
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Voltaire_indeed
Cu Chulainn
20
9 / 0 / 15
14,700
639
18,235
23,189
15,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
19
Kills
40
40
Deaths
19
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
15
5.75
W
Ah Muzen Cab
A1 Dabz
Ah Muzen Cab
11
6
9
2.58
L
Danzaburou
DangerousCook1e
Danzaburou
3
10
5
0.55
W
Sylvanus
FatherHusky
Sylvanus
7
5
15
2.9
L
8
9
4
1.11
L
Nu Wa
3
6
6
1
L
Jormungandr
Meechymoo16
Jormungandr
2
8
5
0.56
L
Erlang Shen
MisterAJ02
Erlang Shen
3
7
4
0.71
W
9
6
4
1.83
W
Cu Chulainn
Voltaire_indeed
Cu Chulainn
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,550
Damage
92,075
111,163
Taken
117,190
73,514
Mitigated
88,336
15,077
Healing
59,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,959
5,186
0
11,809
18,633
8,571
4,060
7,668
10,621
95,581
0
W
Ah Muzen Cab
A1 Dabz
Ah Muzen Cab
26,252
15,260
0
12,384
23,252
16,214
8,389
4,029
18,913
7,575
120,211
L
Danzaburou
DangerousCook1e
Danzaburou
13,603
4,495
0
4,912
23,642
8,868
766
4,995
18,647
0
58,541
W
Sylvanus
FatherHusky
Sylvanus
12,485
2,807
6,065
10,554
29,545
33,560
623
10,740
18,536
64,157
0
L
16,427
10,944
0
4,616
22,433
13,540
0
7,984
14,449
6,280
51,399
L
Nu Wa
23,401
4,828
0
1,720
19,092
6,408
200
6,517
12,575
95,859
0
L
Jormungandr
Meechymoo16
Jormungandr
11,567
1,530
596
1,591
26,610
25,187
171
6,646
19,964
46,229
0
L
Erlang Shen
MisterAJ02
Erlang Shen
13,552
6,982
0
1,642
19,386
19,511
800
5,484
13,902
6,666
54,964
W
18,144
12,351
0
10,109
22,571
14,389
3,839
7,209
15,113
7,622
126,807
W
Cu Chulainn
Voltaire_indeed
Cu Chulainn
18,235
4,063
0
8,729
23,189
15,602
36
7,191
15,696
0
104,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,684
Gold Earned
73,177
507
Minions Killed
788
0
Camps Cleared
0
2,003,207
Distance Traveled
2,102,433
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,339
580
136
6
0
441,382
8
W
Ah Muzen Cab
16,098
700
201
9
0
410,738
2
L
Danzaburou
10,875
473
94
4
0
353,982
4
W
Sylvanus
13,480
586
86
4
0
358,364
4
L
Arachne
11,181
486
83
4
0
419,887
1
L
Nu Wa
11,641
506
143
6
0
377,945
3
L
Jormungandr
11,325
492
87
4
0
396,414
1
L
Erlang Shen
10,662
464
100
4
0
454,979
2
W
Izanami
15,560
677
213
9
0
382,699
0
W
Cu Chulainn
14,700
639
152
7
0
509,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role